Difference between revisions of "Self Reflection"

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[[File:IconBlindingFlash.png|left]]
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Self Reflection is a rune effect in [[Blinding Flash]], a [[Spirit]]-spender [[Monk skill]].
'''[[Blinding Flash]]''' is a Spirit Spender [[Monk skill]] unlocked at [[clvl|Level]] 2.
 
  
A [[Golden Rune]] placed in it will alter the skill in the following way.
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This rune effect increases the duration that the enemies are [[debuff]]ed by the blindness effect.
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==Skill Rune Effects==
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See the [[Blinding Flash rune effects]] page for details on all the rune effects in this skill, including screenshots and videos.
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{{skill description header}}
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<skill class="Monk">Blinding Flash</skill>
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<skill class="Monk" rune="Self Reflection">Blinding Flash</skill>
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==Media==
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Screenshots and videos will be added post-release.
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==Development==
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Prior to the rune system overhaul introduced in February 2012, this effect was enabled by the [[Golden Rune]] runestone, which created the following effect:
 
{{Monk_Skillrune_Self Reflection}}
 
{{Monk_Skillrune_Self Reflection}}
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{{Skill navbox Diablo III|Monk|defensive}}
  
 
[[category:Monk skills]]
 
[[category:Monk skills]]
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[[category:Monk rune effects]]
 
[[category:runes]]
 
[[category:runes]]

Latest revision as of 03:32, 29 May 2012

Self Reflection is a rune effect in Blinding Flash, a Spirit-spender Monk skill.

This rune effect increases the duration that the enemies are debuffed by the blindness effect.


Skill Rune Effects[edit | edit source]

See the Blinding Flash rune effects page for details on all the rune effects in this skill, including screenshots and videos.

Name Level Description

<skill class="Monk">Blinding Flash</skill> <skill class="Monk" rune="Self Reflection">Blinding Flash</skill>


Media[edit | edit source]

Screenshots and videos will be added post-release.


Development[edit | edit source]

Prior to the rune system overhaul introduced in February 2012, this effect was enabled by the Golden Rune runestone, which created the following effect:

IconGolden.png
Self Reflection

[e]

Increases the duration enemies are blinded to 12 seconds.