Difference between revisions of "Grievous Wounds"

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[[File:IconImpale.png|left]]
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Grievous Wounds is a rune effect in [[Impale]], a [[Hatred]]-spending [[Demon Hunter skill]].
'''[[Impale]]''' is a Hatred Spending [[Demon Hunter skill]] unlocked at [[clvl|Level]] 1.
 
  
An [[Alabaster Rune]] placed in it will create the following skill.
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This rune effect triggers 100% additional damage with any [[critical hit]]s scored by the attack. As Critical hits are triggered around 15-25% (varying by level and equipment), this should kick in for substantial damage fairly regularly.
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The tool tip is quite vague, and testing is required to see what the actual damage is.
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# Does it mean 100% more weapon damage, taking it up to 350% weapon damage?
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# Does it mean 100% more skill damage, doubling the attack to 500% weapon damage?)
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# Does it mean 100% more total damage, including multipliers from Dexterity and the other factors that create the actual damage you see in the pop up number in-game?
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As the original rune description (see the Development below) stated "500% weapon damage," it seems that option #2 is the most likely.
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==Skill Rune Effects==
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See the [[Impale rune effects]] page for a thorough description of all five rune effects in this skill, including screenshots, videos, and strategy tips.
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{{skill description header}}
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<skill class="DemonHunter">Impale</skill>
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<skill class="DemonHunter" rune="Grievous Wounds">Impale</skill>
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==Media==
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Screenshots and videos will be added post-release.
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==Development==
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Prior to the February 2012 skill and rune system overview, this effect was granted by the [[Alabaster Rune]], which created the following effect (with a level seven rune):
 
{{Demon Hunter Skillrune Grievous Wounds}}
 
{{Demon Hunter Skillrune Grievous Wounds}}
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[[category:Demon Hunter skills]]
 
[[category:Demon Hunter skills]]
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[[category:Demon Hunter rune effects]]
 
[[category:runes]]
 
[[category:runes]]
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<br>
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<br>
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{{Skill navbox Diablo III|DH|secondary}}

Latest revision as of 02:14, 27 May 2012

Grievous Wounds is a rune effect in Impale, a Hatred-spending Demon Hunter skill.

This rune effect triggers 100% additional damage with any critical hits scored by the attack. As Critical hits are triggered around 15-25% (varying by level and equipment), this should kick in for substantial damage fairly regularly.

The tool tip is quite vague, and testing is required to see what the actual damage is.

  1. Does it mean 100% more weapon damage, taking it up to 350% weapon damage?
  2. Does it mean 100% more skill damage, doubling the attack to 500% weapon damage?)
  3. Does it mean 100% more total damage, including multipliers from Dexterity and the other factors that create the actual damage you see in the pop up number in-game?

As the original rune description (see the Development below) stated "500% weapon damage," it seems that option #2 is the most likely.


Skill Rune Effects[edit | edit source]

See the Impale rune effects page for a thorough description of all five rune effects in this skill, including screenshots, videos, and strategy tips.

Name Level Description

<skill class="DemonHunter">Impale</skill> <skill class="DemonHunter" rune="Grievous Wounds">Impale</skill>


Media[edit | edit source]

Screenshots and videos will be added post-release.


Development[edit | edit source]

Prior to the February 2012 skill and rune system overview, this effect was granted by the Alabaster Rune, which created the following effect (with a level seven rune):

IconAlabaster.png
Grievous Wounds

[e]

Critical hits deal an additional 500% weapon damage.