Difference between revisions of "Smoke Screen"
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[[File:IconSmokeScreen.png|left]] | [[File:IconSmokeScreen.png|left]] | ||
− | '''Smoke Screen''' is a [[Demon Hunter skill]] unlocked at [[clvl|Level]] | + | '''Smoke Screen''' is a Defensive [[Demon Hunter skill]] unlocked at [[clvl|Level]] 8. Using this skill allows the Demon Hunter to vanish from sight and knowledge of monsters for a second, allowing for escape or even an attack without the monsters reacting in any way. While monsters will not attack an invisible Demon Hunter, characters are not immune to damage while invisible, so this will not save you if you are standing in a lake of fire or other AoE effect. |
− | + | This skill was widely used and abused in the days after Diablo III's launch, to the point that Blizzard applies a hotfix to reduce the invisibility time from 2 to 1 second.[http://us.battle.net/d3/en/blog/5825330/Diablo_III_Hotfixes_-_May_Updated_52312-5_23_2012#blog] | |
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− | + | <br>__TOC__ | |
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+ | ==Skill Rune Effects== | ||
+ | {{skill description header}} | ||
+ | <skill class="DemonHunter">Smoke Screen</skill> | ||
+ | <skill class="DemonHunter" rune="Displacement">Smoke Screen</skill> | ||
+ | <skill class="DemonHunter" rune="Lingering Fog">Smoke Screen</skill> | ||
+ | <skill class="DemonHunter" rune="Healing Vapors">Smoke Screen</skill> | ||
+ | <skill class="DemonHunter" rune="Special Recipe">Smoke Screen</skill> | ||
+ | <skill class="DemonHunter" rune="Vanishing Powder">Smoke Screen</skill> | ||
==Skill Design== | ==Skill Design== | ||
− | + | The Demon Hunter's class concept included ranged attacks, traps, and movement and stealth skills, and being able to vanish is clearly an excellent form of stealth. | |
==Synergies== | ==Synergies== | ||
− | + | The following [[Demon Hunter passives]] provide a benefit to Smoke Screen, runed or not: | |
+ | {{skill description header}} | ||
+ | <skill class="DemonHunter">Tactical Advantage</skill> | ||
+ | <skill class="DemonHunter">Perfectionist</skill> | ||
==Development== | ==Development== | ||
'''Smoke Screen''' was first seen at the [[July 2011 Press Event]], where it was a level 12 skill. Unfortunately, no information about the skill's function was available. | '''Smoke Screen''' was first seen at the [[July 2011 Press Event]], where it was a level 12 skill. Unfortunately, no information about the skill's function was available. | ||
+ | |||
+ | ===Beta=== | ||
+ | When the [[beta]] started in September 2011, Smoke Screen was changed to level 18. The skill system was once again overhauled for the [[Beta Patch 13]], and Smoke Screen was classified as a Defensive skill and bumped up to level 22. For [[Beta Patch 14]], it was dropped to level 8. | ||
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Image:Diablo_III_Logo.jpg|Skill use 4 | Image:Diablo_III_Logo.jpg|Skill use 4 | ||
</gallery> | </gallery> | ||
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==References== | ==References== | ||
− | * [http://diablo.incgamers.com/forums/showthread.php?p= | + | * [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011 |
− | * [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] | + | * [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] — IncGamers 6th Sep 2011 |
− | * [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] | + | * [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] — Blizzard's Official Diablo III Site |
− | {{Skill navbox Diablo III|DH}} | + | {{Skill navbox Diablo III|DH|defensive}} |
[[category:Demon Hunter skills]] | [[category:Demon Hunter skills]] | ||
[[category:Active skills]] | [[category:Active skills]] |
Latest revision as of 18:46, 14 April 2015
Smoke Screen is a Defensive Demon Hunter skill unlocked at Level 8. Using this skill allows the Demon Hunter to vanish from sight and knowledge of monsters for a second, allowing for escape or even an attack without the monsters reacting in any way. While monsters will not attack an invisible Demon Hunter, characters are not immune to damage while invisible, so this will not save you if you are standing in a lake of fire or other AoE effect.
This skill was widely used and abused in the days after Diablo III's launch, to the point that Blizzard applies a hotfix to reduce the invisibility time from 2 to 1 second.[1]
Contents
Skill Rune Effects[edit | edit source]
Name | Level | Description |
---|
<skill class="DemonHunter">Smoke Screen</skill> <skill class="DemonHunter" rune="Displacement">Smoke Screen</skill> <skill class="DemonHunter" rune="Lingering Fog">Smoke Screen</skill> <skill class="DemonHunter" rune="Healing Vapors">Smoke Screen</skill> <skill class="DemonHunter" rune="Special Recipe">Smoke Screen</skill> <skill class="DemonHunter" rune="Vanishing Powder">Smoke Screen</skill>
Skill Design[edit | edit source]
The Demon Hunter's class concept included ranged attacks, traps, and movement and stealth skills, and being able to vanish is clearly an excellent form of stealth.
Synergies[edit | edit source]
The following Demon Hunter passives provide a benefit to Smoke Screen, runed or not:
Name | Level | Description |
---|
<skill class="DemonHunter">Tactical Advantage</skill> <skill class="DemonHunter">Perfectionist</skill>
Development[edit | edit source]
Smoke Screen was first seen at the July 2011 Press Event, where it was a level 12 skill. Unfortunately, no information about the skill's function was available.
Beta[edit | edit source]
When the beta started in September 2011, Smoke Screen was changed to level 18. The skill system was once again overhauled for the Beta Patch 13, and Smoke Screen was classified as a Defensive skill and bumped up to level 22. For Beta Patch 14, it was dropped to level 8.
Media[edit | edit source]
Smoke Screen can be seen in action on video here:
- None yet.
You can find pictures in the Diablo III screenshot and picture gallery:
References[edit | edit source]
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- HardRock's Demon Hunter Skills and Their Rune Effects — IncGamers 6th Sep 2011
- Demon Hunter Active Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|