Difference between revisions of "Witch Doctor skills"

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[[Image:Skill-tree-blizzcon09-wd-muldric.jpg|thumb|right|300px|The [[Witch Doctor]] Skill Tree as seen in Blizzcon 2009. Skill are no longer presented in this fashion. Image by [http://forums.diii.net/showthread.php?t=739038 Muldric].]]
 
[[Image:Skill-tree-blizzcon09-wd-muldric.jpg|thumb|right|300px|The [[Witch Doctor]] Skill Tree as seen in Blizzcon 2009. Skill are no longer presented in this fashion. Image by [http://forums.diii.net/showthread.php?t=739038 Muldric].]]
This page lists the '''[[Witch Doctor]] skills''', with information that was current as of August 2011. This page is a quick listing; follow the links to the individual skill pages for full discussion of every skill, including first hand reports, [[Blue]] quotes, [[runestone]] information, and numerous screenshots and other images.
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This page lists the '''[[Witch Doctor]] skills'''. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.
 
 
All character skills have undergone considerable changes during development, with the biggest change coming before Blizzcon 2010, when skill trees and passive skills were removed from the skill listing and [[Traits]] were introduced. See the [[Witch Doctor skill archive]] for information about skill changes over time.
 
  
 
'''Useful skill links:'''
 
'''Useful skill links:'''
  
 
* [[Skill]]s - General skill design and mechanics.
 
* [[Skill]]s - General skill design and mechanics.
** [[Active skill]]s - Skills where effects are activated by the player.
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** [[Skill rune]]s - The huge skill customization and improvement system.
** [[Passive skill]]s - Skills where effects are activated automatically, by the computer or by special events.  
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* [[Witch Doctor]] - A [[ranged]] class who also relies on [[pet]]s.
** [[Signature skill]]s - Skills that define characters.
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** [[Mana]] - The Witch Doctor's energy [[resource]].
* [[Mana]] -- The Witch Doctor's energy [[resource]].
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** [[Witch Doctor skills]] - A list of all the Witch Doctor's active skills.
* [[Runestones]] - Their huge impact on changing skills can not be over-emphasized.
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*** [[Pet]]s - [[Summon]]ed creatures that aid the Witch Doctor.
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*** [[Physical realm spell]]s - Details to come.
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*** [[Spirit spell]]s - Details to come.
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** [[Witch Doctor passives]] - A list of all the Witch Doctor's passive skills.
 
* [[Witch Doctor skill archive]] - Removed Witch Doctor skills.
 
* [[Witch Doctor skill archive]] - Removed Witch Doctor skills.
* [[Witch Doctor traits]] -- Passive skills in Diablo III were called [[traits]] for a while before reverting back.
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* [[Witch Doctor traits]] - Passive skills in Diablo III were called [[traits]] for a while before reverting back.
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==Active Skills==
 
==Active Skills==
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestone]] information, blue quotes, and much more.
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Click to the individual skill pages for more details about these skills including numbers, screenshots, [[skill rune]] information, blue quotes, and much more.
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===Primary===
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{{Skill description header}}
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<skill subcat="Physical realm spell" class="WitchDoctor">Poison Dart</skill>
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<skill subcat="Physical realm spell" class="WitchDoctor">Corpse Spiders</skill>
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<skill subcat="Physical realm spell" class="WitchDoctor">Plague of Toads</skill>
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<skill subcat="Physical realm spell" class="WitchDoctor">Firebomb</skill>
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===Secondary===
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{{Skill description header}}
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<skill class="WitchDoctor">Grasp of the Dead</skill>
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<skill subcat="Physical realm spell" class="WitchDoctor">Firebats</skill>
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<skill subcat="Spirit spell" class="WitchDoctor">Haunt</skill>
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<skill subcat="Physical realm spell" class="WitchDoctor">Locust Swarm</skill>
  
  
==={{c_gold|Physical Realm}}===
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===Defensive===
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{{Skill description header}}
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<skill subcat="Pet" class="WitchDoctor">Summon Zombie Dogs</skill>
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<skill subcat="Spirit spell" class="WitchDoctor">Horrify</skill>
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<skill subcat="Spirit spell" class="WitchDoctor">Spirit Walk</skill>
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<skill class="WitchDoctor">Hex</skill>
  
{{Active skills header}}
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===Terror===
{{Witch Doctor Skill Poison Dart}}
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{{Skill description header}}
{{Witch Doctor Skill Plague of Toads}}
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<skill subcat="Spirit spell" class="WitchDoctor">Soul Harvest</skill>
{{Witch Doctor Skill Zombie Charger}}
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<skill class="WitchDoctor">Sacrifice</skill>
{{Witch Doctor Skill Corpse Spiders}}
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<skill subcat="Spirit spell" class="WitchDoctor">Mass Confusion</skill>
{{Witch Doctor Skill Firebats}}
 
{{Witch Doctor Skill Firebomb}}
 
{{Witch Doctor Skill Locust Swarm}}
 
{{Witch Doctor Skill Acid Cloud}}
 
{{Witch Doctor Skill Wall of Zombies}}
 
  
  
==={{c_gold|Spirit Realm}}===
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===Decay===
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{{Skill description header}}
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<skill subcat="Physical realm spell" class="WitchDoctor">Zombie Charger</skill>
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<skill subcat="Spirit spell" class="WitchDoctor">Spirit Barrage</skill>
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<skill subcat="Physical realm spell" class="WitchDoctor">Acid Cloud</skill>
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<skill subcat="Physical realm spell" class="WitchDoctor">Wall of Zombies</skill>
  
{{Active skills header}}
 
{{Witch Doctor Skill Haunt}}
 
{{Witch Doctor Skill Horrify}}
 
{{Witch Doctor Skill Spirit Walk}}
 
{{Witch Doctor Skill Soul Harvest}}
 
{{Witch Doctor Skill Spirit Barrage}}
 
{{Witch Doctor Skill Mass Confusion}}
 
  
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===Voodoo===
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{{Skill description header}}
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<skill subcat="Pet" class="WitchDoctor">Gargantuan</skill>
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<skill class="WitchDoctor">Big Bad Voodoo</skill>
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<skill class="WitchDoctor">Fetish Army</skill>
  
==={{c_gold|Support}}===
 
  
{{Active skills header}}
 
{{Witch Doctor Skill Summon Zombie Dogs}}
 
{{Witch Doctor Skill Grasp of the Dead}}
 
{{Witch Doctor Skill Hex}}
 
{{Witch Doctor Skill Sacrifice}}
 
{{Witch Doctor Skill Gargantuan}}
 
{{Witch Doctor Skill Big Bad Voodoo}}
 
{{Witch Doctor Skill Fetish Army}}
 
  
 
==Passive Skills==
 
==Passive Skills==
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Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Witch Doctor traits]] page for a full list of those passives.
  
Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Witch Doctor traits]] page for a full list of those passives.
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{{Skill description header}}
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<skill class="WitchDoctor">Circle of Life</skill>
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<skill class="WitchDoctor">Jungle Fortitude</skill>
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<skill class="WitchDoctor">Spiritual Attunement</skill>
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<skill class="WitchDoctor">Gruesome Feast</skill>
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<skill class="WitchDoctor">Bad Medicine</skill>
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<skill class="WitchDoctor">Blood Ritual</skill>
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<skill class="WitchDoctor">Zombie Handler</skill>
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<skill class="WitchDoctor">Pierce the Veil</skill>
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<skill class="WitchDoctor">Fetish Sycophants</skill>
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<skill class="WitchDoctor">Spirit Vessel</skill>
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<skill class="WitchDoctor">Rush of Essence</skill>
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<skill class="WitchDoctor">Vision Quest</skill>
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<skill class="WitchDoctor">Fierce Loyalty</skill>
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<skill class="WitchDoctor">Grave Injustice</skill>
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<skill class="WitchDoctor">Tribal Rites</skill>
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==Skill Distribution==
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A useful player-made chart showing when the Witch Doctor gains access to skills, passives, and rune effects.  
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[[File:Char-prog-wd.png|center|frame|Witch Doctor skill progression. Stats as of May 5, 2012.]]
  
{{Passive skill header}}
 
{{Witch Doctor Passive Circle of Life}}
 
{{Witch Doctor Passive Vermin}}
 
{{Witch Doctor Passive Spiritual Attunement}}
 
{{Witch Doctor Passive Gruesome Feast}}
 
{{Witch Doctor Passive Blood Ritual}}
 
{{Witch Doctor Passive Zombie Handler}}
 
{{Witch Doctor Passive Pierce the Veil}}
 
{{Witch Doctor Passive Rush of Essence}}
 
{{Witch Doctor Passive Vision Quest}}
 
{{Witch Doctor Passive Fierce Loyalty}}
 
{{Witch Doctor Passive Death Trance}}
 
{{Witch Doctor Passive Tribal Rites}}
 
  
  
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://us.battle.net/d3/en/class/witch-doctor/ Witch Doctor Overview] -- Diablo III 13th Sep 2011
 
* [http://us.battle.net/d3/en/class/witch-doctor/ Witch Doctor Overview] -- Diablo III 13th Sep 2011
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[[Category:Witch Doctor]]
 
[[Category:Witch Doctor]]
 
[[Category:Witch Doctor skills]]
 
[[Category:Witch Doctor skills]]
[[Category:Active skills]]
 
 
[[Category:Skills]]
 
[[Category:Skills]]
 
[[category:Featured articles]]
 
[[category:Featured articles]]

Latest revision as of 02:49, 6 March 2016

The Witch Doctor Skill Tree as seen in Blizzcon 2009. Skill are no longer presented in this fashion. Image by Muldric.

This page lists the Witch Doctor skills. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.

Useful skill links:


Active Skills[edit | edit source]

Click to the individual skill pages for more details about these skills including numbers, screenshots, skill rune information, blue quotes, and much more.

Primary[edit | edit source]

Name Level Description

<skill subcat="Physical realm spell" class="WitchDoctor">Poison Dart</skill> <skill subcat="Physical realm spell" class="WitchDoctor">Corpse Spiders</skill> <skill subcat="Physical realm spell" class="WitchDoctor">Plague of Toads</skill> <skill subcat="Physical realm spell" class="WitchDoctor">Firebomb</skill>


Secondary[edit | edit source]

Name Level Description

<skill class="WitchDoctor">Grasp of the Dead</skill> <skill subcat="Physical realm spell" class="WitchDoctor">Firebats</skill> <skill subcat="Spirit spell" class="WitchDoctor">Haunt</skill> <skill subcat="Physical realm spell" class="WitchDoctor">Locust Swarm</skill>


Defensive[edit | edit source]

Name Level Description

<skill subcat="Pet" class="WitchDoctor">Summon Zombie Dogs</skill> <skill subcat="Spirit spell" class="WitchDoctor">Horrify</skill> <skill subcat="Spirit spell" class="WitchDoctor">Spirit Walk</skill> <skill class="WitchDoctor">Hex</skill>

Terror[edit | edit source]

Name Level Description

<skill subcat="Spirit spell" class="WitchDoctor">Soul Harvest</skill> <skill class="WitchDoctor">Sacrifice</skill> <skill subcat="Spirit spell" class="WitchDoctor">Mass Confusion</skill>


Decay[edit | edit source]

Name Level Description

<skill subcat="Physical realm spell" class="WitchDoctor">Zombie Charger</skill> <skill subcat="Spirit spell" class="WitchDoctor">Spirit Barrage</skill> <skill subcat="Physical realm spell" class="WitchDoctor">Acid Cloud</skill> <skill subcat="Physical realm spell" class="WitchDoctor">Wall of Zombies</skill>


Voodoo[edit | edit source]

Name Level Description

<skill subcat="Pet" class="WitchDoctor">Gargantuan</skill> <skill class="WitchDoctor">Big Bad Voodoo</skill> <skill class="WitchDoctor">Fetish Army</skill>


Passive Skills[edit | edit source]

Passive skills replaced Traits during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the Witch Doctor traits page for a full list of those passives.

Name Level Description

<skill class="WitchDoctor">Circle of Life</skill> <skill class="WitchDoctor">Jungle Fortitude</skill> <skill class="WitchDoctor">Spiritual Attunement</skill> <skill class="WitchDoctor">Gruesome Feast</skill> <skill class="WitchDoctor">Bad Medicine</skill> <skill class="WitchDoctor">Blood Ritual</skill> <skill class="WitchDoctor">Zombie Handler</skill> <skill class="WitchDoctor">Pierce the Veil</skill> <skill class="WitchDoctor">Fetish Sycophants</skill> <skill class="WitchDoctor">Spirit Vessel</skill> <skill class="WitchDoctor">Rush of Essence</skill> <skill class="WitchDoctor">Vision Quest</skill> <skill class="WitchDoctor">Fierce Loyalty</skill> <skill class="WitchDoctor">Grave Injustice</skill> <skill class="WitchDoctor">Tribal Rites</skill>

Skill Distribution[edit | edit source]

A useful player-made chart showing when the Witch Doctor gains access to skills, passives, and rune effects.

Witch Doctor skill progression. Stats as of May 5, 2012.


Development[edit | edit source]

The Witch Doctor's skills and skill trees were first seen at BlizzCon 2008, with only a few skills enabled and many showing nothing more than vague descriptions in the skill tree. The listing was fleshed out at Blizzcon 2009, but most of his skills, especially the summoning ones, remained NYI. The current information was revealed at Blizzcon 2010, with the passive skills removed (see the Witch Doctor traits and a near-final skill listing.

A large number of the higher level WD spells have still never been shown publicly, in contrast to the skills of the Wizard and Barbarian, almost all of which have been shown off.

Removed Skills[edit | edit source]


References[edit | edit source]