Difference between revisions of "Marked for Death"
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[[File:IconMarkedDeath.png|left]] | [[File:IconMarkedDeath.png|left]] | ||
− | '''Marked for Death''' is a [[Demon Hunter skill]] unlocked at [[clvl|Level]] | + | '''Marked for Death''' is a Hunting [[Demon Hunter skill]] unlocked at [[clvl|Level]] 21. This skill places a curse on a selected enemy, causing them to take additional damage for the duration of the effect. |
− | + | It is best used in conjunction with a full Hatred bulb and a readiness to inflict massive damage. It's a useful ability in multiplayer games as well, when everyone teams up to take out a powerful [[Elite]] monster. | |
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− | [[ | ||
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− | ==Skill Effects== | + | <br><br>__TOC__ |
− | + | ==Skill Rune Effects== | |
+ | See the [[Marked for Death rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. | ||
− | {{ | + | {{skill description header}} |
− | < | + | <skill class="DemonHunter">Marked for Death</skill> |
− | + | <skill class="DemonHunter" rune="Contagion">Marked for Death</skill> | |
− | + | <skill class="DemonHunter" rune="Valley of Death">Marked for Death</skill> | |
− | + | <skill class="DemonHunter" rune="Grim Reaper">Marked for Death</skill> | |
− | + | <skill class="DemonHunter" rune="Mortal Enemy">Marked for Death</skill> | |
− | + | <skill class="DemonHunter" rune="Death Toll">Marked for Death</skill> | |
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==Synergies== | ==Synergies== | ||
− | + | The following [[Demon Hunter passives]] provide a benefit to Marked for Death, runed or not: | |
+ | {{skill description header}} | ||
+ | <skill class="DemonHunter">Steady Aim</skill> | ||
+ | <skill class="DemonHunter">Perfectionist</skill> | ||
+ | <skill class="DemonHunter">Custom Engineering</skill> | ||
==Development== | ==Development== | ||
'''Marked for Death''' was first seen at the [[July 2011 Press Event]], where it was a level 8 skill. Unfortunately, no information about the skill's function was available. | '''Marked for Death''' was first seen at the [[July 2011 Press Event]], where it was a level 8 skill. Unfortunately, no information about the skill's function was available. | ||
+ | |||
+ | ===Beta=== | ||
+ | When the [[beta]] started in September 2011, Marked for Death became a level 23 skill. The skill system was once again overhauled for the [[Beta Patch 13]], and Marked for Death was classified as an Archery skill and moved to level 15. For [[Beta Patch 14]], it was re-classified as a Hunting skill and moved to level 21. The "Hunting" category replaced "Shadow". | ||
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Image:Diablo_III_Logo.jpg|Skill use 4 | Image:Diablo_III_Logo.jpg|Skill use 4 | ||
</gallery> | </gallery> | ||
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--> | --> | ||
==References== | ==References== | ||
− | * [http://diablo.incgamers.com/forums/showthread.php?p= | + | * [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011 |
− | * [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] | + | * [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] — IncGamers 6th Sep 2011 |
− | * [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] | + | * [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] — Blizzard's Official Diablo III Site |
− | {{Skill navbox Diablo III|DH}} | + | {{Skill navbox Diablo III|DH|hunting}} |
[[category:Demon Hunter skills]] | [[category:Demon Hunter skills]] | ||
[[category:Active skills]] | [[category:Active skills]] | ||
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Latest revision as of 12:58, 28 May 2012
Marked for Death is a Hunting Demon Hunter skill unlocked at Level 21. This skill places a curse on a selected enemy, causing them to take additional damage for the duration of the effect.
It is best used in conjunction with a full Hatred bulb and a readiness to inflict massive damage. It's a useful ability in multiplayer games as well, when everyone teams up to take out a powerful Elite monster.
Contents
Skill Rune Effects[edit | edit source]
See the Marked for Death rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
Name | Level | Description |
---|
<skill class="DemonHunter">Marked for Death</skill> <skill class="DemonHunter" rune="Contagion">Marked for Death</skill> <skill class="DemonHunter" rune="Valley of Death">Marked for Death</skill> <skill class="DemonHunter" rune="Grim Reaper">Marked for Death</skill> <skill class="DemonHunter" rune="Mortal Enemy">Marked for Death</skill> <skill class="DemonHunter" rune="Death Toll">Marked for Death</skill>
Skill Design[edit | edit source]
Unknown.
Synergies[edit | edit source]
The following Demon Hunter passives provide a benefit to Marked for Death, runed or not:
Name | Level | Description |
---|
<skill class="DemonHunter">Steady Aim</skill> <skill class="DemonHunter">Perfectionist</skill> <skill class="DemonHunter">Custom Engineering</skill>
Development[edit | edit source]
Marked for Death was first seen at the July 2011 Press Event, where it was a level 8 skill. Unfortunately, no information about the skill's function was available.
Beta[edit | edit source]
When the beta started in September 2011, Marked for Death became a level 23 skill. The skill system was once again overhauled for the Beta Patch 13, and Marked for Death was classified as an Archery skill and moved to level 15. For Beta Patch 14, it was re-classified as a Hunting skill and moved to level 21. The "Hunting" category replaced "Shadow".
Media[edit | edit source]
Marked for Death can be seen in action on video here:
- None yet.
You can find pictures in the Diablo III screenshot and picture gallery:
References[edit | edit source]
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- HardRock's Demon Hunter Skills and Their Rune Effects — IncGamers 6th Sep 2011
- Demon Hunter Active Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|