Difference between revisions of "Familiar"

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<noinclude>
 
 
[[File:IconFamiliar.png|left]]
 
[[File:IconFamiliar.png|left]]
'''Familiar''' is a Utility [[Wizard skill]] unlocked at [[clvl|Level]] 27, summoning a companion that fights for the caster.
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[[File:Familiar2.jpg|thumb|250px|Familiar with a female Wizard]].
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'''Familiar''' is a Conjuration [[Wizard skill]] unlocked at [[clvl|Level]] 22, summoning a companion that fights along beside the caster.
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This skill creates a small glowing object that hovers beside the character, like a shoulder-mounted [[aura]]. The familiar is not a creature or a fairy or anything with personality or identity. It's more like a tool or a gun that hovers along beside the Wizard, fires projectiles at enemies, and provides some additional buff.
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It's not an interesting or pretty spell; just a useful one.
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<br><br><br>__TOC__
 
 
==Background==
 
==Background==
[[File:Diablo_III_Logo.jpg|thumb|200px|right|Familiar in action]]
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A Familiar assists in the killing, but does not distract monsters from their own attacks. It's merely a visual representation of the buff it provides.
Familiar assists in the killing, but does not distract monsters from their own attacks. Nothing is known about the spells the familiar will use, but it could be a valuable defensive tool as well as a damage dealer, if it casts skills like [[Frost Nova]].
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==Skill Rune Effects==
  
==Skill Effects==
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Refer to the [[Familiar rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, strategy tips, and other related information.
The following is a very quick list. See the [[Familiar rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
 
   
 
   
{{Active skills header}}
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{{skill description header}}
</noinclude>{{Wizard Skill Familiar}}
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<skill class="Wizard">Familiar</skill>
 
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<skill class="Wizard" rune="Sparkflint">Familiar</skill>
| [[image:IconCrimson.jpg|40px|center|link=Crimson]]
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<skill class="Wizard" rune="Icicle">Familiar</skill>
| [[Sparkflint]]
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<skill class="Wizard" rune="Ancient Guardian">Familiar</skill>
| Increase damage of all attacks by {{c_lime|40%}} while Familiar is active.
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<skill class="Wizard" rune="Arcanot">Familiar</skill>
|-
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<skill class="Wizard" rune="Cannoneer">Familiar</skill>
| [[image:IconIndigo.jpg|40px|center|link=Indigo]]
 
| [[Cannoneer]]
 
| Familiar's projectiles explode on impact dealing {{c_lime|5 - 8}} Arcane damage to all enemies within {{c_lime|10}} yards.
 
|-
 
| [[image:IconObsidian.jpg|40px|center|link=Obsidian]]
 
| [[Dartling]]
 
| Familiar's projectiles have a {{c_lime|100%}} chance to pierce through enemies.
 
|-
 
| [[image:IconGolden.jpg|40px|center|link=Golden]]
 
| [[Arcanot]]
 
| While the Familiar is active you regenerate {{c_lime|270}} Arcane Power per minute.
 
|-
 
| [[image:IconAlabaster.jpg|40px|center|link=Alabaster]]
 
| [[Ancient Guardian]]
 
| While you are below {{c_lime|25%}} Life the Familiar will absorb up to {{c_lime|8}} attacks directed at you. If it absorbs all its attacks it will disintegrate.
 
|-
 
<noinclude>
 
|}
 
{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
 
 
 
  
 
==Skill Design==
 
==Skill Design==
Unknown.
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The Familiar assists the Wizard in battle, attacking enemies at range for 2 minutes. The monsters, on the other hand, ignore the Familiar and can not hurt it.
  
  
 
==Synergies==
 
==Synergies==
* No [[synergies]] with any of the [[Wizard passives]] are yet known.
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The following [[Wizard passives]] provide a benefit to Familiar, runed or not:
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{{skill description header}}
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<skill class="Wizard">Glass Cannon</skill>
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<skill class="Wizard">Arcane Dynamo</skill>
  
  
 
==Development==
 
==Development==
'''Familiar''' was added in [[BlizzCon 2010]], presumably responding to some need of the Wizard. To add more potential damage, or to give the Wizard a way to attack while running or dodging?
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'''Familiar''' was added in [[BlizzCon 2010]] as a Tier 7 skill, presumably responding to some need of the Wizard. Unfortunately, it was at too high a level to play.
  
Skill tiers were removed for the [[July 2011 Press Event]], and Familiar became a level 27 skill.  
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Skill tiers were removed for the [[July 2011 Press Event]], allowing skills to unlock steadily from levels 1 to 30. Consequently, all skill levels were adjusted and Familiar became a level 27 skill.
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===Beta===
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{{Beta skill notes}}
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Familiar was moved to level 24 early in the beta. With the Patch 13 changes, it was classified as a Conjuration skill and moved back up to level 27. For March's [[Beta Patch 14]], Familiar was dropped to level 22.
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Familiar has always been too high level to play, so there are no pre-release gameplay reports of it.
  
  
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Image:Diablo_III_Logo.jpg|Skill use 4
 
Image:Diablo_III_Logo.jpg|Skill use 4
 
</gallery>
 
</gallery>
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<!--
 
==Related Articles==
 
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
 
 
-->
 
-->
 
==References==
 
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8007624#post8007624 Silva's Wizard Runestone Effects] -- IncGamers 5th Sep 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=8007624#post8007624 Silva's Wizard Runestone Effects] IncGamers 5th Sep 2011
* [http://us.battle.net/d3/en/class/wizard/active/ Wizard Active Skills] -- Diablo III 12th Sep 2011
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* [http://us.battle.net/d3/en/class/wizard/active/ Wizard Active Skills] — Blizzard's Official Diablo III Site
  
  
{{Skill navbox Diablo III|Wizard}}
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{{Skill navbox Diablo III|Wizard|conjuration}}
  
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[[category:Active skills]]
 
[[category:Wizard skills]]
 
[[category:Wizard skills]]
[[category:Active skills]]
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[[category:Wizard active skills]]
</noinclude>
 

Latest revision as of 18:04, 16 April 2015

IconFamiliar.png
Familiar with a female Wizard
.

Familiar is a Conjuration Wizard skill unlocked at Level 22, summoning a companion that fights along beside the caster.

This skill creates a small glowing object that hovers beside the character, like a shoulder-mounted aura. The familiar is not a creature or a fairy or anything with personality or identity. It's more like a tool or a gun that hovers along beside the Wizard, fires projectiles at enemies, and provides some additional buff.

It's not an interesting or pretty spell; just a useful one.


Background[edit | edit source]

A Familiar assists in the killing, but does not distract monsters from their own attacks. It's merely a visual representation of the buff it provides.


Skill Rune Effects[edit | edit source]

Refer to the Familiar rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, strategy tips, and other related information.

Name Level Description

<skill class="Wizard">Familiar</skill> <skill class="Wizard" rune="Sparkflint">Familiar</skill> <skill class="Wizard" rune="Icicle">Familiar</skill> <skill class="Wizard" rune="Ancient Guardian">Familiar</skill> <skill class="Wizard" rune="Arcanot">Familiar</skill> <skill class="Wizard" rune="Cannoneer">Familiar</skill>

Skill Design[edit | edit source]

The Familiar assists the Wizard in battle, attacking enemies at range for 2 minutes. The monsters, on the other hand, ignore the Familiar and can not hurt it.


Synergies[edit | edit source]

The following Wizard passives provide a benefit to Familiar, runed or not:

Name Level Description

<skill class="Wizard">Glass Cannon</skill> <skill class="Wizard">Arcane Dynamo</skill>


Development[edit | edit source]

Familiar was added in BlizzCon 2010 as a Tier 7 skill, presumably responding to some need of the Wizard. Unfortunately, it was at too high a level to play.

Skill tiers were removed for the July 2011 Press Event, allowing skills to unlock steadily from levels 1 to 30. Consequently, all skill levels were adjusted and Familiar became a level 27 skill.

Beta[edit | edit source]

The Diablo III Beta started in September 2011, and while it ran, all of the skills continued to undergo extensive iteration. Skill changes varied from changing the levels the skills are unlocked, to changes in resource cost, damage, and even function. A few skills were removed altogether, and a few new ones were added. Also, the entire skill system received an overhaul with the Beta Patch 13 update in February 2012, with physical runes replaced by rune effects that automatically unlock at various levels for the different skills.

Familiar was moved to level 24 early in the beta. With the Patch 13 changes, it was classified as a Conjuration skill and moved back up to level 27. For March's Beta Patch 14, Familiar was dropped to level 22.

Familiar has always been too high level to play, so there are no pre-release gameplay reports of it.


Media[edit | edit source]

Familiar can be seen in action on video here:

  • No videos yet.

You can find pictures in the Diablo III screenshot and picture gallery:


References[edit | edit source]