Difference between revisions of "Dervish (Class)"
m (moved Dervish to Dervish (Class): Moved to free up page for actual weapon) |
|||
(8 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
+ | A '''Dervish''' was originally one idea behind a possible class in [[Diablo III]]. | ||
+ | |||
+ | |||
+ | __TOC__ | ||
+ | ==Background== | ||
+ | [[File:Desert_Dervish_5.jpg|thumb|right|The monster: [[Desert Dervish]], instead of a class.]] | ||
One of the proposed character concepts for Diablo III was the "Dervish" [[class]]. This was rejected, for reasons | One of the proposed character concepts for Diablo III was the "Dervish" [[class]]. This was rejected, for reasons | ||
Diablo 3 Lead Designer '''[[Jay Wilson]]''' said: [http://www.gameinformer.com/News/Story/200809/N08.0903.1800.35279.htm?Page=3] explained: | Diablo 3 Lead Designer '''[[Jay Wilson]]''' said: [http://www.gameinformer.com/News/Story/200809/N08.0903.1800.35279.htm?Page=3] explained: | ||
Line 4: | Line 10: | ||
It's possible that we might see this class in the game, but it wouldn't have "dervish" for a name, since as Jay Wilson pointed, out that's too obscure a class name. They want short, clear names with a connotation players are familiar with. The skills and back story can be very creative and interesting, but the name should not be so odd as to confuse players. | It's possible that we might see this class in the game, but it wouldn't have "dervish" for a name, since as Jay Wilson pointed, out that's too obscure a class name. They want short, clear names with a connotation players are familiar with. The skills and back story can be very creative and interesting, but the name should not be so odd as to confuse players. | ||
+ | |||
==What's a Dervish?== | ==What's a Dervish?== | ||
− | + | [[Image:Dervish1.jpg|thumb|Whirling Dervishes.]] | |
− | [[Image:Dervish1.jpg | ||
It's not clear from the name (which was Jay Wilson's whole point) what a Dervish character would have been like, since the [http://en.wikipedia.org/wiki/Dervish actual definition of the term] is a sort of ascetic holy man of the Muslim faith, who lives under extreme vows of poverty. The term "whirling dervish" has some familiarity in common conversation, and could perhaps be connected in the game to a Whirlwind-like Barbarian attack. However the literal meaning has nothing to do with violence of combat, but to a sort of spinning body movement to induce a dazed, trance like state. | It's not clear from the name (which was Jay Wilson's whole point) what a Dervish character would have been like, since the [http://en.wikipedia.org/wiki/Dervish actual definition of the term] is a sort of ascetic holy man of the Muslim faith, who lives under extreme vows of poverty. The term "whirling dervish" has some familiarity in common conversation, and could perhaps be connected in the game to a Whirlwind-like Barbarian attack. However the literal meaning has nothing to do with violence of combat, but to a sort of spinning body movement to induce a dazed, trance like state. | ||
Line 16: | Line 22: | ||
+ | ==Dervishes in Diablo III== | ||
+ | In the end, Blizzard ''did'' add Dervishes to the game, in the form of the vicious [[Desert Dervish]]. | ||
+ | |||
+ | |||
+ | The [[D3 Team]] is obviously less worried about confusing players with a [[monster]] name, since they are generally killed pretty quick anyway. | ||
+ | |||
+ | |||
+ | {{Skill_navbox_Diablo_III|Other}} | ||
− | |||
[[Category:Speculation]] | [[Category:Speculation]] | ||
+ | [[Category:Other classes]] |
Latest revision as of 01:40, 14 November 2011
A Dervish was originally one idea behind a possible class in Diablo III.
Background[edit | edit source]
One of the proposed character concepts for Diablo III was the "Dervish" class. This was rejected, for reasons Diablo 3 Lead Designer Jay Wilson said: [1] explained:
- One of the names that people on the team liked was “dervish.” They thought, “Aw, there’s never been a dervish in a game,” and I said, “What the hell is a dervish?!” I mean, I know what it is, but it’s a little obscure. So we said it’s fine to take a class and twist the visual expectation or the functionality expectation, but naming wise you should probably give people something that they can really chew on, because that might be the first thing they ever see. And if they’re going to be interested in the class, it’s better not be something that they’ve never heard of.
It's possible that we might see this class in the game, but it wouldn't have "dervish" for a name, since as Jay Wilson pointed, out that's too obscure a class name. They want short, clear names with a connotation players are familiar with. The skills and back story can be very creative and interesting, but the name should not be so odd as to confuse players.
What's a Dervish?[edit | edit source]
It's not clear from the name (which was Jay Wilson's whole point) what a Dervish character would have been like, since the actual definition of the term is a sort of ascetic holy man of the Muslim faith, who lives under extreme vows of poverty. The term "whirling dervish" has some familiarity in common conversation, and could perhaps be connected in the game to a Whirlwind-like Barbarian attack. However the literal meaning has nothing to do with violence of combat, but to a sort of spinning body movement to induce a dazed, trance like state.
Obviously, Blizzard's (considered and rejected) use of the term for a character class wouldn't have had much connection to the dictionary definition of the term.
You can read more about this, and confirmed classes among the other classes of Diablo III. You can also find more media coverage in the wiki as well as a Diablo III Basics page, with a fact sheet of all known info about Diablo III.
Dervishes in Diablo III[edit | edit source]
In the end, Blizzard did add Dervishes to the game, in the form of the vicious Desert Dervish.
The D3 Team is obviously less worried about confusing players with a monster name, since they are generally killed pretty quick anyway.
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|