Difference between revisions of "Untouchable"

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''Are you looking for the [[Untouchable (achievement)]]?''
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<span style="color:red;">'''This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the [[Monk passives]], page for current passive skill information for this class.'''</span>
 
<span style="color:red;">'''This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the [[Monk passives]], page for current passive skill information for this class.'''</span>
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Latest revision as of 17:00, 4 October 2012

Are you looking for the Untouchable (achievement)?


This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the Monk passives, page for current passive skill information for this class.


IconUntouchable.jpg

Untouchable is a passive skill available exclusively to the Monk, which increases the Monk's chance to dodge after dealing a critical strike.




Lore[edit | edit source]

Not known yet.


Design[edit | edit source]

After dealing a critical strike, increases dodge chance by 10% for 10 seconds.

Level Requirement[edit | edit source]


Synergies[edit | edit source]

No synergies with any active skills or other passive skills are known.


Development[edit | edit source]

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Untouchable was first revealed in the July 2011 Press Event.


References[edit | edit source]