Difference between revisions of "Barbarian passives"

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==Barbarian Passives==
 
==Barbarian Passives==
 +
See which of these skills players use the most in the ranking pages in Diablo3Ladders.com. [[Ruthless]] and [[Weapons Master]] are far and away the most popular for softcore players, with each over 85% use rate. There's more variety in Hardcore where survival is valued more than sheer [[DPS]].
  
This list is tentative and based on the beta build. Expect further refinements in the final game.
+
* [https://www.diablonut.com/armory/reports.php?tab=skills&class=barbarian Most used Barbarian skills]
  
 +
<table>
  
===Bloodthirst===
+
<tr>
[[File:IconBloodthirst.png|left]]
+
<th>Icon</th>
[[Bloodthirst]] is enabled at [[level]] 10.<br>
+
<th>Name</th>
{{clear-left}}
+
<th>Stats (Hover over)</th>
* '''Description:''' Gain {{c_lime|10%}} of all [[damage]] done as [[Life]].
+
<th class="inc_js_sortable inc_sort_desc">Level Unlocked</th>
 +
</tr>
  
 +
<tr id="">
 +
<td></td>
 +
<td>[[Pound of Flesh]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/pound-of-flesh (Stats)]</td>
 +
<td>14</td>
 +
</tr>
  
===Pound of Flesh===
+
<tr id="">
[[File:IconPoundOfFlesh.png|left]]
+
<td></td>
[[Pound of Flesh]] is enabled at [[level]] 10.<br>
+
<td>[[Nerves of Steel]]</td>
{{clear-left}}
+
<td class="name">
* '''Description:''' Increases the chance of finding a [[health globe]] by {{c_lime|25%}} and you gain {{c_lime|100%}} additional health from [[health globes]].
+
[https://us.battle.net/d3/en/class/barbarian/passive/nerves-of-steel (Stats)]</td>
 +
<td>21</td>
  
 +
</tr>
  
===Ruthless===
 
[[File:IconRuthless.png|left]]
 
[[Ruthless]] is enabled at [[level]] 12.<br>
 
{{clear-left}}
 
* '''Description:''' [[Critical hit]] chance increased by {{c_lime|5%}}. [[Critical hit]] damage increased by {{c_lime|50%}}.
 
* {{c_grey|Many skills and runestone effects rely on critical hits to trigger their effects.}}
 
  
 +
<tr id="">
 +
<td></td>
 +
<td>[[Weapons Master]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/weapons-master (Stats)]</td>
 +
<td>32</td>
 +
</tr>
  
===Weapons Master===
 
[[File:IconWeaponMaster.png|left]]
 
[[Weapons Master]] is enabled at [[level]] 13.<br>
 
{{clear-left}}
 
* '''Description:''' Gain a bonus based on the weapon type of your main hand weapon:<br>• [[Swords]]/[[Daggers]]: {{c_lime|10%}} increased [[damage]].<br>• [[Maces]]/[[Axes]]: {{c_lime|10%}} chance to [[critical hit]].<br>• [[Polearms]]/[[Spears]]: {{c_lime|10%}} [[attack speed]].<br>• [[Mighty Weapons]]: {{c_lime|1}} [[Fury]] per hit.
 
  
 +
<tr id="">
 +
<td></td>
 +
<td>[[Inspiring Presence]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/inspiring-presence (Stats)]</td>
 +
<td>44</td>
 +
</tr>
  
===Inspiring Presence===
+
<tr id="">
[[File:IconInspiringPresence.png|left]]
+
<td></td>
[[Inspiring Presence]] is enabled at [[level]] 15.<br>
+
<td>[[Berserker Rage]]</td>
{{clear-left}}
+
<td class="name">
* '''Description:''' The duration of your [[shouts]] is doubled. While benefiting from War Cry or Battle Rage you regenerate {{c_lime|20%}} of your total [[Life]] per minute.<br>• [[Battle Rage]]<br>• [[Threatening Shout]]<br>• [[War Cry]]
+
[https://us.battle.net/d3/en/class/barbarian/passive/berserker-rage (Stats)]</td>
 +
<td>60</td>
 +
</tr>
  
 +
<tr id="">
 +
<td></td>
 +
<td>[[Bloodthirst]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/bloodthirst (Stats)]</td>
 +
<td>60</td>
 +
</tr>
  
===Berserker Rage===
+
<tr id="">
[[File:IconBerserkerRage.png|left]]
+
<td></td>
[[Berserker Rage]] is enabled at [[level]] 17.<br>
+
<td>[[Animosity]]</td>
{{clear-left}}
+
<td class="name">
* '''Description:''' You inflict an additional {{c_lime|20%}} [[damage]] while at maximum [[Fury]].
+
[https://us.battle.net/d3/en/class/barbarian/passive/animosity (Stats)]</td>
 +
<td>60</td>
 +
</tr>
  
  
===Animosity===
 
[[File:IconAnimosity.png|left]]
 
[[Animosity]] is enabled at [[level]] 19.<br>
 
{{clear-left}}
 
* '''Description:''' Increases [[Fury]] generation by {{c_lime|10%}} and maximum [[Fury]] is increased by {{c_lime|20}}.
 
* {{c_grey|Fury is used to power your most powerful attacks.}}
 
  
 +
<tr id="">
 +
<td></td>
 +
<td>[[Superstition]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/superstition (Stats)]</td>
 +
<td>30</td>
 +
</tr>
  
===Superstition===
+
<tr id="">
[[File:IconSuperstition.png|left]]
+
<td></td>
[[Superstition]] is enabled at [[level]] 20.<br>
+
<td>[[Tough as Nails]]</td>
{{clear-left}}
+
<td class="name">
* '''Description:''' Reduces all non-physical [[damage]] taken by {{c_lime|20%}}. Whenever you take damage from a [[ranged]] or [[elemental]] attack you gain {{c_lime|3}} [[Fury]].
+
[https://us.battle.net/d3/en/class/barbarian/passive/tough-as-nails (Stats)]</td>
 +
<td>30</td>
 +
</tr>
  
 +
<tr id="">
 +
<td></td>
 +
<td>[[Relentless]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/relentless (Stats)]</td>
 +
<td>40</td>
 +
</tr>
  
===Tough as Nails===
+
<tr id="">
[[File:IconToughAsNails.png|left]]
+
<td></td>
[[Tough as Nails]] is enabled at [[level]] 22.<br>
+
<td>[[Brawler]]</td>
{{clear-left}}
+
<td class="name">
* '''Description:''' Increases [[armor]] by {{c_lime|100%}}. [[Thorns]] damage dealt increased by {{c_lime|100%}}.
+
[https://us.battle.net/d3/en/class/barbarian/passive/brawler (Stats)]</td>
 +
<td>45</td>
 +
</tr>
  
 +
<tr id="">
 +
<td></td>
 +
<td>[[Juggernaut]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/juggernaut (Stats)]</td>
 +
<td>50</td>
 +
</tr>
  
===No Escape===
+
<tr id="">
[[File:IconNoEscape.png|left]]
+
<td></td>
[[No Escape]] is enabled at [[level]] 23.<br>
+
<td>[[Unforgiving]]</td>
{{clear-left}}
+
<td class="name">
* '''Description:''' Increases the damage of [[Ancient Spear]] and [[Weapon Throw]] by {{c_lime|100%}}. In addition, killing an enemy with Ancient Spear automatically resets the [[cooldown]] and killing an enemy with Weapon Throw returns {{c_lime|20}} [[Fury]].
+
[https://us.battle.net/d3/en/class/barbarian/passive/unforgiving (Stats)]</td>
 +
<td>55</td>
 +
</tr>
  
 +
<tr id="">
 +
<td></td>
 +
<td>[[Boon of Bul-Kathos]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/boon-of-bulkathos (Stats)]</td>
 +
<td>55</td>
 +
</tr>
  
===Relentless===
+
<tr id="">
[[File:IconRelentless.png|left]]
+
<td></td>
[[Relentless]] is enabled at [[level]] 25.<br>
+
<td>[[Earthen Might]]</td>
{{clear-left}}
+
<td class="name">
* '''Description:''' While below {{c_lime|20%}} [[Life]], all skills cost no [[Fury]] and all [[damage]] taken is reduced by {{c_lime|50%}}.
+
[https://us.battle.net/d3/en/class/barbarian/passive/earthen-might (Stats)]</td>
 +
<td>64</td>
 +
</tr>
  
 +
<tr id="">
 +
<td></td>
 +
<td>[[Sword and Board]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/sword-and-board (Stats)]</td>
 +
<td>66</td>
 +
</tr>
  
===Brawler===
+
<tr id="">
[[File:IconBrawler.png|left]]
+
<td></td>
[[Brawler]] is enabled at [[level]] 26.<br>
+
<td>[[Rampage]]</td>
{{clear-left}}
+
<td class="name">
* '''Description:''' As long as there are {{c_lime|5}} enemies within {{c_lime|8}} yards, all of your damage is increased by {{c_lime|30%}}.
+
[https://us.battle.net/d3/en/class/barbarian/passive/rampage (Stats)]</td>
 +
<td>68</td>
 +
</tr>
  
  
===Juggernaut===
 
[[File:IconJuggernaut.png|left]]
 
[[Juggernaut]] is enabled at [[level]] 28.<br>
 
{{clear-left}}
 
* '''Description:''' The duration of control impairing effects on you are reduced by {{c_lime|20%}}. In addition, whenever you become [[stunned]], [[feared]], or [[charmed]] you recover {{c_lime|15%}} of your maximum [[Life]].
 
 
 
===Boon of Bul-Kathos===
 
[[File:IconBoonOfBulKathos.png|left]]
 
[[Boon of Bul-Kathos]] is enabled at [[level]] 30.<br>
 
{{clear-left}}
 
* '''Description:''' The [[cooldown]] on your [[Earthquake]], [[Call of the Ancients]], and [[Wrath of the Berserker]] skills is reduced by {{c_lime|30}} seconds.
 
 
 
===Unforgiving===
 
[[File:IconUnforgiving.png|left]]
 
[[Unforgiving]] is enabled at [[level]] 30.<br>
 
{{clear-left}}
 
* '''Description:''' You no longer degenerate [[Fury]]. Instead, you gain {{c_lime|1}} [[Fury]] every {{c_lime|5}} seconds.
 
  
 +
</table>
  
 
==Development==
 
==Development==
Line 120: Line 167:
 
The Barbarian's skills and skill trees were first seen at [[BlizzCon 2008]] as a mix of active and passive skills (mostly passive), with only a few enabled and many showing nothing more than vague descriptions in the skill trees.
 
The Barbarian's skills and skill trees were first seen at [[BlizzCon 2008]] as a mix of active and passive skills (mostly passive), with only a few enabled and many showing nothing more than vague descriptions in the skill trees.
  
For the [[BlizzCon 2009]] build, 24 of the Barbarian's passive skills were removed, and only five new passives were introduced: [[Scavenge]], [[Strong Constitution]], [[Bloodthirst (skill)|Bloodthirst]], [[Retaliation]], and [[Cripple]].
+
For the [[BlizzCon 2009]] build, 24 of the Barbarian's passive skills were removed, and only five new passives were introduced: [[Scavenge]], [[Strong Constitution]], [[Bloodthirst (skill)|Bloodthirst]], [[Retaliation (skill)|Retaliation]], and [[Cripple]].
  
 
For [[BlizzCon 2010]], passive skills were removed from the skill trees and replaced by [[traits]]. Twelve of the Barbarian's passive skills were removed, but this time, 28 new traits were introduced. Only two passives were turned, more or less directly, into traits: [[Bad Temper (Skill)|Bad Temper]] and [[Second Wind (skill)|Second Wind]].
 
For [[BlizzCon 2010]], passive skills were removed from the skill trees and replaced by [[traits]]. Twelve of the Barbarian's passive skills were removed, but this time, 28 new traits were introduced. Only two passives were turned, more or less directly, into traits: [[Bad Temper (Skill)|Bad Temper]] and [[Second Wind (skill)|Second Wind]].
Line 126: Line 173:
 
By the [[July 2011 Press Event]], the skill system had once again been completely redesigned. The [[traits]] system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 13 of the Barbarian's traits were turned into passives, 18 of them were removed, and 9 passives were brand new.
 
By the [[July 2011 Press Event]], the skill system had once again been completely redesigned. The [[traits]] system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 13 of the Barbarian's traits were turned into passives, 18 of them were removed, and 9 passives were brand new.
  
The list of Barbarian passives shown at the press event was obviously still in development. There were several issues: [[Pound of Flesh]] was listed twice, [[Cruelty]] had the same description and icon as [[Bloodthirst]], [[Slaughter]] had the same description and icon as [[Berserker Rage]], and 6 passives had no level requirements, possibly so beta players could try them out right from the beginning. Also, the list of Barbarian passives was noticeably longer than that of the other classes, and will no doubt be shortened.
+
The list of Barbarian passives shown at the press event was obviously still in development. There were several issues: [[Pound of Flesh]] was listed twice, [[Cruelty]] had the same description and icon as [[Bloodthirst]], [[Slaughter (Barbarian passive)|Slaughter]] had the same description and icon as [[Berserker Rage]], and 6 passives had no level requirements, possibly so beta players could try them out right from the beginning. Also, the list of Barbarian passives was noticeably longer than that of the other classes, and will no doubt be shortened.
  
 
Just a few days later, the passive [[Tough As Nails]] was announced, which seems to be designed to replace [[Iron Skin]] and another passive.
 
Just a few days later, the passive [[Tough As Nails]] was announced, which seems to be designed to replace [[Iron Skin]] and another passive.
 
   
 
   
 +
  
 
==References==
 
==References==
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/blog/comments/blizzard-on-class-specific-armor-benefits Blizzard on Class-Specific Armor Benefits] -- IncGamers 9th Aug 2011
 
* [http://diablo.incgamers.com/blog/comments/blizzard-on-class-specific-armor-benefits Blizzard on Class-Specific Armor Benefits] -- IncGamers 9th Aug 2011
 +
* [http://diablo.incgamers.com/forums/showthread.php?p=8012653#post8012653 Kastigar's Really Big Barb thread] -- IncGamers 8th Sep 2011
  
  
 
{{Skill_navbox_Diablo_III|Barbarian}}
 
{{Skill_navbox_Diablo_III|Barbarian}}
  
 +
[[category:Skills]]
 
[[category:Barbarian]]
 
[[category:Barbarian]]
[[category:Barbarian passives]]
 
[[category:Passive skills]]
 
[[category:Skills]]
 

Latest revision as of 19:56, 4 November 2017

Passive skills replaced Traits late in game development. Many passives are very similar to previously-known traits, with the main changes coming in changes to the character level requirements, and the fact that passives are on/off, rather than using 1, 3, or 5 points, as Traits did. Characters only get three passive in total, with one slot opening up for a passive at Clvl 10, 20, and 30.


Barbarian Passives[edit | edit source]

See which of these skills players use the most in the ranking pages in Diablo3Ladders.com. Ruthless and Weapons Master are far and away the most popular for softcore players, with each over 85% use rate. There's more variety in Hardcore where survival is valued more than sheer DPS.

Icon Name Stats (Hover over) Level Unlocked
Pound of Flesh (Stats) 14
Nerves of Steel (Stats) 21
Weapons Master (Stats) 32
Inspiring Presence (Stats) 44
Berserker Rage (Stats) 60
Bloodthirst (Stats) 60
Animosity (Stats) 60
Superstition (Stats) 30
Tough as Nails (Stats) 30
Relentless (Stats) 40
Brawler (Stats) 45
Juggernaut (Stats) 50
Unforgiving (Stats) 55
Boon of Bul-Kathos (Stats) 55
Earthen Might (Stats) 64
Sword and Board (Stats) 66
Rampage (Stats) 68

Development[edit | edit source]

  • See the Barbarian skill archive for the full list, with descriptions, of all active and passive skills that have been removed from the game during development.


The Barbarian's skills and skill trees were first seen at BlizzCon 2008 as a mix of active and passive skills (mostly passive), with only a few enabled and many showing nothing more than vague descriptions in the skill trees.

For the BlizzCon 2009 build, 24 of the Barbarian's passive skills were removed, and only five new passives were introduced: Scavenge, Strong Constitution, Bloodthirst, Retaliation, and Cripple.

For BlizzCon 2010, passive skills were removed from the skill trees and replaced by traits. Twelve of the Barbarian's passive skills were removed, but this time, 28 new traits were introduced. Only two passives were turned, more or less directly, into traits: Bad Temper and Second Wind.

By the July 2011 Press Event, the skill system had once again been completely redesigned. The traits system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 13 of the Barbarian's traits were turned into passives, 18 of them were removed, and 9 passives were brand new.

The list of Barbarian passives shown at the press event was obviously still in development. There were several issues: Pound of Flesh was listed twice, Cruelty had the same description and icon as Bloodthirst, Slaughter had the same description and icon as Berserker Rage, and 6 passives had no level requirements, possibly so beta players could try them out right from the beginning. Also, the list of Barbarian passives was noticeably longer than that of the other classes, and will no doubt be shortened.

Just a few days later, the passive Tough As Nails was announced, which seems to be designed to replace Iron Skin and another passive.


References[edit | edit source]