Difference between revisions of "Plagued (Witch Doctor skill)"

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<span style="color:red;">'''This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the [[Witch Doctor passives]] page for current passive skill information for this class.'''</span>
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[[File:IconPlagued.jpg|left]]
 
[[File:IconPlagued.jpg|left]]
 
'''Plagued''' is a [[passive skill]] available exclusively to the [[Witch Doctor passives|Witch Doctor]]. It increases the damage done by his various "Animal and Plague" skills.  
 
'''Plagued''' is a [[passive skill]] available exclusively to the [[Witch Doctor passives|Witch Doctor]]. It increases the damage done by his various "Animal and Plague" skills.  
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{{Skill navbox Diablo III|WD}}
  
[[category:Witch Doctor passives]]
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[[category:Witch Doctor skill archive]]
[[category:passive skills]]
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[[category:passive skill archive]]
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[[category:skill archive]]
 
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Latest revision as of 11:42, 29 May 2012

This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the Witch Doctor passives page for current passive skill information for this class.


IconPlagued.jpg

Plagued is a passive skill available exclusively to the Witch Doctor. It increases the damage done by his various "Animal and Plague" skills.




Lore[edit | edit source]

Not known yet.


Design[edit | edit source]

Increases Animal and Plague skill damage by 20%.

Level Requirement[edit | edit source]


Synergies[edit | edit source]

This skill increases the damage done by all Animal and Plague skills. It's not at all clear which skills qualify under this description. A few that definitely qualify:


Development[edit | edit source]

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Plagued was moved directly from a trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.

See the traits page for more details on previous versions of this and many other passive skills.


References[edit | edit source]