Difference between revisions of "Blood Ritual"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
m
(new skill templates)
 
(7 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<noinclude>
+
[[File:IconBloodRitual.png|left]]
[[File:IconRitualBlood.jpg|left]]
+
'''Blood Ritual''' (known as [[Ritual of Blood]] prior to September 2011) is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 20, which allows the Witch Doctor to draw some of his [[Mana]] costs from [[health]], but also regenerates health.
'''Ritual of Blood''' is a [[passive skill]] available exclusively to the [[Witch Doctor passives|Witch Doctor]]. It allows the class to transfer 30% of mana costs to health, allowing for more spell-casting, with a slightly increased risk of death.
 
<br><br><br><br>
 
__TOC__
 
  
 +
<br><br><br>__TOC__
  
==Lore==
+
<!--
Not known yet.
+
==Background==
 +
''Hide this section unless there is some background information.''
 +
-->
 +
==Description==
 +
{{skill description header}}
 +
<skill class="WitchDoctor">Blood Ritual</skill>
 +
{{c_slate|''<skill flavor="yes" class="WitchDoctor">Blood Ritual</skill>''}}
  
  
 +
<!--
 
==Design==
 
==Design==
30% of mana costs for skills is taken from health instead.
+
''Hide this section unless there is some design information.''
 
+
-->
===Level Requirement===
 
* '''[[Witch Doctor]]''': level 18
 
 
 
 
 
 
==Synergies==
 
==Synergies==
No [[synergies]] with any [[active skills]] or other [[passive skills]] are known.
+
No [[synergies]] with any [[active skills]] or other [[Witch Doctor passives]] are known.
  
  
 
==Development==
 
==Development==
 
{{Passive history notes}}
 
{{Passive history notes}}
Like many passive skills, Ritual of Blood was moved directly from a [[trait]] of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.  
+
When traits were changed back to passive skills in early 2011, Blood Ritual (as Ritual of Blood) was moved directly from a level 15 [[trait]] to a level 18 passive.
  
 +
===Beta===
 +
When the [[beta]] started in September 2011, Ritual of Blood was renamed Blood Ritual and moved to level 17. When passives were reorganized for [[Beta Patch 14]], Blood Ritual was moved up to level 20.
 +
 +
===Previous Versions===
 
* [[Ritual of Blood (skill)]] - The original passive skill.
 
* [[Ritual of Blood (skill)]] - The original passive skill.
 
* [[Ritual of Blood (trait)]] - As a trait, Ritual of Blood took 50% of mana costs from health.
 
* [[Ritual of Blood (trait)]] - As a trait, Ritual of Blood took 50% of mana costs from health.
Line 32: Line 37:
  
 
==References==
 
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
+
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] IncGamers 1st Aug 2011
 +
* [http://diablo.incgamers.com/forums/showthread.php?p=8009167#post8009167 HardRock's Witch Doctor Passive Skills] — IncGamers 6th Sep 2011
 +
* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills] — Blizzard's Official Diablo III Site
  
  
 
{{Skill navbox Diablo III|WD}}
 
{{Skill navbox Diablo III|WD}}
  
 +
[[category:Passive skills]]
 +
[[category:Witch Doctor skills]]
 
[[category:Witch Doctor passives]]
 
[[category:Witch Doctor passives]]
[[category:passive skills]]
 
</noinclude>
 
 
<!-- When this page is transcluded, only the following section appears -->
 
<includeonly>
 
| [[File:IconRitualBlood.jpg|40px]]
 
| [[Ritual of Blood]]
 
| {{cyanize|30%}} of [[mana]] costs for skills is taken from [[health]] instead.
 
| {{Passive skill choice|{{{1|All}}}|witch=18}}
 
|-
 
</includeonly>
 

Latest revision as of 20:40, 24 May 2012

IconBloodRitual.png

Blood Ritual (known as Ritual of Blood prior to September 2011) is a Witch Doctor passive skill unlocked at Level 20, which allows the Witch Doctor to draw some of his Mana costs from health, but also regenerates health.




Description[edit | edit source]

Name Level Description

<skill class="WitchDoctor">Blood Ritual</skill>


Synergies[edit | edit source]

No synergies with any active skills or other Witch Doctor passives are known.


Development[edit | edit source]

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. When traits were changed back to passive skills in early 2011, Blood Ritual (as Ritual of Blood) was moved directly from a level 15 trait to a level 18 passive.

Beta[edit | edit source]

When the beta started in September 2011, Ritual of Blood was renamed Blood Ritual and moved to level 17. When passives were reorganized for Beta Patch 14, Blood Ritual was moved up to level 20.

Previous Versions[edit | edit source]

See the traits page for more details on previous versions of this and many other passive skills.


References[edit | edit source]