Difference between revisions of "Aggression"

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<span style="color:red;">'''This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the [[Passive skill]] page for current passive skill information.'''</span>
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[[File:Aggression.jpg|left]]
 
[[File:Aggression.jpg|left]]
 
'''Aggression''' is a [[passive skill]] available to the [[Barbarian passives|Barbarian]], [[Demon Hunter passives|Demon Hunter]], [[Monk passives|Monk]], [[Witch Doctor passives|Witch Doctor]], and [[Wizard passives|Wizard]]. It increases attack.
 
'''Aggression''' is a [[passive skill]] available to the [[Barbarian passives|Barbarian]], [[Demon Hunter passives|Demon Hunter]], [[Monk passives|Monk]], [[Witch Doctor passives|Witch Doctor]], and [[Wizard passives|Wizard]]. It increases attack.
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{{Skill navbox Diablo III|Barbarian}}
 
{{Skill navbox Diablo III|Barbarian}}
  
[[category:barbarian passives]]
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[[category:barbarian skill archive]]
[[category:Demon Hunter passives]]
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[[category:Demon Hunter skill archive]]
[[category:Monk passives]]
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[[category:Monk skill archive]]
[[category:Witch Doctor passives]]
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[[category:Witch Doctor skill archive]]
[[category:Wizard passives]]
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[[category:Wizard skill archive]]
[[category:passive skills]]
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[[category:passive skill archive]]
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[[category:skill archive]]
 
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Latest revision as of 21:57, 11 September 2011

This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the Passive skill page for current passive skill information.


Aggression.jpg

Aggression is a passive skill available to the Barbarian, Demon Hunter, Monk, Witch Doctor, and Wizard. It increases attack.




Lore[edit | edit source]

Not known yet.


Design[edit | edit source]

Increases attack by 20%.

Level Requirement[edit | edit source]


Synergies[edit | edit source]

No synergies with any active skills or other passive skills are known.


Development[edit | edit source]

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Aggression was first revealed in the July 2011 Press Event.


References[edit | edit source]