Difference between revisions of "Resonance"

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<span style="color:red;">'''This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the [[Monk passives]] page for current passive skill information for this class.'''</span>
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[[File:IconResonance.jpg|left]]
 
[[File:IconResonance.jpg|left]]
 
'''Resonance''' is a [[passive skill]] available exclusively to the [[Monk passives|Monk]], which increases the duration of the Monk's [[auras]].
 
'''Resonance''' is a [[passive skill]] available exclusively to the [[Monk passives|Monk]], which increases the duration of the Monk's [[auras]].
 
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{{Skill navbox Diablo III|Monk}}
 
{{Skill navbox Diablo III|Monk}}
  
[[category:Monk passives]]
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[[category:Monk skill archive]]
[[category:passive skills]]
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[[category:passive skill archive]]
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[[category:skill archive]]
 
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Latest revision as of 06:15, 11 September 2011

This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the Monk passives page for current passive skill information for this class.


IconResonance.jpg

Resonance is a passive skill available exclusively to the Monk, which increases the duration of the Monk's auras.




Lore[edit | edit source]

Not known yet.


Design[edit | edit source]

Increases the duration of auras by 120 seconds.

Level Requirement[edit | edit source]


Synergies[edit | edit source]

No synergies with any active skills or other passive skills are known.


Development[edit | edit source]

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Resonance was first revealed in the July 2011 Press Event.


References[edit | edit source]