Difference between revisions of "Care of the Master"

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<span style="color:red;">'''This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the [[Witch Doctor passives]] page for current passive skill information for this class.'''</span>
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[[File:IconCareMaster.jpg|left]]
 
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'''Care of the Master''' is a [[passive skill]] available exclusively to the [[Witch Doctor passives|Witch Doctor]], which increases the health of his summoned pets.
 
'''Care of the Master''' is a [[passive skill]] available exclusively to the [[Witch Doctor passives|Witch Doctor]], which increases the health of his summoned pets.
 
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{{Skill navbox Diablo III|WD}}
 
{{Skill navbox Diablo III|WD}}
  
[[category:Witch Doctor passives]]
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[[category:Witch Doctor skill archive]]
[[category:passive skills]]
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[[category:passive skill archive]]
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[[category:skill archive]]
 
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Latest revision as of 21:50, 11 September 2011

This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the Witch Doctor passives page for current passive skill information for this class.


IconCareMaster.jpg

Care of the Master is a passive skill available exclusively to the Witch Doctor, which increases the health of his summoned pets.




Lore[edit | edit source]

Not known yet.


Design[edit | edit source]

Increases the health of pets by 60%.

Level Requirement[edit | edit source]


Synergies[edit | edit source]

Witch Doctor summons include:


Development[edit | edit source]

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Care of the Master was moved directly from a trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.

See the traits page for more details on previous versions of this and many other passive skills.


References[edit | edit source]