Difference between revisions of "Zombie Master"

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<span style="color:red;">'''This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the [[Witch Doctor passives]] page for current passive skill information for this class.'''</span>
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[[File:IconZombieMaster.jpg|left]]
 
'''Zombie Master''' is a [[passive skill]] available exclusively to the [[Witch Doctor passives|Witch Doctor]], which increases damage done by [[Zombie]]-type skills.
 
'''Zombie Master''' is a [[passive skill]] available exclusively to the [[Witch Doctor passives|Witch Doctor]], which increases damage done by [[Zombie]]-type skills.
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===Level Requirement===
 
===Level Requirement===
* '''[[Witch Doctor]]''': [[clvl|level]] 24
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* '''[[Witch Doctor]]''': level 24
  
  
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{{Skill navbox Diablo III|WD}}
 
{{Skill navbox Diablo III|WD}}
[[category:Witch Doctor passives]]
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[[category:Witch Doctor skill archive]]
[[category:passive skills]]
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[[category:passive skill archive]]
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[[category:skill archive]]
 
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| [[File:Beta-d3icon.png|40px]]
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| [[File:IconZombieMaster.jpg|40px]]
 
| [[Zombie Master]]
 
| [[Zombie Master]]
| Increases [[Zombie skill]] [[damage]] by <span style="color:cyan;">20%</span>.
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| Increases [[Zombie skill]] [[damage]] by {{cyanize|20%}}.
 
| {{Passive skill choice|{{{1|All}}}|witch=24}}  
 
| {{Passive skill choice|{{{1|All}}}|witch=24}}  
 
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Latest revision as of 22:03, 11 September 2011

This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the Witch Doctor passives page for current passive skill information for this class.


IconZombieMaster.jpg

Zombie Master is a passive skill available exclusively to the Witch Doctor, which increases damage done by Zombie-type skills.




Lore[edit | edit source]

Not known yet.


Design[edit | edit source]

Increases Zombie skill damage by 20%.

Level Requirement[edit | edit source]


Synergies[edit | edit source]

It's not entirely clear which skills this trait will enhance. The following seem very likely to qualify:


Development[edit | edit source]

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Zombie Master was moved directly from a trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.

See the traits page for more details on previous versions of this and many other passive skills.


References[edit | edit source]