Difference between revisions of "Black Ice (passive)"

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'''Black Ice''' is a [[passive skill]] available exclusively to the [[Wizard]]. It increases damage done to targets frozen by the Wizard.
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[[File:IconBlackIce.png|left]]
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'''Black Ice''' is a [[Wizard passive]] skill unlocked at [[level]] 20, which increases damage done to targets frozen or chilled by the [[Wizard]].
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<br><br><br><br>
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__TOC__
  
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<!--
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==Background==
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''Hide this section unless there is some background information.''
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==Lore==
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==Description==
Not known yet.
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{{c_slate|''"Feel your blood run cold as the water of the Frozen Sea, and know that I can shatter you with a touch."'' - The Ice Queen's Tale}}
  
  
==Design==
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{{Passive skills header}}
Damage dealt to frozen targets is increased by 20%.
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{{Wizard Passive Black Ice}}
  
It's not known if this applies only to frozen targets, or to chilled targets as well. Since [[Champions]], [[Bosses]], and other players in [[PvP]] can not be frozen (just chilled) that seems to limit the utility of this skill a bit. Also consider that anything frozen can be refrozen and kept frozen, thus dying helplessly with or without bonus damage effects.
 
  
 
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==Design==
===Classes===
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This might be a useful passive for a [[Battle Mage]], since Ice Armor chills melee attackers.
The [[Wizard]] acquires this skill at [[clvl|level]] 20.
 
  
  
 
==Synergies==
 
==Synergies==
Wizard active spells that can freeze targets include:
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The following [[Wizard skills]] are affected by Black Ice:
* [[Ice Armor]]
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{{Active skills header}}
* [[Frost Nova]]
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{{Wizard Skill Frost Nova}}
 
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{{Wizard Skill Ice Armor}}
[[Ray of Frost]] and [[Blizzard]] only chill; they do not freeze. (Though perhaps a [[runestone]] might add that property, making them eligible for a bonus from Black Ice?
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{{Wizard Skill Ray of Frost}}
 
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{{Wizard Skill Blizzard}}
This might be a useful passive for a [[Battle Mage]], since Ice Armor adds to armor as well as freezing melee attackers.
 
  
  
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* [[Black Ice (trait)]] - As a trait with slightly higher damage.
 
* [[Black Ice (trait)]] - As a trait with slightly higher damage.
  
See the [[traits]] page for more details on previous versions of all passive skills.
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See the [[traits]] page for more details on previous versions of this and many other passive skills.
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Black Ice was removed from the game prior to the beta launch but was added back into the game later, along with [[Paralysis]] to compensate for the lack of cold and lightning based passives. Initially, Black Ice was unlocked at level 21 but in [[Beta Patch 13]], it unlocked at 20 instead.
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Black Ice has been renamed to [[Cold Blooded]]
  
  
 
==References==
 
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage (Translated by Zediono)]
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
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* [http://us.battle.net/d3/en/class/wizard/passive/ Wizard Passive Skills]
  
  
 
{{Skill navbox Diablo III|Wizard}}
 
{{Skill navbox Diablo III|Wizard}}
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[[category:Archives]]
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</noinclude>
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<!-- When this page is transcluded, only the following section appears -->
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<includeonly>
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{{Wizard Passive Black Ice}}
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</includeonly>

Latest revision as of 21:37, 20 May 2012

IconBlackIce.png

Black Ice is a Wizard passive skill unlocked at level 20, which increases damage done to targets frozen or chilled by the Wizard.




Description[edit | edit source]

"Feel your blood run cold as the water of the Frozen Sea, and know that I can shatter you with a touch." - The Ice Queen's Tale


Skill Unlocked Description

Template:Wizard Passive Black Ice


Design[edit | edit source]

This might be a useful passive for a Battle Mage, since Ice Armor chills melee attackers.


Synergies[edit | edit source]

The following Wizard skills are affected by Black Ice:

Icon Skill Description
{{{icon}}} [[{{{name}}}]]
Defensive
4 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
Conjuration
Armor spell
14 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
Secondary
2 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
Force
27 {{{desc}}}


Development[edit | edit source]

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Black Ice was moved directly from a trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.

See the traits page for more details on previous versions of this and many other passive skills.

Black Ice was removed from the game prior to the beta launch but was added back into the game later, along with Paralysis to compensate for the lack of cold and lightning based passives. Initially, Black Ice was unlocked at level 21 but in Beta Patch 13, it unlocked at 20 instead.

Black Ice has been renamed to Cold Blooded


References[edit | edit source]