Difference between revisions of "Rituals"

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(moved Rituals to Rituals (trait): Now passive skill.)
 
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#REDIRECT [[Rituals (trait)]]
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<noinclude>
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<span style="color:red;">'''This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the [[Witch Doctor passives]] page for current passive skill information for this class.'''</span>
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[[File:IconRituals.jpg|left]]
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'''Rituals''' is a [[passive skill]] available exclusively to the [[Witch Doctor passives|Witch Doctor]], which increases damage by a percentage of health.
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<br><br><br><br>
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__TOC__
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==Lore==
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Not known yet.
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==Design==
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Increases damage by 15% of health. ''(Unknown if max or current health.)''
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===Level Requirement===
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* '''[[Witch Doctor]]''': level 24
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==Synergies==
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No [[synergies]] with any [[active skills]] or other [[passive skills]] are known.
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==Development==
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{{Passive history notes}}
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Like many passive skills, Rituals was moved directly from a [[trait]] of the same name when traits were changed back to passive skills in early 2011. However, the skill does have a new description.
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* [[Rituals (skill)]] - The original passive skill.
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* [[Rituals (trait)]] - As a trait, Rituals increased damage based on [[vitality]].
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See the [[traits]] page for more details on previous versions of this and many other passive skills. 
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==References==
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
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{{Skill navbox Diablo III|WD}}
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[[category:Witch Doctor skill archive]]
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[[category:passive skill archive]]
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[[category:skill archive]]
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</noinclude>
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<!-- When this page is transcluded, only the following section appears -->
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<includeonly>
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| [[File:IconRituals.jpg|40px]]
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| [[Rituals]]
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| Increases [[damage]] by {{cyanize|15%}} of [[health]]. ''(Unknown if max or current health.)''
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| {{Passive skill choice|{{{1|All}}}|witch=24}}
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|-
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</includeonly>

Latest revision as of 22:03, 11 September 2011

This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the Witch Doctor passives page for current passive skill information for this class.


IconRituals.jpg

Rituals is a passive skill available exclusively to the Witch Doctor, which increases damage by a percentage of health.




Lore[edit | edit source]

Not known yet.


Design[edit | edit source]

Increases damage by 15% of health. (Unknown if max or current health.)

Level Requirement[edit | edit source]


Synergies[edit | edit source]

No synergies with any active skills or other passive skills are known.


Development[edit | edit source]

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Rituals was moved directly from a trait of the same name when traits were changed back to passive skills in early 2011. However, the skill does have a new description.

See the traits page for more details on previous versions of this and many other passive skills.


References[edit | edit source]