Difference between revisions of "Serenity"
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− | '''Serenity''' | + | [[File:IconSerenity.png|left]] |
− | + | '''Serenity''' (formerly named [[Impenetrable Defense]]) is a Defensive [[Monk skill]] unlocked at [[clvl|Level]] 16. The Monk summons a holy shield to protect himself from damage. | |
+ | <br><br><br>__TOC__ | ||
==Background== | ==Background== | ||
− | + | [[File:Diablo_III_Logo.jpg|thumb|200px|Serenity in action.]] | |
− | + | The Monk expends spirit energy to summon a [[holy]] shield which protects the caster from incoming damage. | |
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− | The Monk expends spirit energy to summon a [[holy]] shield which protects the caster from incoming damage | ||
+ | ==Skill Rune Effects== | ||
+ | {{skill description header}} | ||
+ | <skill class="Monk">Serenity</skill> | ||
+ | <skill class="Monk" rune="Peaceful Repose">Serenity</skill> | ||
+ | <skill class="Monk" rune="Unwelcome Disturbance">Serenity</skill> | ||
+ | <skill class="Monk" rune="Tranquility">Serenity</skill> | ||
+ | <skill class="Monk" rune="Ascension">Serenity</skill> | ||
+ | <skill class="Monk" rune="Instant Karma">Serenity</skill> | ||
==Skill Design== | ==Skill Design== | ||
− | + | [[Image:Monk_-_Impeneterable_Defense3.jpg|left|thumb|250px|Swinging along...]] | |
+ | Unknown. | ||
+ | {{clear-left}} | ||
+ | ==Synergies== | ||
+ | The following [[Monk passives]] provide a benefit to Serenity: | ||
+ | {{skill description header}} | ||
+ | <skill class="Monk">Beacon of Ytar</skill> | ||
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+ | ==Development== | ||
+ | '''Serenity''' was first shown (as [[Impenetrable Defense]]) at [[BlizzCon 2009]] as one of the originals when the [[Monk]] was unveiled. [[Flux]] was able to try it out:[http://diablo.incgamers.com/blog/comments/full-monk-skill-tree-discussion-and-status/] | ||
+ | <blockquote>''This one was not needed in the Blizzcon build, since the Monk was quite overpowered in combat. I didn’t experiment with his “dodge” ability, which is mentioned as a by product of several skills, since it was so much more fun just to blast everything with his offense. Plus, testing time is always limited, even in the press room. I would have made sure to try the other element of this skill, the “rebounds enemy ranged attacks,” but there were zero monster archers and virtually no projectile spell casters in the Blizzcon build.</blockquote> | ||
− | + | It was slightly modified and renamed to Serenity in the game demo that was presented at [[BlizzCon 2010]] as a Tier 2 skill. | |
− | |||
+ | ===Beta=== | ||
+ | Skill tiers were removed shortly before the [[beta]] started in September 2011, and Serenity became a level 18 skill. The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Serenity was classified as a Defensive skill and moved to level 16. For [[Beta Patch 15]], the cooldown on Serenity was greatly reduced. | ||
− | + | ===Previous Versions=== | |
− | + | See [[Impenetrable Defense]] for the original version of this skill. | |
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− | == | ||
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--> | --> | ||
==Media== | ==Media== | ||
+ | Serenity can be seen in action on video here: | ||
+ | * No videos yet. | ||
+ | |||
You can find pictures in the Diablo III screenshot and picture gallery: | You can find pictures in the Diablo III screenshot and picture gallery: | ||
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures] | * [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures] | ||
Line 58: | Line 56: | ||
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<gallery> | <gallery> | ||
− | Image: | + | Image:Monk_-_Impeneterable_Defense3.jpg|Serenity from 2010. |
</gallery> | </gallery> | ||
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==References== | ==References== | ||
− | * | + | * [http://diablo.incgamers.com/blog/comments/full-monk-skill-tree-discussion-and-status/ Full Monk Skill Tree stats and discussion] |
+ | * [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011 | ||
+ | * [http://diablo.incgamers.com/forums/showthread.php?p=8008273#post8008273 Silva's Monk Runestone Effects] — IncGamers 6th Sep 2011 | ||
+ | * [http://us.battle.net/d3/en/class/monk/active/ Monk Active Skills] — Blizzard's Official Diablo III Site | ||
+ | |||
+ | {{Skill navbox Diablo III|Monk|defensive}} | ||
− | + | [[category:Active skills]] | |
+ | [[category:Monk skills]] | ||
+ | [[category:Monk active skills]] |
Latest revision as of 14:04, 15 April 2015
Serenity (formerly named Impenetrable Defense) is a Defensive Monk skill unlocked at Level 16. The Monk summons a holy shield to protect himself from damage.
Contents
Background[edit | edit source]
The Monk expends spirit energy to summon a holy shield which protects the caster from incoming damage.
Skill Rune Effects[edit | edit source]
Name | Level | Description |
---|
<skill class="Monk">Serenity</skill> <skill class="Monk" rune="Peaceful Repose">Serenity</skill> <skill class="Monk" rune="Unwelcome Disturbance">Serenity</skill> <skill class="Monk" rune="Tranquility">Serenity</skill> <skill class="Monk" rune="Ascension">Serenity</skill> <skill class="Monk" rune="Instant Karma">Serenity</skill>
Skill Design[edit | edit source]
Unknown.
Synergies[edit | edit source]
The following Monk passives provide a benefit to Serenity:
Name | Level | Description |
---|
<skill class="Monk">Beacon of Ytar</skill>
Development[edit | edit source]
Serenity was first shown (as Impenetrable Defense) at BlizzCon 2009 as one of the originals when the Monk was unveiled. Flux was able to try it out:[1]
This one was not needed in the Blizzcon build, since the Monk was quite overpowered in combat. I didn’t experiment with his “dodge” ability, which is mentioned as a by product of several skills, since it was so much more fun just to blast everything with his offense. Plus, testing time is always limited, even in the press room. I would have made sure to try the other element of this skill, the “rebounds enemy ranged attacks,” but there were zero monster archers and virtually no projectile spell casters in the Blizzcon build.
It was slightly modified and renamed to Serenity in the game demo that was presented at BlizzCon 2010 as a Tier 2 skill.
Beta[edit | edit source]
Skill tiers were removed shortly before the beta started in September 2011, and Serenity became a level 18 skill. The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Serenity was classified as a Defensive skill and moved to level 16. For Beta Patch 15, the cooldown on Serenity was greatly reduced.
Previous Versions[edit | edit source]
See Impenetrable Defense for the original version of this skill.
Media[edit | edit source]
Serenity can be seen in action on video here:
- No videos yet.
You can find pictures in the Diablo III screenshot and picture gallery:
References[edit | edit source]
- Full Monk Skill Tree stats and discussion
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- Silva's Monk Runestone Effects — IncGamers 6th Sep 2011
- Monk Active Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|