Difference between revisions of "Sixth Sense"

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Sixth Sense is a trait possessed by the [[Monk]]. It increases the class' chance to dodge attacks of all types.
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[[File:IconSixthSense.png|left]]
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'''Sixth Sense''' is a [[Monk passive]] skill unlocked at [[clvl|Level]] 27, which increases the chances of dodging an attack.
  
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<br><br><br>__TOC__
  
==Sixth Sense Properties==
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==Background==
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==Description==
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{{skill description header}}
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<skill class="Monk">Sixth Sense</skill>
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{{c_slate|''<skill flavor="yes" class="Monk">Sixth Sense</skill>''}}
  
'''Sixth Sense'''
 
* '''Clvl Req:''' 11
 
* '''Description:''' Increases your chance to dodge attacks.
 
* '''Max points:''' 3
 
* '''Lore: '''Not yet known.
 
  
==Classes==
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This is a [[Monk traits|Monk]] trait.
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==Design==
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''Hide this section unless there is some design information.''
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==Synergies==
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No [[synergies]] with any [[active skills]] or other [[Monk passives]] are known.
  
  
==Synergies==
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==Development==
 
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{{Passive history notes}}
None known.
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===Beta===
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Sixth Sense was not seen until it showed up in the Diablo III [[beta]] as a level 20 passive. It was later moved to level 19, and when passives were reorganized for [[Beta Patch 14]], Sixth Sense was moved up to level 27.
  
  
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==References==
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* [http://diablo.incgamers.com/forums/showthread.php?t=809768 HardRock's Monk Passive Skills] — IncGamers 6th Sep 2011
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* [http://us.battle.net/d3/en/class/monk/passive/ Monk Passive Skills] — Blizzard's Official Diablo III Site
  
{{Slave_navbox_Diablo_III|Monk_Trait}}
 
  
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{{Skill navbox Diablo III|Monk}}
  
[[category:traits]]
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[[category:Passive skills]]
[[category:Monk traits]]
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[[category:Monk skills]]
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[[category:Monk passives]]

Latest revision as of 05:42, 24 May 2012

IconSixthSense.png

Sixth Sense is a Monk passive skill unlocked at Level 27, which increases the chances of dodging an attack.




Description[edit | edit source]

Name Level Description

<skill class="Monk">Sixth Sense</skill>


Synergies[edit | edit source]

No synergies with any active skills or other Monk passives are known.


Development[edit | edit source]

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.

Beta[edit | edit source]

Sixth Sense was not seen until it showed up in the Diablo III beta as a level 20 passive. It was later moved to level 19, and when passives were reorganized for Beta Patch 14, Sixth Sense was moved up to level 27.


References[edit | edit source]