Difference between revisions of "Gargantuan"
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− | '''Gargantuan''' is a | + | [[File:IconGargantuan.png|left]] |
+ | [[File:Gargantuanwd.jpg|thumb|250px|Gargantuan with a Witch Doctor.]] | ||
+ | '''Gargantuan''' is a Voodoo [[Witch Doctor skill]] unlocked at [[clvl|level]] 19. It summons a large huge, humanoid zombie to fight for the Witch Doctor. | ||
+ | |||
+ | The Gargantuan deals considerably damage and certainly looks imposing, at more than double the height of a human, with skulls and other objects dangling from chains and hooks set into the undead behemoth's body. | ||
+ | |||
+ | Post release this skill, like all the other pet skills in the game, was basically useless at higher levels, as the Gargantuan did not scale up enough in defense or hit points to remain alive for more than a few seconds on Hell or Inferno difficulties. | ||
==Background== | ==Background== | ||
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The Witch Doctor summons forth a huge lumbering gargantuan to do his bidding. | The Witch Doctor summons forth a huge lumbering gargantuan to do his bidding. | ||
+ | |||
+ | |||
+ | ==Skill Rune Effects== | ||
+ | The following is a very quick summary. See the [[Gargantuan rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. | ||
+ | |||
+ | {{skill description header}} | ||
+ | <skill subcat="Pet spell" class="WitchDoctor">Gargantuan</skill> | ||
+ | <skill class="WitchDoctor" rune="Humongoid">Gargantuan</skill> | ||
+ | <skill class="WitchDoctor" rune="Restless Giant">Gargantuan</skill> | ||
+ | <skill class="WitchDoctor" rune="Wrathful Protector">Gargantuan</skill> | ||
+ | <skill class="WitchDoctor" rune="Big Stinker">Gargantuan</skill> | ||
+ | <skill class="WitchDoctor" rune="Bruiser">Gargantuan</skill> | ||
==Skill Design== | ==Skill Design== | ||
− | + | [[File:Gargantuan03.jpg|The Gargantuan towers over a hero]]. | |
+ | The Gargantuan is one of the Witch Doctor's pets, and serves as a tank. [[Jay Wilson]] described it in an interview:[http://diablo.incgamers.com/blog/comments/character-previews-from-jay-wilson] | ||
+ | |||
+ | <blue>One of the newest pets that we've added to the Witch Doctor, which is the Gargantuan, which is a big giant, kind of, tough | ||
+ | zombie creature that is designed more to absorb damage and kind of distract enemies.</blue> | ||
+ | It certainly looks more than capable of dealing as well as absorbing damage. | ||
− | |||
− | The | + | ==Synergies== |
− | + | The following [[Witch Doctor passives]] provide a benefit to Gargantuan, runed or not: | |
− | + | {{skill description header}} | |
− | + | <skill class="WitchDoctor">Jungle Fortitude</skill> | |
− | + | <skill class="WitchDoctor">Zombie Handler</skill> | |
− | + | <skill class="WitchDoctor">Pierce the Veil</skill> | |
− | + | <skill class="WitchDoctor">Fierce Loyalty</skill> | |
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− | == | + | ==Development== |
− | + | '''Gargantuan''' was listed amongst the Witch Doctor's skills at [[BlizzCon 2009]] and [[BlizzCon 2010]], but was never seen in use. | |
− | + | ===Beta=== | |
− | + | Skill tiers were removed shortly before the [[beta]] started in September 2011, and Gargantuan became a level 18 skill. The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Gargantuan was classified as a Voodoo skill and moved to level 19. | |
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+ | Prior to release, Gargantuan had never been seen or used by players. | ||
− | |||
− | |||
+ | ===Post-Release=== | ||
− | + | Immediately after release, this skill was as useless as the other pet skills, since the Gargantuan did not scale up enough in defense or hit points to remain alive for more than a few seconds on Hell or Inferno difficulties. | |
− | |||
+ | <!-- | ||
+ | ==Trivia== | ||
+ | --> | ||
==Media== | ==Media== | ||
− | |||
− | |||
+ | You can find pictures in the Diablo III screenshot and picture gallery: | ||
+ | * [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures] | ||
+ | * [http://diablo.incgamers.com/gallery/search.php?keywords=Gargantuan&cat=all '''Gargantuan''' specific gallery contents] | ||
+ | |||
+ | <gallery> | ||
+ | File:Gargantuan01.jpg|Gargantuan side view | ||
+ | File:Gargantuan02.jpg|Gargantuan front view | ||
+ | </gallery> | ||
+ | |||
+ | <!-- | ||
+ | <gallery> | ||
+ | Image:Diablo_III_Logo.jpg|Skill use 1 | ||
+ | </gallery> | ||
+ | --> | ||
==References== | ==References== | ||
− | * [http:// | + | * [http://diablo.incgamers.com/blog/comments/full-witch-doctor-skills/ BlizzCon 2009 Full Witch Doctor Skill Trees and Stats] |
+ | * [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011 | ||
+ | * [http://diablo.incgamers.com/blog/comments/character-previews-from-jay-wilson Character Previews From Jay Wilson] — IncGamers 9th Aug 2011 | ||
+ | * [http://us.battle.net/d3/en/class/witch-doctor/active/ Witch Doctor Active Skills] — Blizzard's Official Diablo III Site | ||
+ | |||
+ | [[category:Active skills]] | ||
+ | [[category:Witch Doctor skills]] | ||
+ | [[category:Witch Doctor active skills]] | ||
+ | |||
+ | |||
+ | <br> | ||
+ | <br> | ||
+ | <br> | ||
− | {{ | + | {{Skill navbox Diablo III|WD|voodoo}} |
Latest revision as of 01:44, 8 June 2012
Gargantuan is a Voodoo Witch Doctor skill unlocked at level 19. It summons a large huge, humanoid zombie to fight for the Witch Doctor.
The Gargantuan deals considerably damage and certainly looks imposing, at more than double the height of a human, with skulls and other objects dangling from chains and hooks set into the undead behemoth's body.
Post release this skill, like all the other pet skills in the game, was basically useless at higher levels, as the Gargantuan did not scale up enough in defense or hit points to remain alive for more than a few seconds on Hell or Inferno difficulties.
Contents
Background[edit | edit source]
The Witch Doctor summons forth a huge lumbering gargantuan to do his bidding.
Skill Rune Effects[edit | edit source]
The following is a very quick summary. See the Gargantuan rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
Name | Level | Description |
---|
<skill subcat="Pet spell" class="WitchDoctor">Gargantuan</skill> <skill class="WitchDoctor" rune="Humongoid">Gargantuan</skill> <skill class="WitchDoctor" rune="Restless Giant">Gargantuan</skill> <skill class="WitchDoctor" rune="Wrathful Protector">Gargantuan</skill> <skill class="WitchDoctor" rune="Big Stinker">Gargantuan</skill> <skill class="WitchDoctor" rune="Bruiser">Gargantuan</skill>
Skill Design[edit | edit source]
. The Gargantuan is one of the Witch Doctor's pets, and serves as a tank. Jay Wilson described it in an interview:[1]
It certainly looks more than capable of dealing as well as absorbing damage.
Synergies[edit | edit source]
The following Witch Doctor passives provide a benefit to Gargantuan, runed or not:
Name | Level | Description |
---|
<skill class="WitchDoctor">Jungle Fortitude</skill> <skill class="WitchDoctor">Zombie Handler</skill> <skill class="WitchDoctor">Pierce the Veil</skill> <skill class="WitchDoctor">Fierce Loyalty</skill>
Development[edit | edit source]
Gargantuan was listed amongst the Witch Doctor's skills at BlizzCon 2009 and BlizzCon 2010, but was never seen in use.
Beta[edit | edit source]
Skill tiers were removed shortly before the beta started in September 2011, and Gargantuan became a level 18 skill. The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Gargantuan was classified as a Voodoo skill and moved to level 19.
Prior to release, Gargantuan had never been seen or used by players.
Post-Release[edit | edit source]
Immediately after release, this skill was as useless as the other pet skills, since the Gargantuan did not scale up enough in defense or hit points to remain alive for more than a few seconds on Hell or Inferno difficulties.
Media[edit | edit source]
You can find pictures in the Diablo III screenshot and picture gallery:
References[edit | edit source]
- BlizzCon 2009 Full Witch Doctor Skill Trees and Stats
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- Character Previews From Jay Wilson — IncGamers 9th Aug 2011
- Witch Doctor Active Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|