Difference between revisions of "Vault"
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− | '''Vault''' is a [[ | + | [[File:IconVault.png|left]] |
+ | '''Vault''' is a Hunting [[Demon Hunter skill]] unlocked at [[clvl|Level]] 9. The Demon Hunter vaults forward at high speed, moving as a shadow with a flair for acrobatics. | ||
+ | This is the Demon Hunter's [[movement ability]] and one of the most effective movement/escape skills in the game. | ||
+ | <br><br>__TOC__ | ||
==Background== | ==Background== | ||
− | + | [[File:vaulting4.jpg|thumb|200px|right|Vault in action.]] | |
− | + | The Demon Hunter melts into the shadows, using them to spin forward with a series of acrobatic somersaults and flips. | |
− | + | ||
− | + | ||
− | | | + | ==Skill Rune Effects== |
− | + | See the [[Vault rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. | |
− | | | + | |
− | + | {{skill description header}} | |
− | + | <skill subcat="Movement ability" class="DemonHunter">Vault</skill> | |
− | + | <skill class="DemonHunter" rune="Action Shot">Vault</skill> | |
− | + | <skill class="DemonHunter" rune="Rattling Roll">Vault</skill> | |
− | < | + | <skill class="DemonHunter" rune="Tumble">Vault</skill> |
− | + | <skill class="DemonHunter" rune="Acrobatics">Vault</skill> | |
− | + | <skill class="DemonHunter" rune="Trail of Cinders">Vault</skill> | |
− | + | ||
− | + | ||
− | + | ==Synergies== | |
− | + | The following [[Demon Hunter passives]] provide a benefit to Vault, runed or not: | |
− | + | {{skill description header}} | |
− | + | <skill class="DemonHunter">Tactical Advantage</skill> | |
− | }} | + | <skill class="DemonHunter">Perfectionist</skill> |
− | |||
==Skill Design== | ==Skill Design== | ||
− | [[Image:vault2.jpg|thumb | + | [[Image:vault2.jpg|thumb|I could do that...if I wanted to.]] |
− | Every [[character]] in Diablo III has | + | Every [[character]] in Diablo III has at least one [[movement ability]]. The Demon Hunter has several with Vault the most obvious and fastest. |
− | + | ||
+ | With a click the Demon Hunter vaults a considerable distance in the blink of an eye, passing right through monsters. Vault can be used repeatedly, with no cool down, [[Discipline]] permitting. | ||
+ | |||
+ | Can not pass through Monsters' | ||
+ | :* [[Waller]] | ||
+ | :* [[Jailer]] | ||
− | + | [[Evasive Fire]] can however pass through Waller's walls. | |
− | == | + | ==Development== |
+ | '''Vault''' was first shown at [[BlizzCon 2010]] as one of the originals when the [[Demon Hunter]] was unveiled. [[Wyatt Cheng]] had this to say about it[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P1/]: | ||
+ | <blue>This a movement skill. The Barbarian has Leap Attack, the Wizard has Teleport and we wanted to make sure all our classes had a way to get around the battlefield. In this skill we wanted to sell the Shadow theme. Initially we talked about Shadow Vault and stuff like that, but we decided to just call it Vault and let the art peak for itself. There's no need to have to weave these concepts into every single skill. The artistic representation has some acrobatics and has some shadow themes to it. It's basically a way to take a solid mechanic and wrap it up with the aesthetic we are trying to sell and deliver something we think will be fun for the players.</blue> | ||
− | + | [[Flux]] also weighed in on the skill from his time on the BlizzCon 2010 demo[http://diablo.incgamers.com/blog/comments/demon-hunter-screenshots-and-hands-on-report/]: | |
− | + | <blockquote>''Vault was the last Demon Hunter skill the pre-made demo characters had, and it was useful to rush through the dungeon or to escape from boss packs. It was a fast moving cartwheel that covered about 1/2 the screen. It’s seen a few times in the DH cinematic. This skill allows the DH to pass through any monsters in the way, though it’s stopped by obstacles such as walls or doors or the huge, chopping cleaver booby [[trap]]s that filled this year’s demo dungeon.</blockquote> | |
− | |||
− | |||
− | == | + | ===Beta=== |
− | + | ||
− | [[ | + | [[File:Vault3.jpg|thumb|300px|Transform and roll out.]] |
− | + | Skill tiers were removed shortly before the [[beta]] started in September 2011, and Vault became a level 6 skill. The skill system was once again overhauled for the [[Beta Patch 13]], and Vault was classified as a Defensive skill and moved up to level 13. For [[Beta Patch 14]], it was re-classified as a Hunting skill and dropped to level 9. The "Hunting" category replaced "Shadow". | |
+ | |||
+ | |||
+ | ==Trivia== | ||
− | + | The skill animations for Vault were modified slightly during the beta. Initially both genders of Demon Hunter vaulted in a cartwheel animation. Someone must have decided this wasn't macho enough for the male though, since his Vault became a sort of sideways flipping leap, without any hand planted on the ground, pre-release. | |
− | |||
− | |||
− | |||
==Media== | ==Media== | ||
− | You can find pictures in the Diablo | + | Vault can be seen in action on video here: |
− | * [http:// | + | * [[Gameplay: Blizzcon 2010]] |
− | * [http:// | + | |
+ | You can find pictures in the Diablo III screenshot and picture gallery: | ||
+ | * [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures] | ||
+ | * [http://diablo.incgamers.com/gallery/search.php?keywords=Vault&cat=all '''Vault''' specific gallery contents] | ||
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Image:vaulting4.jpg| By now, you should be sick of the word 'vault'. | Image:vaulting4.jpg| By now, you should be sick of the word 'vault'. | ||
</gallery> | </gallery> | ||
+ | |||
==References== | ==References== | ||
− | + | * [http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P1/ BlizzCon 2010 Gameplay Panel Transcript] | |
+ | * [http://diablo.incgamers.com/blog/comments/demon-hunter-screenshots-and-hands-on-report/ BlizzCon 2010 Demon Hunter First Impressions] | ||
+ | * [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-demon-hunter/P2/ BlizzCon 2010 Demon Hunter PvM Hands-on Report] | ||
+ | * [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011 | ||
+ | * [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] — IncGamers 6th Sep 2011 | ||
+ | * [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] — Blizzard's Official Diablo III Site | ||
+ | |||
+ | |||
+ | {{Skill navbox Diablo III|DH|hunting}} | ||
− | + | [[category:Demon Hunter skills]] | |
+ | [[category:Active skills]] |
Latest revision as of 17:57, 4 July 2012
Vault is a Hunting Demon Hunter skill unlocked at Level 9. The Demon Hunter vaults forward at high speed, moving as a shadow with a flair for acrobatics.
This is the Demon Hunter's movement ability and one of the most effective movement/escape skills in the game.
Contents
Background[edit | edit source]
The Demon Hunter melts into the shadows, using them to spin forward with a series of acrobatic somersaults and flips.
Skill Rune Effects[edit | edit source]
See the Vault rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
Name | Level | Description |
---|
<skill subcat="Movement ability" class="DemonHunter">Vault</skill> <skill class="DemonHunter" rune="Action Shot">Vault</skill> <skill class="DemonHunter" rune="Rattling Roll">Vault</skill> <skill class="DemonHunter" rune="Tumble">Vault</skill> <skill class="DemonHunter" rune="Acrobatics">Vault</skill> <skill class="DemonHunter" rune="Trail of Cinders">Vault</skill>
Synergies[edit | edit source]
The following Demon Hunter passives provide a benefit to Vault, runed or not:
Name | Level | Description |
---|
<skill class="DemonHunter">Tactical Advantage</skill> <skill class="DemonHunter">Perfectionist</skill>
Skill Design[edit | edit source]
Every character in Diablo III has at least one movement ability. The Demon Hunter has several with Vault the most obvious and fastest.
With a click the Demon Hunter vaults a considerable distance in the blink of an eye, passing right through monsters. Vault can be used repeatedly, with no cool down, Discipline permitting.
Can not pass through Monsters'
Evasive Fire can however pass through Waller's walls.
Development[edit | edit source]
Vault was first shown at BlizzCon 2010 as one of the originals when the Demon Hunter was unveiled. Wyatt Cheng had this to say about it[1]:
Flux also weighed in on the skill from his time on the BlizzCon 2010 demo[2]:
Vault was the last Demon Hunter skill the pre-made demo characters had, and it was useful to rush through the dungeon or to escape from boss packs. It was a fast moving cartwheel that covered about 1/2 the screen. It’s seen a few times in the DH cinematic. This skill allows the DH to pass through any monsters in the way, though it’s stopped by obstacles such as walls or doors or the huge, chopping cleaver booby traps that filled this year’s demo dungeon.
Beta[edit | edit source]
Skill tiers were removed shortly before the beta started in September 2011, and Vault became a level 6 skill. The skill system was once again overhauled for the Beta Patch 13, and Vault was classified as a Defensive skill and moved up to level 13. For Beta Patch 14, it was re-classified as a Hunting skill and dropped to level 9. The "Hunting" category replaced "Shadow".
Trivia[edit | edit source]
The skill animations for Vault were modified slightly during the beta. Initially both genders of Demon Hunter vaulted in a cartwheel animation. Someone must have decided this wasn't macho enough for the male though, since his Vault became a sort of sideways flipping leap, without any hand planted on the ground, pre-release.
Media[edit | edit source]
Vault can be seen in action on video here:
You can find pictures in the Diablo III screenshot and picture gallery:
References[edit | edit source]
- BlizzCon 2010 Gameplay Panel Transcript
- BlizzCon 2010 Demon Hunter First Impressions
- BlizzCon 2010 Demon Hunter PvM Hands-on Report
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- HardRock's Demon Hunter Skills and Their Rune Effects — IncGamers 6th Sep 2011
- Demon Hunter Active Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|