Difference between revisions of "Demon Hunter skills"

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The [[Demon Hunter]] was the fifth and final character to be revealed in Diablo III, making her debut at [[Blizzcon 2010]].
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This page lists all '''[[Demon Hunter]] skills'''. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.
  
Only a few of her [[skills]] and [[traits]] have been revealed so far.
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'''Useful skill links:'''
  
Click the individual Demon Hunter skill pages for more details about each skill, based on first hand play experiences at Blizzcon.
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* [[Skill]]s - General skill design and mechanics.
* [[Demon Hunter Traits]]
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** [[Skill rune]]s - The huge skill customization and improvement system.
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* [[Demon Hunter]] - a [[bow]]-oriented [[ranged]] class who also relies on traps and other gadgets.
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** [[Hatred|Hatred/Discipline]] - The Demon Hunter's energy [[resource]]s.
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** [[Demon Hunter skills]] - A list of all the Demon Hunter's active skills.
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*** [[Discipline skills]] - Situational skills that use the slow-regenerating Discipline resource.
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*** [[Hatred skills]] - Special Physical skills that use the slow-regenerating Hatred resource.
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*** [[Bow skills]] - Skills that require the use of a [[bows|bow]], [[crossbows|crossbow]], or [[Hand Crossbows|hand xbow]].
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** [[Demon Hunter passives]] - A list of all the Demon Hunter's passive skills.
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* [[Demon Hunter skill archive]] - Demon Hunter skills removed or modified during development.  
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* [[Demon Hunter traits]] - Passive skills in Diablo III were called [[traits]] during much of the development cycle, and the functioned quite differently.
  
  
==Tier One Skills==
 
All abilities in this tier are unlocked at Clvl 2. Click to the individual skill pages for more details and screenshots of these skills.
 
  
===Bola Shot===
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==Active Skills==
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Click to the individual skill pages for more details about these skills including numbers, screenshots, [[skill rune]] information, blue quotes, and much more.
  
[[Bola Shot]]<br>
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===Primary===
The Demon Hunter uses a [[bow]] or [[crossbow]] to fire a spinning projectile; two bombs on a length of rope. The Bola hits the target and wraps around it, dealing minimal impact damage but considerably more explosive damage after a couple of seconds.
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{{Skill description header}}
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<skill subcat="Bow skill" class="DemonHunter">Hungering Arrow</skill>
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<skill subcat="Bow skill" class="DemonHunter">Entangling Shot</skill>
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<skill subcat="Bow skill" class="DemonHunter">Bola Shot</skill>
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<skill class="DemonHunter">Grenades</skill>
  
* '''Description:''' Shoot out an explosive Bola that wraps itself around its target. After X seconds the Bola explodes, dealing X% weapon damage to the target and an additional X% weapon damage to all targets within X feet.
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===Secondary===
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{{Skill description header}}
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<skill class="DemonHunter">Impale</skill>
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<skill subcat="Bow skill" class="DemonHunter">Rapid Fire</skill>
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<skill class="DemonHunter">Chakram</skill>
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<skill subcat="Bow skill" class="DemonHunter">Elemental Arrow</skill>
  
===Grenades===
 
  
[[Grenades]] <br>
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===Defensive===
Grenades are small projectiles thrown by the Demon Hunter. They bounce around, ricocheting off of walls and other obstacles, before exploding a couple of seconds after they are thrown. They deal considerable fire damage, but are hard to aim precisely, and are best used against large mobs, especially to hit targets located in the back row.
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{{Skill description header}}
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<skill class="DemonHunter">Caltrops</skill>
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<skill class="DemonHunter">Smoke Screen</skill>
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<skill class="DemonHunter">Shadow Power</skill>
  
* '''Description: ''' Throw out three grenades that explode for X-X fire damage.
 
  
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===Hunting===
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{{Skill description header}}
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<skill subcat="Movement ability" class="DemonHunter">Vault</skill>
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<skill class="DemonHunter">Preparation</skill>
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<skill class="DemonHunter">Companion</skill>
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<skill class="DemonHunter">Marked for Death</skill>
  
==Tier Two Skills==
 
All abilities in this tier are unlocked at Clvl 3. Click to the individual skill pages for more details and screenshots of these skills.
 
  
===Entangling Shot===
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===Devices===
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{{Skill description header}}
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<skill subcat="Bow skill" class="DemonHunter">Evasive Fire</skill>
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<skill class="DemonHunter">Fan of Knives</skill>
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<skill class="DemonHunter">Spike Trap</skill>
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<skill class="DemonHunter">Sentry</skill>
  
[[Entangling Shot]]<br>
 
This debuff skill deals solid damage, as well as slowing the target. Nearby enemies may be chained as well, potentially slowing several monsters and blocking the movement of all that are stuck behind them.
 
  
*''' Description: ''' Release a sticky adhesive that deals X% weapon damage and entangles up to X enemies, slowing their movement speed by X% for X seconds.
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===Archery===
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{{Skill description header}}
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<skill subcat="Bow skill" class="DemonHunter">Strafe</skill>
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<skill subcat="Bow skill" class="DemonHunter">Multishot</skill>
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<skill subcat="Bow skill" class="DemonHunter">Cluster Arrow</skill>
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<skill subcat="Bow skill" class="DemonHunter">Rain of Vengeance</skill>
  
===Spike Trap===
 
  
[[Spike Trap]]<br>
 
This trap/object is placed and triggers when enemies move into range.
 
  
* '''Description:'''  Lay a trap that arms after X seconds and triggers when an enemy approaches. The explosion does X-X damage per second to all enemies within X feet for X seconds.
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==Passive Skills==
* You can have a maximum for X traps active at one time.
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Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Demon Hunter traits]] page for a full list of those passives.
  
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{{Skill description header}}
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<skill class="DemonHunter">Tactical Advantage</skill>
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<skill class="DemonHunter">Thrill of the Hunt</skill>
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<skill class="DemonHunter">Vengeance</skill>
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<skill class="DemonHunter">Steady Aim</skill>
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<skill class="DemonHunter">Cull the Weak</skill>
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<skill class="DemonHunter">Night Stalker</skill>
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<skill class="DemonHunter">Brooding</skill>
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<skill class="DemonHunter">Hot Pursuit</skill>
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<skill class="DemonHunter">Archery</skill>
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<skill class="DemonHunter">Numbing Traps</skill>
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<skill class="DemonHunter">Perfectionist</skill>
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<skill class="DemonHunter">Custom Engineering</skill>
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<skill class="DemonHunter">Grenadier</skill>
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<skill class="DemonHunter">Sharpshooter</skill>
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<skill class="DemonHunter">Ballistics</skill>
  
==Tier Three Skills==
 
All abilities in this tier are unlocked at Clvl 6. Click to the individual skill pages for more details and screenshots of these skills.
 
  
===Vault===
 
  
[[Vault]]<br>
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==Skill Distribution==
A fast movement skill, this allows the Demon Hunter to move a considerable distance at high speed, passing through monsters and other players, though not through solid objects or over open space, as [[Teleport]] or [[Leap Attack]] does.
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A useful player-made chart showing when the Demon Hunter gains access to skills, passives, and rune effects.  
  
* '''Description:''' Tumble acrobatically X feet.
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[[File:Char-prog-dh.png|center|frame|Demon Hunter skill progression. Stats as of May 5, 2012.]]
  
===Fan of Knives===
 
  
[[Fan of Knives]]<br>
 
This skill, instantly nicknamed "knife nova," shoots out numerous blades, dealing considerable physical damage to any targets nearby. The range is very short, hardly more than a melee weapon, making this one best used in very close range against multiple targets.
 
  
* '''Description:''' Throw knives out in a spiral around you doing X-X damage to all enemies within X feet of you. Your knives will also slow enemies by X% for X seconds.
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==Development==
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The [[Demon Hunter]] was the fifth and final character to be revealed in Diablo III, making her debut at [[Blizzcon 2010]].
  
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===Removed Skills===
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* [[Molten Arrow]]
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* [[Shock Spike]]
  
==Tier Four Skills==
 
All abilities in this tier are unlocked at Clvl 10. Click to the individual skill pages for more details and screenshots of these skills.
 
  
===Molten Arrow===
 
  
[[Molten Arrow]]<br>
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==References==
Molten Arrow deals heavy fire damage, pierces all targets, and leaves a trail of flames behind it, dealing AoE damage to any enemy who walks over them. A very useful skill against large mobs, especially when lined up as in a narrow passageway.
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] -- IncGamers 6th Sep 2011
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* [http://us.battle.net/d3/en/class/demon-hunter/ Demon Hunter Overview] -- Diablo III 13th Sep 2011
  
* '''Description:'''  Shoot a piercing arrow that hits targets for X% weapon damage and leaves a trail of fire dealing X-X fire damage per second to all enemies who stand in it.
 
  
===Multishot===
 
 
[[Multishot]]<br>
 
The Diablo II favorite returns. This skill fires a huge cluster of arrows or bolts, guaranteeing a hit on everything in range. The mana cost is fairly high and the damage is lower than most single arrow attacks, making it best used against huge groups.
 
 
* '''Description:''' Fire a massive volley of arrows dealing X% weapon damage.
 
 
 
==Tier Five Skills==
 
All abilities in this tier are unlocked at Clvl 14. Click to the individual skill pages for more details and screenshots of these skills.
 
 
===Shock Spike===
 
 
[[Shock Spike]]<br>
 
A booby trap skill, this one leaves mechanical contraptions on the ground that spin, dealing cutting damage to enemies in range. Multiple Shock Spikes hurl saw blades back and forth, cutting enemies that attempt to pass between them.
 
 
* '''Description:''' Place up to X mechanical contraptions on the ground. The contraptions spin and deal X-X damage to all nearby enemies. The contraptions also generate sawblades between them that deal damage to enemies in their path.
 
 
 
==Tier Six Skills==
 
All abilities in this tier are unlocked at Clvl 20. Click to the individual skill pages for more details and screenshots of these skills.
 
 
No skills of this level are yet known.
 
 
 
==Tier Seven Skills==
 
All abilities in this tier are unlocked at Clvl 26. Click to the individual skill pages for more details and screenshots of these skills.
 
 
No skills of this level are yet known.
 
 
 
 
 
{{Skill navbox}}
 
  
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{{Skill_navbox_Diablo_III|DH}}
  
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[[Category:Demon Hunter]]
 
[[Category:Demon Hunter skills]]
 
[[Category:Demon Hunter skills]]
 
[[Category:Skills]]
 
[[Category:Skills]]
[[Category:Demon Hunter]]
 

Latest revision as of 01:50, 27 July 2015

This page lists all Demon Hunter skills. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.

Useful skill links:


Active Skills[edit | edit source]

Click to the individual skill pages for more details about these skills including numbers, screenshots, skill rune information, blue quotes, and much more.

Primary[edit | edit source]

Name Level Description

<skill subcat="Bow skill" class="DemonHunter">Hungering Arrow</skill> <skill subcat="Bow skill" class="DemonHunter">Entangling Shot</skill> <skill subcat="Bow skill" class="DemonHunter">Bola Shot</skill> <skill class="DemonHunter">Grenades</skill>

Secondary[edit | edit source]

Name Level Description

<skill class="DemonHunter">Impale</skill> <skill subcat="Bow skill" class="DemonHunter">Rapid Fire</skill> <skill class="DemonHunter">Chakram</skill> <skill subcat="Bow skill" class="DemonHunter">Elemental Arrow</skill>


Defensive[edit | edit source]

Name Level Description

<skill class="DemonHunter">Caltrops</skill> <skill class="DemonHunter">Smoke Screen</skill> <skill class="DemonHunter">Shadow Power</skill>


Hunting[edit | edit source]

Name Level Description

<skill subcat="Movement ability" class="DemonHunter">Vault</skill> <skill class="DemonHunter">Preparation</skill> <skill class="DemonHunter">Companion</skill> <skill class="DemonHunter">Marked for Death</skill>


Devices[edit | edit source]

Name Level Description

<skill subcat="Bow skill" class="DemonHunter">Evasive Fire</skill> <skill class="DemonHunter">Fan of Knives</skill> <skill class="DemonHunter">Spike Trap</skill> <skill class="DemonHunter">Sentry</skill>


Archery[edit | edit source]

Name Level Description

<skill subcat="Bow skill" class="DemonHunter">Strafe</skill> <skill subcat="Bow skill" class="DemonHunter">Multishot</skill> <skill subcat="Bow skill" class="DemonHunter">Cluster Arrow</skill> <skill subcat="Bow skill" class="DemonHunter">Rain of Vengeance</skill>


Passive Skills[edit | edit source]

Passive skills replaced Traits during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the Demon Hunter traits page for a full list of those passives.

Name Level Description

<skill class="DemonHunter">Tactical Advantage</skill> <skill class="DemonHunter">Thrill of the Hunt</skill> <skill class="DemonHunter">Vengeance</skill> <skill class="DemonHunter">Steady Aim</skill> <skill class="DemonHunter">Cull the Weak</skill> <skill class="DemonHunter">Night Stalker</skill> <skill class="DemonHunter">Brooding</skill> <skill class="DemonHunter">Hot Pursuit</skill> <skill class="DemonHunter">Archery</skill> <skill class="DemonHunter">Numbing Traps</skill> <skill class="DemonHunter">Perfectionist</skill> <skill class="DemonHunter">Custom Engineering</skill> <skill class="DemonHunter">Grenadier</skill> <skill class="DemonHunter">Sharpshooter</skill> <skill class="DemonHunter">Ballistics</skill>


Skill Distribution[edit | edit source]

A useful player-made chart showing when the Demon Hunter gains access to skills, passives, and rune effects.

Demon Hunter skill progression. Stats as of May 5, 2012.


Development[edit | edit source]

The Demon Hunter was the fifth and final character to be revealed in Diablo III, making her debut at Blizzcon 2010.

Removed Skills[edit | edit source]


References[edit | edit source]