Difference between revisions of "Sacrifice"
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− | '''Sacrifice''' is a | + | [[File:IconSacrifice.png|left]] |
+ | [[File:Wd-mongrel-blast.jpg|thumb|400px|Sacrifice in action.]] | ||
+ | '''Sacrifice''' is a Terror [[Witch Doctor skill]] unlocked at [[clvl|level]] 13. One of the Witch Doctor's biggest damage skills, Sacrifice causes the Witch Doctor's [[Zombie Dog]]s to explode, dealing substantial damage to nearby enemies. As the actual Mongrels deal very weak damage with their attacks, and tend to die quite quickly on higher difficulty levels, their best utility is often to die in a blast of glory. | ||
+ | |||
+ | When combined with some of his passive skills, this spell can deal the highest damage[http://diablo.incgamers.com/blog/comments/zombie-dogs-sacrifice-possibly-best-burst-aoe-damage-in-the-game] of any Witch Doctor attack, though it must be used cleverly to yield such rewards. | ||
+ | |||
+ | The various passive skills and rune effects that enable new Zombies dogs to spawn automatically are important to investigate when considering this skill, since the actual [[Summon Zombie Dogs]] skill has such a lengthy (60 second) [[cooldown]]. | ||
==Background== | ==Background== | ||
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The Witch Doctor dispatches his zombie dogs if they are of no more use to him. | The Witch Doctor dispatches his zombie dogs if they are of no more use to him. | ||
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+ | ==Skill Rune Effects== | ||
+ | The following is a very quick summary. See the [[Sacrifice rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. | ||
+ | |||
+ | {{skill description header}} | ||
+ | <skill class="WitchDoctor">Sacrifice</skill> | ||
+ | <skill class="WitchDoctor" rune="Black Blood">Sacrifice</skill> | ||
+ | <skill class="WitchDoctor" rune="Next of Kin">Sacrifice</skill> | ||
+ | <skill class="WitchDoctor" rune="Pride">Sacrifice</skill> | ||
+ | <skill class="WitchDoctor" rune="For the Master">Sacrifice</skill> | ||
+ | <skill class="WitchDoctor" rune="Provoke the Pack">Sacrifice</skill> | ||
==Skill Design== | ==Skill Design== | ||
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The explosion in which the dogs are sacrificed is magnificent, and can easily take out multiple enemies if timed and positioned correctly. | The explosion in which the dogs are sacrificed is magnificent, and can easily take out multiple enemies if timed and positioned correctly. | ||
− | [[ | + | [[Image:Skill witchdoctor sacrificesequence.jpg|thumb|centre|600px|A sequence of images showing sacrifice.]] |
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− | + | ==Synergies== | |
− | + | The following [[Witch Doctor passives]] provide a benefit to Sacrifice, runed or not: | |
− | + | {{skill description header}} | |
− | + | <skill class="WitchDoctor">Pierce the Veil</skill> | |
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+ | This skill can only be used when the Witch Doctor has [[Zombie Dog]]s available, provided from either the active skill [[Summon Zombie Dogs]] or the passive [[Circle of Life]]. | ||
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+ | ==Development== | ||
+ | [[File:Mongrel-sacrifice-arena1.jpg|thumb|350px|Sacrifice in the [[Arena]].]] | ||
+ | '''Sacrifice''' premiered with [[Diablo III]] in the [[WWI 2008]] gameplay video, and was a Tier II skill in the [[Voodoo Skill Tree]]. For [[BlizzCon 2009]], Sacrifice was moved to the [[Zombie Skill Tree]], but was otherwise unchanged. | ||
+ | Though it was not a starting skill in the [[BlizzCon 2010]] PvM demo, [[Flux]] found it to be very useful in the PvP demo:[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/] | ||
− | + | <blockquote>''The biggest damage skill he had, and one I made extensive use of. It was especially good late game, when hunting down the last Wizard. I’d chase with the dogs ahead of me, hurling Firebombs at, or just to cut off, the Wizard. As soon as one of the dogs got in range, even if it was just close enough to take one swipe at the running target… bang.</blockquote> | |
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+ | ===Beta=== | ||
+ | Skill tiers were removed shortly before the [[beta]] started in September 2011, and Sacrifice became a level 16 skill. The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Sacrifice was classified as a Terror skill and moved to level 21. For [[Beta Patch 14]], it was moved down to level 13, within reach of the beta players. Unfortunately, there have been no beta gameplay reports detailing the use of this skill. | ||
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+ | ===Previous Versions=== | ||
+ | See the [[Witch Doctor skill archive]] for more details on previous versions of Sacrifice and other Witch Doctor skills. | ||
+ | <!-- | ||
+ | ==Trivia== | ||
+ | --> | ||
==Media== | ==Media== | ||
− | + | Sacrifice can be seen in action on video here: | |
− | * [ | + | * [[Skill Animations Videos#Witch Doctor Video|Video: August 2011 Witch Doctor Skill Animations]] |
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+ | You can find pictures in the Diablo III screenshot and picture gallery: | ||
+ | * [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures] | ||
+ | * [http://diablo.incgamers.com/gallery/search.php?keywords=Sacrifice&cat=all '''Sacrifice''' specific gallery contents] | ||
− | + | <gallery> | |
− | + | File:Wd-mongrel-blast.jpg|The distinctive explosion. | |
+ | File:Mongrel-sacrifice-arena1.jpg|Mongrel detonation in the [[Arena]]. | ||
+ | File:Mongrel-sacrifice-arena2.jpg|Mongrel detonation in the [[Arena]]. | ||
+ | </gallery> | ||
+ | ==References== | ||
+ | * [http://diablo.incgamers.com/blog/comments/witch-doctor-gameplay-report/ BlizzCon 2008 Witch Doctor Gameplay Report] | ||
+ | * [http://diablo.incgamers.com/blog/comments/full-witch-doctor-skills/ BlizzCon 2009 Full Witch Doctor Skill Trees and Stats] | ||
+ | * [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report] | ||
+ | * [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011 | ||
+ | * [http://us.battle.net/d3/en/class/witch-doctor/active/ Witch Doctor Active Skills] — Blizzard's Official Diablo III Site | ||
+ | * [http://diablo.incgamers.com/blog/comments/zombie-dogs-sacrifice-possibly-best-burst-aoe-damage-in-the-game Sacrifice strategy tutorial]. | ||
− | + | <br> | |
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+ | <br> | ||
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+ | {{Skill navbox Diablo III|WD|terror}} | ||
− | + | [[category:Active skills]] | |
− | + | [[category:Witch Doctor skills]] | |
+ | [[category:Witch Doctor active skills]] |
Latest revision as of 01:06, 7 June 2012
Sacrifice is a Terror Witch Doctor skill unlocked at level 13. One of the Witch Doctor's biggest damage skills, Sacrifice causes the Witch Doctor's Zombie Dogs to explode, dealing substantial damage to nearby enemies. As the actual Mongrels deal very weak damage with their attacks, and tend to die quite quickly on higher difficulty levels, their best utility is often to die in a blast of glory.
When combined with some of his passive skills, this spell can deal the highest damage[1] of any Witch Doctor attack, though it must be used cleverly to yield such rewards.
The various passive skills and rune effects that enable new Zombies dogs to spawn automatically are important to investigate when considering this skill, since the actual Summon Zombie Dogs skill has such a lengthy (60 second) cooldown.
Contents
Background[edit | edit source]
The Witch Doctor dispatches his zombie dogs if they are of no more use to him.
Skill Rune Effects[edit | edit source]
The following is a very quick summary. See the Sacrifice rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
Name | Level | Description |
---|
<skill class="WitchDoctor">Sacrifice</skill> <skill class="WitchDoctor" rune="Black Blood">Sacrifice</skill> <skill class="WitchDoctor" rune="Next of Kin">Sacrifice</skill> <skill class="WitchDoctor" rune="Pride">Sacrifice</skill> <skill class="WitchDoctor" rune="For the Master">Sacrifice</skill> <skill class="WitchDoctor" rune="Provoke the Pack">Sacrifice</skill>
Skill Design[edit | edit source]
The explosion in which the dogs are sacrificed is magnificent, and can easily take out multiple enemies if timed and positioned correctly.
Synergies[edit | edit source]
The following Witch Doctor passives provide a benefit to Sacrifice, runed or not:
Name | Level | Description |
---|
<skill class="WitchDoctor">Pierce the Veil</skill>
This skill can only be used when the Witch Doctor has Zombie Dogs available, provided from either the active skill Summon Zombie Dogs or the passive Circle of Life.
Development[edit | edit source]
Sacrifice premiered with Diablo III in the WWI 2008 gameplay video, and was a Tier II skill in the Voodoo Skill Tree. For BlizzCon 2009, Sacrifice was moved to the Zombie Skill Tree, but was otherwise unchanged.
Though it was not a starting skill in the BlizzCon 2010 PvM demo, Flux found it to be very useful in the PvP demo:[2]
The biggest damage skill he had, and one I made extensive use of. It was especially good late game, when hunting down the last Wizard. I’d chase with the dogs ahead of me, hurling Firebombs at, or just to cut off, the Wizard. As soon as one of the dogs got in range, even if it was just close enough to take one swipe at the running target… bang.
Beta[edit | edit source]
Skill tiers were removed shortly before the beta started in September 2011, and Sacrifice became a level 16 skill. The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Sacrifice was classified as a Terror skill and moved to level 21. For Beta Patch 14, it was moved down to level 13, within reach of the beta players. Unfortunately, there have been no beta gameplay reports detailing the use of this skill.
Previous Versions[edit | edit source]
See the Witch Doctor skill archive for more details on previous versions of Sacrifice and other Witch Doctor skills.
Media[edit | edit source]
Sacrifice can be seen in action on video here:
You can find pictures in the Diablo III screenshot and picture gallery:
References[edit | edit source]
- BlizzCon 2008 Witch Doctor Gameplay Report
- BlizzCon 2009 Full Witch Doctor Skill Trees and Stats
- BlizzCon 2010 PvP Hands-on Report
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- Witch Doctor Active Skills — Blizzard's Official Diablo III Site
- Sacrifice strategy tutorial.
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|