Difference between revisions of "Locust Swarm"

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'''Locust Swarm''' is a tier III [[skill]] in the [[Voodoo Skill Tree]], which summons swarm of locusts which devour anything they meet.
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[[File:IconLocustSwarm.png|left]]
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[[File:Wd-locust-swarm1.jpg|thumb|350px|Locust Swarm swarming.]]
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'''Locust Swarm''' is a Secondary [[Witch Doctor skill]] unlocked at [[clvl|level]] 21, which sends forth a torrent of locusts which swarm over and devour anything they meet. The Locusts converge on one target and if they kill it they will [[chain]] to another target, potentially spreading their damage over a large number of enemies.
  
  
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<br><br>__TOC__
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==Background==
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The Witch Doctor sends a swarm of locusts to literally devour the flesh of his enemies.
  
==Background==
 
{{Skillbox
 
|game= Diablo III
 
<!-- |portrait= -->
 
<!-- |portrait-width= -->
 
|active= Active
 
|name= Locust Swarm
 
|ranks= 5
 
|user= Witch Doctor
 
|tree= Voodoo
 
|description= Assault nearby foes with a plague of locusts that deal X damage per second over Y seconds. The locusts will jump to additional nearby targets
 
|type= DoT
 
|quantity= Enemies
 
|effect= All Enemies
 
|school= Magical
 
|resource= Mana
 
|cost= 15 mana
 
|cast-time= Unknown
 
|cooldown= Unknown
 
|synergies= Unknown
 
}}
 
The Witch Doctor sends a locust swarm to literally devour the flesh of his enemies.
 
  
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==Skill Rune Effects==
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The following is a very quick summary. See the [[Locust Swarm rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
 +
 +
{{skill description header}}
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<skill subcat="Physical realm spell" class="WitchDoctor">Locust Swarm</skill>
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<skill class="WitchDoctor" rune="Pestilence">Locust Swarm</skill>
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<skill class="WitchDoctor" rune="Devouring Swarm">Locust Swarm</skill>
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<skill class="WitchDoctor" rune="Cloud of Insects">Locust Swarm</skill>
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<skill class="WitchDoctor" rune="Diseased Swarm">Locust Swarm</skill>
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<skill class="WitchDoctor" rune="Searing Locusts">Locust Swarm</skill>
  
  
 
==Skill Design==
 
==Skill Design==
A really nice skill against packs of monsters, working like a disease that affects one monster and then the rest of the group. It can spread quite fast, so casting this spell just once is enough, and by the time it is done, you would have used a few other skills. Enemies who are killed by Locust Swarm leave behind a skeleton, a most pleasant visual effect.
+
A really nice [[skill]] against packs of monsters, working like a disease that affects one monster and then the rest of the group. It can spread quite fast, so casting this spell just once is enough, and by the time it is done, you would have used a few other skills. Enemies who are killed by Locust Swarm leave behind a skeleton, a most pleasant visual effect.
  
  
 +
===Video===
 +
A video of Locus Swarm in use can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the DiabloInc You Tube channel].
  
==Skill Rank Table==
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<youtube>ul0TGuHlf0o</youtube>
(legend (A) = Assumed)
 
  
*Rank: 1/5
 
**Assault nearby foes with a plague of locusts that deals 4.0 damage per second over 2.0 seconds.
 
**Mana Cost: 15 mana
 
*Rank: 2/5
 
**Assault nearby foes with a plague of locusts that deals 4.5 damage per second over 2.5 seconds. (A)
 
**Mana Cost: 15 mana
 
*Rank: 3/5
 
**Assault nearby foes with a plague of locusts that deals 5.0 damage per second over 3.0 seconds. (A)
 
**Mana Cost: 15 mana
 
*Rank: 4/5
 
**Assault nearby foes with a plague of locusts that deals 5.5 damage per second over 3.5 seconds. (A)
 
**Mana Cost: 15 mana
 
*Rank: 5/5
 
**Assault nearby foes with a plague of locusts that deals 6.0 damage per second over 4.0 seconds. (A)
 
**Mana Cost: 15 mana
 
[[Image:Wd-locust-swarm1.jpg|thumb|right|ACHOOO! uh, i don't feel so good.]]
 
  
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==Synergies==
 +
The following [[Witch Doctor passives]] provide a benefit to Locus Swarm, runed or not:
 +
{{skill description header}}
 +
<skill class="WitchDoctor">Bad Medicine</skill>
 +
<skill class="WitchDoctor">Pierce the Veil</skill>
 +
<skill class="WitchDoctor">Fetish Sycophants</skill>
  
  
==Synergies==
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==Development==
* None known.
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'''Locust Swarm''' premiered with [[Diablo III]] in the [[WWI 2008]] gameplay video as a Tier II skill in the [[Plague Skill Tree]] (later renamed the [[Zombie Skill Tree]]). The first version of this skill could be cast on [[Mongrel]]s, enhancing them with poison damage.  
  
 +
By [[BlizzCon 2009]], Locust Swarm had been moved to Tier III in the [[Voodoo Skill Tree]] and could no longer be cast on [[Mongrel]]s (renamed to [[Zombie Dog]]s). [[Flux]] discussed its utility:[http://diablo.incgamers.com/blog/comments/full-witch-doctor-skills/]
  
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<blockquote>''The skill isn’t that damaging, but the way the locusts can spread from target to target makes it fairly amusing to use in large crowds.  This one might have long term viability, even if the damage is negligible in the end game, simply as a sort of poisonous AoE attack.</blockquote>
  
==[[Rune|Skill Rune]] Effects==
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At [[BlizzCon 2010]], Locust Swarm was still in the game (moved up to Tier 4 in the new tree-less system), but wasn't one of the Witch Doctor's starting skills.
* None known.
 
  
  
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===Beta===
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Skill tiers were removed shortly before the [[beta]] started in September 2011, and Locust Swarm became a level 19 skill, too high to try out. The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Locust Swarm was classified as a Secondary skill and move to level 20. For [[Beta Patch 14]], it was slightly [[nerf]]ed, but (strangely) for [[Beta Patch 15]], it was considerably [[buff]]ed, as well as moved to level 21.
  
==Development==
 
''Locust Swarm'' was seen in every Diablo 3 game demo to date, and was moved and iterated, judging from the latest demo. The old Locust Swarm was in the Plague Skill Tree (which itself, was renamed to [[Zombie Skill Tree]]), and now doesn't affect [[Summon Zombie Dog|Zombie Dogs]] in any way.
 
<!--<gallery>Image:Diablo_III_Logo.jpg|Skill use 1</gallery>
 
==Trivia==-->
 
  
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===Previous Versions===
 +
See the [[Witch Doctor skill archive]] for more details on previous versions of Locust Swarm and other Witch Doctor skills.
  
  
 +
<!--
 +
==Trivia==
 +
-->
 
==Media==
 
==Media==
You can find pictures in the Diablo 3 screenshot and picture gallery:
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Locust Swarm can be seen in action on video here:
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
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* [[Skill Animations Videos#Witch Doctor Video|Video: August 2011 Witch Doctor Skill Animations]]
* [http://www.diii.net/gallery/showgallery.php?si=Locust+Swarm&x=0&y=0&limit= Locust Swarm-specific gallery contents]
 
 
 
 
 
  
==Related Articles==
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You can find pictures in the Diablo III screenshot and picture gallery:
*[[Voodoo Skill Tree]]
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* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]
 +
* [http://diablo.incgamers.com/gallery/search.php?keywords=Locust+Swarm&cat=all '''Locust Swarm''' specific gallery contents]
  
 +
<gallery>
 +
Image:Wd-locust-swarm1.jpg|ACHOOO! Uh, I don't feel so good.
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</gallery>
  
  
 
==References==
 
==References==
* [http://www.diii.net/blog/comments/full-witch-doctor-skills/ Full Witch Doctor Skill Trees and Stats]
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* [http://diablo.incgamers.com/blog/comments/witch-doctor-gameplay-report/ BlizzCon 2008 Witch Doctor Gameplay Report]
 
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* [http://diablo.incgamers.com/blog/comments/full-witch-doctor-skills/ BlizzCon 2009 Full Witch Doctor Skill Trees and Stats]
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011
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* [http://us.battle.net/d3/en/class/witch-doctor/active/ Witch Doctor Active Skills] — Blizzard's Official Diablo III Site
  
  
{{Skill_navbox_voodoo}}
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{{Skill navbox Diablo III|WD|secondary}}
{{Skill_navbox}}
 
  
[[category:Witch Doctor]]
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[[category:Active skills]]
[[category:skills]]
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[[category:Witch Doctor skills]]
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[[category:Witch Doctor active skills]]

Latest revision as of 06:09, 6 June 2012

IconLocustSwarm.png
Locust Swarm swarming.

Locust Swarm is a Secondary Witch Doctor skill unlocked at level 21, which sends forth a torrent of locusts which swarm over and devour anything they meet. The Locusts converge on one target and if they kill it they will chain to another target, potentially spreading their damage over a large number of enemies.




Background[edit | edit source]

The Witch Doctor sends a swarm of locusts to literally devour the flesh of his enemies.


Skill Rune Effects[edit | edit source]

The following is a very quick summary. See the Locust Swarm rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Name Level Description

<skill subcat="Physical realm spell" class="WitchDoctor">Locust Swarm</skill> <skill class="WitchDoctor" rune="Pestilence">Locust Swarm</skill> <skill class="WitchDoctor" rune="Devouring Swarm">Locust Swarm</skill> <skill class="WitchDoctor" rune="Cloud of Insects">Locust Swarm</skill> <skill class="WitchDoctor" rune="Diseased Swarm">Locust Swarm</skill> <skill class="WitchDoctor" rune="Searing Locusts">Locust Swarm</skill>


Skill Design[edit | edit source]

A really nice skill against packs of monsters, working like a disease that affects one monster and then the rest of the group. It can spread quite fast, so casting this spell just once is enough, and by the time it is done, you would have used a few other skills. Enemies who are killed by Locust Swarm leave behind a skeleton, a most pleasant visual effect.


Video[edit | edit source]

A video of Locus Swarm in use can be seen below, courtesy of the DiabloInc You Tube channel.


Synergies[edit | edit source]

The following Witch Doctor passives provide a benefit to Locus Swarm, runed or not:

Name Level Description

<skill class="WitchDoctor">Bad Medicine</skill> <skill class="WitchDoctor">Pierce the Veil</skill> <skill class="WitchDoctor">Fetish Sycophants</skill>


Development[edit | edit source]

Locust Swarm premiered with Diablo III in the WWI 2008 gameplay video as a Tier II skill in the Plague Skill Tree (later renamed the Zombie Skill Tree). The first version of this skill could be cast on Mongrels, enhancing them with poison damage.

By BlizzCon 2009, Locust Swarm had been moved to Tier III in the Voodoo Skill Tree and could no longer be cast on Mongrels (renamed to Zombie Dogs). Flux discussed its utility:[1]

The skill isn’t that damaging, but the way the locusts can spread from target to target makes it fairly amusing to use in large crowds. This one might have long term viability, even if the damage is negligible in the end game, simply as a sort of poisonous AoE attack.

At BlizzCon 2010, Locust Swarm was still in the game (moved up to Tier 4 in the new tree-less system), but wasn't one of the Witch Doctor's starting skills.


Beta[edit | edit source]

Skill tiers were removed shortly before the beta started in September 2011, and Locust Swarm became a level 19 skill, too high to try out. The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Locust Swarm was classified as a Secondary skill and move to level 20. For Beta Patch 14, it was slightly nerfed, but (strangely) for Beta Patch 15, it was considerably buffed, as well as moved to level 21.


Previous Versions[edit | edit source]

See the Witch Doctor skill archive for more details on previous versions of Locust Swarm and other Witch Doctor skills.


Media[edit | edit source]

Locust Swarm can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:


References[edit | edit source]