Difference between revisions of "Barbarian passives"

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Passive skills replaced [[Traits]] late in game development. Many passives are very similar to previously-known traits, with the main changes coming in changes to the character level requirements, and the fact that passives are on/off, rather than using 1, 3, or 5 points, as Traits did. Characters only get three passive in total, with one slot opening up for a passive at Clvl 10, 20, and 30.
 
Passive skills replaced [[Traits]] late in game development. Many passives are very similar to previously-known traits, with the main changes coming in changes to the character level requirements, and the fact that passives are on/off, rather than using 1, 3, or 5 points, as Traits did. Characters only get three passive in total, with one slot opening up for a passive at Clvl 10, 20, and 30.
  
 
{{TOCright}}
 
  
 
==Barbarian Passives==
 
==Barbarian Passives==
 +
See which of these skills players use the most in the ranking pages in Diablo3Ladders.com. [[Ruthless]] and [[Weapons Master]] are far and away the most popular for softcore players, with each over 85% use rate. There's more variety in Hardcore where survival is valued more than sheer [[DPS]].
  
This list is tentative and based on the beta build. Expect further refinements in the final game.
+
* [https://www.diablonut.com/armory/reports.php?tab=skills&class=barbarian Most used Barbarian skills]  
 
 
 
 
===Animosity===
 
[[File:Animosity.jpg|left]]
 
[[Animosity]] is enabled at level 1.<br>
 
Increases Fury generation and maximum Fury.
 
{{clear-left}}
 
* '''Description:''' Increases [[Fury]] generation by {{cyanize|10%}} and adds {{cyanize|20}} points to the maximum amount of [[Fury]].
 
  
 +
<table>
  
[[Berserker Rage]]<br>
+
<tr>
Increases damage when the Barbarian's Fury [[resource]] bulb is full.
+
<th>Icon</th>
* Enabled at level: 2
+
<th>Name</th>
 +
<th>Stats (Hover over)</th>
 +
<th class="inc_js_sortable inc_sort_desc">Level Unlocked</th>
 +
</tr>
  
 +
<tr id="">
 +
<td></td>
 +
<td>[[Pound of Flesh]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/pound-of-flesh (Stats)]</td>
 +
<td>14</td>
 +
</tr>
  
[[Bloodthirst]]<br>
+
<tr id="">
Enables life leech as a percentage of damage dealt.
+
<td></td>
* Enabled at level: 4
+
<td>[[Nerves of Steel]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/nerves-of-steel (Stats)]</td>
 +
<td>21</td>
  
 +
</tr>
  
[[Relentless]]<br>
 
Reduces damage taken and eliminates Fury cost to use skills when the Barbarian is badly injured.
 
* Enabled at level: 5
 
  
[[Ruthless]]<br>
+
<tr id="">
Increases the chance and damage of [[Critical Hits]].
+
<td></td>
* Enabled at level: 7
+
<td>[[Weapons Master]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/weapons-master (Stats)]</td>
 +
<td>32</td>
 +
</tr>
  
  
[[Unforgiving]]<br>
+
<tr id="">
Eliminates Fury decay and increases maximum [[Fury]].
+
<td></td>
* Enabled at level: 8
+
<td>[[Inspiring Presence]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/inspiring-presence (Stats)]</td>
 +
<td>44</td>
 +
</tr>
  
[[Iron Skin]]<br>
+
<tr id="">
Increases the Barbarian's [[defense]].
+
<td></td>
* Enabled at level: 9
+
<td>[[Berserker Rage]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/berserker-rage (Stats)]</td>
 +
<td>60</td>
 +
</tr>
  
 +
<tr id="">
 +
<td></td>
 +
<td>[[Bloodthirst]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/bloodthirst (Stats)]</td>
 +
<td>60</td>
 +
</tr>
  
[[Pound of Flesh]]<br>
+
<tr id="">
Increases the frequency and healing power of [[health globes]].
+
<td></td>
* Enabled at level: 10
+
<td>[[Animosity]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/animosity (Stats)]</td>
 +
<td>60</td>
 +
</tr>
  
  
[[Intimidation]]<br>
 
Increases damage done to monsters. Also decreases [[Vendor]] costs.
 
* Enabled at level: 13
 
  
 +
<tr id="">
 +
<td></td>
 +
<td>[[Superstition]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/superstition (Stats)]</td>
 +
<td>30</td>
 +
</tr>
  
[[Cruelty]]<br>
+
<tr id="">
Transfers 10% of damage dealt to the Barbarian's [[hit points]].
+
<td></td>
* Enabled at level: 15
+
<td>[[Tough as Nails]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/tough-as-nails (Stats)]</td>
 +
<td>30</td>
 +
</tr>
  
 +
<tr id="">
 +
<td></td>
 +
<td>[[Relentless]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/relentless (Stats)]</td>
 +
<td>40</td>
 +
</tr>
  
[[Aggression]]<br>
+
<tr id="">
Increases [[Attack]] by 20%
+
<td></td>
* Enabled at level: 17
+
<td>[[Brawler]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/brawler (Stats)]</td>
 +
<td>45</td>
 +
</tr>
  
 +
<tr id="">
 +
<td></td>
 +
<td>[[Juggernaut]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/juggernaut (Stats)]</td>
 +
<td>50</td>
 +
</tr>
  
[[Superior Skill]]<br>
+
<tr id="">
Increases [[Precision]] by 20%.
+
<td></td>
* Enabled at level: 18
+
<td>[[Unforgiving]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/unforgiving (Stats)]</td>
 +
<td>55</td>
 +
</tr>
  
 +
<tr id="">
 +
<td></td>
 +
<td>[[Boon of Bul-Kathos]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/boon-of-bulkathos (Stats)]</td>
 +
<td>55</td>
 +
</tr>
  
[[Expert Defense]]<br>
+
<tr id="">
Increases [[Defense]] by 20%.
+
<td></td>
* Enabled at level: 20
+
<td>[[Earthen Might]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/earthen-might (Stats)]</td>
 +
<td>64</td>
 +
</tr>
  
 +
<tr id="">
 +
<td></td>
 +
<td>[[Sword and Board]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/sword-and-board (Stats)]</td>
 +
<td>66</td>
 +
</tr>
  
[[Toughness]]<br>
+
<tr id="">
Increases [[Vitality]] by 20%.
+
<td></td>
* Enabled at level: 23
+
<td>[[Rampage]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/passive/rampage (Stats)]</td>
 +
<td>68</td>
 +
</tr>
  
  
[[Weak Spot]]<br>
 
Increases [[critical hit]] damage by 100%.
 
* Enabled at level: 25
 
  
 +
</table>
  
[[Superstition]]<br>
+
==Development==
Reduces non-physical damage taken by 10%.
+
* See the [[Barbarian skill archive]] for the full list, with descriptions, of all active and passive skills that have been removed from the game during development.
* Enabled at level: 26
 
  
  
[[Slaughter]]<br>
+
The Barbarian's skills and skill trees were first seen at [[BlizzCon 2008]] as a mix of active and passive skills (mostly passive), with only a few enabled and many showing nothing more than vague descriptions in the skill trees.
Increases damage dealt by 20% when Fury is at maximum.
 
* Enabled at level: 28
 
  
 +
For the [[BlizzCon 2009]] build, 24 of the Barbarian's passive skills were removed, and only five new passives were introduced: [[Scavenge]], [[Strong Constitution]], [[Bloodthirst (skill)|Bloodthirst]], [[Retaliation (skill)|Retaliation]], and [[Cripple]].
  
[[Bad Temper]]<br>
+
For [[BlizzCon 2010]], passive skills were removed from the skill trees and replaced by [[traits]]. Twelve of the Barbarian's passive skills were removed, but this time, 28 new traits were introduced. Only two passives were turned, more or less directly, into traits: [[Bad Temper (Skill)|Bad Temper]] and [[Second Wind (skill)|Second Wind]].
Increases [[Fury]] generation rate by 10%.
 
* Enabled at level: 31
 
  
 +
By the [[July 2011 Press Event]], the skill system had once again been completely redesigned. The [[traits]] system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 13 of the Barbarian's traits were turned into passives, 18 of them were removed, and 9 passives were brand new.
  
[[Frenzied Attacks]]<br>
+
The list of Barbarian passives shown at the press event was obviously still in development. There were several issues: [[Pound of Flesh]] was listed twice, [[Cruelty]] had the same description and icon as [[Bloodthirst]], [[Slaughter (Barbarian passive)|Slaughter]] had the same description and icon as [[Berserker Rage]], and 6 passives had no level requirements, possibly so beta players could try them out right from the beginning. Also, the list of Barbarian passives was noticeably longer than that of the other classes, and will no doubt be shortened.
When wielding two weapons, the Barbarian has 20% increased critical strike chance and 30% increased critical strike damage.
 
* Enabled at level: 31
 
  
 +
Just a few days later, the passive [[Tough As Nails]] was announced, which seems to be designed to replace [[Iron Skin]] and another passive.
 +
  
[[Insane Courage]]<br>
 
When the Barbarian has under 35% HP, damage taken is reduced by 30%.
 
* Enabled at level: 31
 
 
 
[[Second Wind]]<br>
 
The Barbarian regenerates 20% of his hit points per minute.
 
* Enabled at level: 31
 
 
 
[[Shield of Iron]]<br>
 
Increases the chance to block attacks with a shield by 10%.
 
* Enabled at level: 31
 
 
 
[[Tough As Nails]]<br>
 
Increases the Barbarian's [[Defense]] by an unknown amount.
 
* Enabled at level: 31
 
 
 
==Reference==
 
  
 +
==References==
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
+
* [http://diablo.incgamers.com/blog/comments/blizzard-on-class-specific-armor-benefits Blizzard on Class-Specific Armor Benefits] -- IncGamers 9th Aug 2011
 +
* [http://diablo.incgamers.com/forums/showthread.php?p=8012653#post8012653 Kastigar's Really Big Barb thread] -- IncGamers 8th Sep 2011
  
  
 
{{Skill_navbox_Diablo_III|Barbarian}}
 
{{Skill_navbox_Diablo_III|Barbarian}}
  
 
+
[[category:Skills]]
 
[[category:Barbarian]]
 
[[category:Barbarian]]
[[category:Barbarian passives]]
 
[[category:Passive skills]]
 

Latest revision as of 19:56, 4 November 2017

Passive skills replaced Traits late in game development. Many passives are very similar to previously-known traits, with the main changes coming in changes to the character level requirements, and the fact that passives are on/off, rather than using 1, 3, or 5 points, as Traits did. Characters only get three passive in total, with one slot opening up for a passive at Clvl 10, 20, and 30.


Barbarian Passives[edit | edit source]

See which of these skills players use the most in the ranking pages in Diablo3Ladders.com. Ruthless and Weapons Master are far and away the most popular for softcore players, with each over 85% use rate. There's more variety in Hardcore where survival is valued more than sheer DPS.

Icon Name Stats (Hover over) Level Unlocked
Pound of Flesh (Stats) 14
Nerves of Steel (Stats) 21
Weapons Master (Stats) 32
Inspiring Presence (Stats) 44
Berserker Rage (Stats) 60
Bloodthirst (Stats) 60
Animosity (Stats) 60
Superstition (Stats) 30
Tough as Nails (Stats) 30
Relentless (Stats) 40
Brawler (Stats) 45
Juggernaut (Stats) 50
Unforgiving (Stats) 55
Boon of Bul-Kathos (Stats) 55
Earthen Might (Stats) 64
Sword and Board (Stats) 66
Rampage (Stats) 68

Development[edit | edit source]

  • See the Barbarian skill archive for the full list, with descriptions, of all active and passive skills that have been removed from the game during development.


The Barbarian's skills and skill trees were first seen at BlizzCon 2008 as a mix of active and passive skills (mostly passive), with only a few enabled and many showing nothing more than vague descriptions in the skill trees.

For the BlizzCon 2009 build, 24 of the Barbarian's passive skills were removed, and only five new passives were introduced: Scavenge, Strong Constitution, Bloodthirst, Retaliation, and Cripple.

For BlizzCon 2010, passive skills were removed from the skill trees and replaced by traits. Twelve of the Barbarian's passive skills were removed, but this time, 28 new traits were introduced. Only two passives were turned, more or less directly, into traits: Bad Temper and Second Wind.

By the July 2011 Press Event, the skill system had once again been completely redesigned. The traits system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 13 of the Barbarian's traits were turned into passives, 18 of them were removed, and 9 passives were brand new.

The list of Barbarian passives shown at the press event was obviously still in development. There were several issues: Pound of Flesh was listed twice, Cruelty had the same description and icon as Bloodthirst, Slaughter had the same description and icon as Berserker Rage, and 6 passives had no level requirements, possibly so beta players could try them out right from the beginning. Also, the list of Barbarian passives was noticeably longer than that of the other classes, and will no doubt be shortened.

Just a few days later, the passive Tough As Nails was announced, which seems to be designed to replace Iron Skin and another passive.


References[edit | edit source]