Difference between revisions of "Wizard passives"

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(updated passives list)
(Wizard Passive Skills)
 
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Passive skills replaced [[Traits]] late in game development. Many passives are very similar to previously-known traits, with the main changes coming in changes to the character level requirements, and the fact that passives are on/off, rather than using 1, 3, or 5 points, as Traits did. Characters only get three passive in total, with one slot opening up for a passive at Clvl 10, 20, and 30.
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Characters in Diablo 3 get to choose three passive skills, with the slots becoming available at level 10, 20, and 30. The passive skills themselves become available every few levels, with the first ones at lvl 10 and the last at level 60.
  
  
==Wizard Passives==
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==Wizard Passive Skills==
  
This list is tentative and based on the beta build. Expect further refinements in the final game.
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There are half a dozen fairly popular Wizard passives, and half a dozen others that are hardly used at all in the end game.
  
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For Softcore Wizards the damage boosting passives are most popular, with [[Cold Blooded]] and [[Glass Cannon]] the top two. Hardcore Wizards tend more to the defensive bonuses, with [[Unstable Anomaly]], [[Blur]], and [[Galvanizing Ward]] the three most popular.
  
===Power Hungry===
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See all Wizard skills sorted by use rate on the ranking page in Diablo3Ladders.com.
[[File:IconPowerHungry.png|left]]
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* [http://www.diablo3ladders.com/skills/mostused/wizard#softcore Most/Least used Wizard skills]  
[[Power Hungry]] is unlocked at [[clvl|Level]] 10.<br>
 
Causes health globes to increase Arcane Power as well as Health.
 
{{clear-left}}
 
'''Description:''' Gain {{c_lime|30}} [[Arcane Power]] whenever you are healed by a [[health globe]].
 
  
  
===Temporal Flux===
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{{Skill description header}}
[[File:IconTemporalFlux.png|left]]
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<skill class="Wizard">Power Hungry</skill>
[[Temporal Flux]] is unlocked at [[clvl|Level]] 10.<br>
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<skill class="Wizard">Blur</skill>
Adds a slowing effect to enemies who the Wizard hits for Arcane spell damage.
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<skill class="Wizard">Evocation</skill>
{{clear-left}}
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<skill class="Wizard">Glass Cannon</skill>
'''Description:''' Whenever you deal [[Arcane]] damage, enemies are slowed by {{c_lime|24%}} for {{c_lime|2}} seconds.
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<skill class="Wizard">Prodigy</skill>
 
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<skill class="Wizard">Astral Presence</skill>
 
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<skill class="Wizard">Illusionist</skill>
===Glass Cannon===
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<skill class="Wizard">Cold Blooded</skill>
[[File:IconGlassCannon.png|left]]
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<skill class="Wizard">Conflagration</skill>
[[Glass Cannon]] is unlocked at [[clvl|Level]] 13.<br>
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<skill class="Wizard">Paralysis</skill>
Increases spell damage while reducing armor and resistance.
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<skill class="Wizard">Galvanizing Ward</skill>
{{clear-left}}
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<skill class="Wizard">Temporal Flux</skill>
'''Description:''' Increases all [[damage]] done by {{c_lime|20%}} but decreases [[armor]] and [[resistances]] by {{c_lime|10%}}.
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<skill class="Wizard">Dominance</skill>
 
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<skill class="Wizard">Arcane Dynamo</skill>
 
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<skill class="Wizard">Unstable Anomaly</skill>
===Prodigy===
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<skill class="Wizard">Unwavering Will</skill>
[[File:IconProdigy.png|left]]
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<skill class="Wizard">Audacity</skill>
[[Prodigy]] is unlocked at [[clvl|Level]] 15.<br>
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<skill class="Wizard">Elemental Exposure</skill>
Grants Arcane Power every time the Wizard casts an Academic spell.
 
{{clear-left}}
 
'''Description:''' Every time you cast an [[Academic spell]], you gain {{c_lime|5}} Arcane Power.<br>
 
The following skills are Academic spells:<br>
 
• [[Magic Missile]]<br>
 
• [[Shock Pulse]]<br>
 
• [[Spectral Blade]]<br>
 
• [[Electrocute]]
 
 
 
 
 
===Virtuoso===
 
[[File:IconVirtuoso.png|left]]
 
[[Virtuoso]] is unlocked at [[clvl|Level]] 17.<br>
 
Increases damage from wand attacks and also grants Life and Arcane Power.
 
{{clear-left}}
 
'''Description:''' Increases the [[damage]] of your basic [[wand]] attack by {{c_lime|100%}}. Successful attacks with a wand generate {{c_lime|15}} [[Arcane Power]] and heal you for {{c_lime|1%}} of your maximum [[Life]].
 
 
 
 
 
===Astral Presence===
 
[[File:IconAstralPresence.png|left]]
 
[[Astral Presence]] is unlocked at [[clvl|Level]] 19.<br>
 
Increases maximum Arcane Power and regeneration.
 
{{clear-left}}
 
'''Description:''' Increases your maximum [[Arcane Power]] by {{c_lime|20}} and Arcane Power regeneration by {{c_lime|2}} per second.
 
 
 
 
 
===Illusionist===
 
[[File:IconIllusionist.png|left]]
 
[[Illusionist]] is unlocked at [[clvl|Level]] 20.<br>
 
Resets cooldown on Mirror Image and Teleport when the Wizard receives a serious wound.
 
{{clear-left}}
 
'''Description:''' Whenever you suffer more than {{c_lime|15%}} of your [[Life]] in a single hit the [[cooldown]] on your [[Mirror Image]] and [[Teleport]] abilities is automatically reset.
 
 
 
 
 
===Galvanizing Ward===
 
[[File:IconGalvanizingWard.png|left]]
 
[[Galvanizing Ward]] is unlocked at [[clvl|Level]] 23.<br>
 
Increases the duration of Armor Spells and grants Life.
 
{{clear-left}}
 
'''Description:''' Increases the duration of your [[armor spell]]s by {{c_lime|120}} seconds. As long as an Armor spell is active, you gain {{c_lime|3}} [[Life]] per second.<br>
 
The following skills are improved:<br>
 
• [[Energy Armor]]<br>
 
• [[Ice Armor]]<br>
 
• [[Storm Armor]]
 
 
 
 
 
===Blur===
 
[[File:IconBlur.png|left]]
 
[[Blur]] is unlocked at [[clvl|Level]] 25.<br>
 
Reduces the damage taken from melee attacks.
 
{{clear-left}}
 
'''Description:''' Decreases [[melee]] damage taken by {{c_lime|20%}}.
 
 
 
 
 
===Evocation===
 
[[File:IconEvocation.png|left]]
 
[[Evocation]] is unlocked at [[clvl|Level]] 26.<br>
 
Reduces all cooldowns.
 
{{clear-left}}
 
'''Description:''' Reduces all [[cooldown]]s by {{c_lime|20%}}.
 
 
 
 
 
===Arcane Dynamo===
 
[[File:IconArcaneDynamo.png|left]]
 
[[Arcane Dynamo]] is unlocked at [[clvl|Level]] 28.<br>
 
Using multiple Academic Skills increases damage done by non-Academic Skills.
 
{{clear-left}}
 
'''Description:''' Every time you cast an [[Academic spell]] you gain a [[Flash of Insight]]. After {{c_lime|8}} Flashes of Insight your next non-Academic spell deals {{c_lime|50%}} additional damage.<br>
 
The following skills are Academic spells:<br>
 
• [[Magic Missile]]<br>
 
• [[Shock Pulse]]<br>
 
• [[Spectral Blade]]<br>
 
• [[Electrocute]]
 
 
 
 
 
===Unstable Anomaly===
 
[[File:IconUnstableAnomaly.png|left]]
 
[[Unstable Anomaly]] is unlocked at [[clvl|Level]] 30.<br>
 
Causes [[knockback]] when the Wizard's health gets dangerously low.
 
{{clear-left}}
 
'''Description:''' When reduced below {{c_lime|20%}} [[Life]] release a shockwave that knocks all enemies back. This effect cannot occur more than once every {{c_lime|60}} seconds.
 
 
 
  
 
==Development==
 
==Development==
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The list of Wizard passives shown at the press event is likely still in development and may change before game release.
 
The list of Wizard passives shown at the press event is likely still in development and may change before game release.
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Not all passive skills have stayed in the game. Many were removed during the [[Beta test]].
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* See the list of [[:Category:Passive skill archive|removed passives]].
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=8008951#post8008951 HardRock's Wizard Passive Skills] -- IncGamers 6th Sep 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=8008951#post8008951 HardRock's Wizard Passive Skills] -- IncGamers 6th Sep 2011
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* [http://us.battle.net/d3/en/class/wizard/passive/ Wizard Passive Skills]
  
  
 
{{Skill_navbox_Diablo_III|Wizard}}
 
{{Skill_navbox_Diablo_III|Wizard}}
  
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[[category:Skills]]
 
[[category:Wizard]]
 
[[category:Wizard]]
[[category:Wizard passives]]
 
[[category:Passive skills]]
 
[[category:Skills]]
 

Latest revision as of 07:21, 7 February 2016

Characters in Diablo 3 get to choose three passive skills, with the slots becoming available at level 10, 20, and 30. The passive skills themselves become available every few levels, with the first ones at lvl 10 and the last at level 60.


Wizard Passive Skills[edit | edit source]

There are half a dozen fairly popular Wizard passives, and half a dozen others that are hardly used at all in the end game.

For Softcore Wizards the damage boosting passives are most popular, with Cold Blooded and Glass Cannon the top two. Hardcore Wizards tend more to the defensive bonuses, with Unstable Anomaly, Blur, and Galvanizing Ward the three most popular.

See all Wizard skills sorted by use rate on the ranking page in Diablo3Ladders.com.


Name Level Description

<skill class="Wizard">Power Hungry</skill> <skill class="Wizard">Blur</skill> <skill class="Wizard">Evocation</skill> <skill class="Wizard">Glass Cannon</skill> <skill class="Wizard">Prodigy</skill> <skill class="Wizard">Astral Presence</skill> <skill class="Wizard">Illusionist</skill> <skill class="Wizard">Cold Blooded</skill> <skill class="Wizard">Conflagration</skill> <skill class="Wizard">Paralysis</skill> <skill class="Wizard">Galvanizing Ward</skill> <skill class="Wizard">Temporal Flux</skill> <skill class="Wizard">Dominance</skill> <skill class="Wizard">Arcane Dynamo</skill> <skill class="Wizard">Unstable Anomaly</skill> <skill class="Wizard">Unwavering Will</skill> <skill class="Wizard">Audacity</skill> <skill class="Wizard">Elemental Exposure</skill>

Development[edit | edit source]

  • See the Wizard skill archive for the full list, with descriptions, of all active and passive skills that have been removed from the game during development.


By the July 2011 Press Event, the skill system had once again been completely redesigned. The traits system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 9 of the Wizard's traits were turned into passives, 23 of them were removed, and 6 passives were brand new.

The list of Wizard passives shown at the press event is likely still in development and may change before game release.

Not all passive skills have stayed in the game. Many were removed during the Beta test.


References[edit | edit source]