Difference between revisions of "Meteor"

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'''Meteor''' is also a Tier 6 [[skill]] unlocked for the [[Wizard]] at level 20.
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::''See [[The Meteor]] for details about the flaming meteor that falls on the [[Tristram Cathedral]], opening the story of Diablo III.''
  
This skill is among the Wizard's most damaging, calling down a huge flaming stone that deals massive damage, as well as leaving a burning circle that deals [[AoE]] damage to anything in the vicinity.
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[[File:IconMeteor.png|left]]
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[[File:Meteor-arena1.jpg|thumb|300px|Meteor in action in the [[Arena]].]]
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'''Meteor''' is a Force [[Wizard skill]] unlocked at [[clvl|Level]] 25. This skill is among the Wizard's most damaging, calling down a huge flaming stone that deals massive damage, as well as leaving a burning circle that deals [[AoE]] damage to anything in the vicinity.
  
  
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<br><br>__TOC__
 
==Background==
 
==Background==
{{Skillbox
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Calling upon the elements, the [[Wizard]] unleashes a [[fire|fiery]] meteor from the sky which crushes anything unfortunate enough to be in the way when it hits.
|game= Diablo III
 
|portrait= Meteor-arena1.jpg
 
<!-- |portrait-width= -->
 
|active= Active
 
|name= Meteor
 
|ranks= 5
 
|user= Wizard
 
|tree= none
 
|description= Summons a massive meteor from the sky that causes X-X fire damage to all enemies in the affected area. Also leaves a pool of fire that does X fire damage every second for X seconds.
 
|type= Death from above
 
|quantity= 1 meteor
 
|effect= Direct & [[AoE]]
 
|school= Fire
 
|resource= [[Arcane Power]]
 
|cost= High
 
|cast-time= short delay
 
|duration= several seconds
 
|cooldown= minimal
 
<!-- |synergies= Link them -->
 
<!-- |req= Link it -->
 
<!-- |prereq= Link it -->
 
<!-- |catexclude= --> <!-- ONLY USE THIS IF THE SKILL IS FAN SKILL OR ARCHIVED -->
 
}}
 
  
Meteor returns from Diablo II, with its function largely preserved. Once again it's a falling rock from the sky that deals huge fire damage. The skill is mighty, but the delay between the casting and the rock's arrival requires skill and anticipation on the part of the wizard to hit accurately with it.
 
  
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==Skill Rune Effects==
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Refer to the [[Meteor rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, strategy tips, and other related information.
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{{skill description header}}
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<skill class="Wizard">Meteor</skill>
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<skill class="Wizard" rune="Molten Impact">Meteor</skill>
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<skill class="Wizard" rune="Star Pact">Meteor</skill>
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<skill class="Wizard" rune="Meteor Shower">Meteor</skill>
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<skill class="Wizard" rune="Comet">Meteor</skill>
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<skill class="Wizard" rune="Molten Impact">Meteor</skill>
  
==Skill Rank Table==
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==Skill Design==
[[File:Meteor-arena2.jpg|left|thumb|Meteor strikes at a Barbarian's heels in the [[Arena]].]]
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Meteor returns from [[Diablo II]], with its function largely preserved. Once again it's a falling rock from the sky that deals huge fire damage. The [[skill]] is mighty, but the delay between the casting and the rock's arrival requires skill and anticipation on the part of the Wizard to hit accurately with it.
Nothing is known of the statistics of damage for this skill.
 
  
  
==Trait Bonuses==
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==Synergies==
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The following [[Wizard passives]] provide a benefit to Meteor, runed or not:
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{{skill description header}}
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<skill class="Wizard">Glass Cannon</skill>
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<skill class="Wizard">Arcane Dynamo</skill>
  
Meteor benefits directly from the following traits:
 
  
* [[Glass Cannon]]: Increases damage done by spells and increases armor.
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==Development==
* [[Intimidation]]: Increases damage done and reduces vendor costs.
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[[File:Meteor-arena2.jpg|thumb|250px|Meteor descends in the [[Arena]].]]
* [[Quickening]]: Increases spell casting speed.
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'''Meteor''' was not in the game during 2008 and 2009, though smaller projectile, wider-area, "death from above" skills like [[Blizzard]] and [[Arcane Torrent]] were. Presumably the team decided that a larger, single hit, smaller-area death from above skill would be a nice addition to the play balance.
* [[Beast Hunter]]: Damage bonus against beasts.
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* [[Demonsbane]]: Damage bonus against Demons.
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Meteor debuted at [[BlizzCon 2010]], where it was one of the [[Wizard]]'s skills in the [[Battle Arena]]. [[Flux]] talked about using it in [[PvP]] play:[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/]
* [[Just...Stay...Dead!]]: Damage bonus against undead.
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* [[Power Surge]]: Increase critical strike damage.
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<blockquote>''Meteor packed huge damage; the most of any skill in the Arena demo. It was very hard to hit with, though. There were several seconds between the trigger and the arrival, and no one stood still for that long in the Arena. These were worth firing regularly since the Wizard was never low on Arcane Power, the cast only took an instant, and the reward for one hitting was huge. They seldom did, though. Smart players would have seen the circle showing the drop zone and tried to lead the enemy into it; Mongrels at least. Maybe next time.</blockquote>
* [[Penetrating Spells]]: Reduces the resistances of your target to your spells by 20%.
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Skill tiers were removed for the [[July 2011 Press Event]], allowing skills to unlock steadily from levels 1 to 30. Consequently, all skill levels were adjusted and Meteor became a level 24 skill.
  
==Runestone Effects==
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===Beta===
Wizards in the PvP Arena in the Blizzcon 2010 demo gained more damage to their Meteor from the [[Crimson rune]]. Precise figures are not known.
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{{Beta skill notes}}
  
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Meteor was moved to level 27 early in the beta. With the Patch 13 changes, it was classified as an Arcane skill and dropped to level 23. For March's [[Beta Patch 14]], Meteor was moved to level 25 and nerfed quite a bit. Also, the category "Arcane" was renamed "Force".
  
==Development==
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===In Earlier Games===
This skill was not in the game during 2008 and 2009, though smaller projectile, wider-area, "death from above" skills like [[Blizzard]] and [[Arcane Torrent]] were. Presumably the team decided that a larger, single hit, smaller-area death from above skill would be a nice addition to the play balance.
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This skill (unruned) is essentially the same as [[Diablo II]]'s {{iw|Sorceress Sorceress}} skill {{iw|Meteor Meteor}}, just with improved visuals and sound effects.
  
  
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''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''
 
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''
 
-->
 
-->
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==Media==
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Meteor can be seen in action on video here:
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* [[Gameplay: Blizzcon 2010]] (in the [[Arena]])
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* [[Video: Blizzcon 2010 Arena]]
  
==Media==
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You can find pictures in the Diablo III screenshot and picture gallery:
You can find pictures in the Diablo 3 screenshot and picture gallery:
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* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
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* [http://diablo.incgamers.com/gallery/search.php?keywords=Meteor&cat=all '''Meteor''' specific gallery contents]
* [http://www.diii.net/gallery/showgallery.php?cat=all&si=Meteor Meteor screenshots]
 
  
  
 
<gallery>
 
<gallery>
 
File:Meteor-arena1.jpg|Meteors descending over the [[Battle Arena]].
 
File:Meteor-arena1.jpg|Meteors descending over the [[Battle Arena]].
File:Meteor-arena2.jpg|Blue circle shows where a blue team's Wizard's meteor is about to strike n the [[Battle Arena]].
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File:Meteor-arena2.jpg|Blue circle shows where a blue team's Wizard's meteor is about to strike in the [[Battle Arena]].
 
File:Meteor-arena3.jpg|The burn zone left by Meteor impact, once the [[AoE]] flames have burned out.
 
File:Meteor-arena3.jpg|The burn zone left by Meteor impact, once the [[AoE]] flames have burned out.
 
</gallery>
 
</gallery>
  
  
<!--
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==References==
==Related Articles==
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* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report]
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011
-->
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* [http://diablo.incgamers.com/forums/showthread.php?p=8007624#post8007624 Silva's Wizard Runestone Effects] — IncGamers 5th Sep 2011
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* [http://us.battle.net/d3/en/class/wizard/active/ Wizard Active Skills] — Blizzard's Official Diablo III Site
  
==References==
 
None yet.
 
  
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{{Skill navbox Diablo III|Wizard|force}}
  
{{Skill_navbox_Wizard}}
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[[category:Active skills]]
{{Skill_navbox}}
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[[category:Wizard skills]]
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[[category:Wizard active skills]]

Latest revision as of 17:53, 16 April 2015

See The Meteor for details about the flaming meteor that falls on the Tristram Cathedral, opening the story of Diablo III.
IconMeteor.png
Meteor in action in the Arena.

Meteor is a Force Wizard skill unlocked at Level 25. This skill is among the Wizard's most damaging, calling down a huge flaming stone that deals massive damage, as well as leaving a burning circle that deals AoE damage to anything in the vicinity.




Background[edit | edit source]

Calling upon the elements, the Wizard unleashes a fiery meteor from the sky which crushes anything unfortunate enough to be in the way when it hits.


Skill Rune Effects[edit | edit source]

Refer to the Meteor rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, strategy tips, and other related information.

Name Level Description

<skill class="Wizard">Meteor</skill> <skill class="Wizard" rune="Molten Impact">Meteor</skill> <skill class="Wizard" rune="Star Pact">Meteor</skill> <skill class="Wizard" rune="Meteor Shower">Meteor</skill> <skill class="Wizard" rune="Comet">Meteor</skill> <skill class="Wizard" rune="Molten Impact">Meteor</skill>

Skill Design[edit | edit source]

Meteor returns from Diablo II, with its function largely preserved. Once again it's a falling rock from the sky that deals huge fire damage. The skill is mighty, but the delay between the casting and the rock's arrival requires skill and anticipation on the part of the Wizard to hit accurately with it.


Synergies[edit | edit source]

The following Wizard passives provide a benefit to Meteor, runed or not:

Name Level Description

<skill class="Wizard">Glass Cannon</skill> <skill class="Wizard">Arcane Dynamo</skill>


Development[edit | edit source]

Meteor descends in the Arena.

Meteor was not in the game during 2008 and 2009, though smaller projectile, wider-area, "death from above" skills like Blizzard and Arcane Torrent were. Presumably the team decided that a larger, single hit, smaller-area death from above skill would be a nice addition to the play balance.

Meteor debuted at BlizzCon 2010, where it was one of the Wizard's skills in the Battle Arena. Flux talked about using it in PvP play:[1]

Meteor packed huge damage; the most of any skill in the Arena demo. It was very hard to hit with, though. There were several seconds between the trigger and the arrival, and no one stood still for that long in the Arena. These were worth firing regularly since the Wizard was never low on Arcane Power, the cast only took an instant, and the reward for one hitting was huge. They seldom did, though. Smart players would have seen the circle showing the drop zone and tried to lead the enemy into it; Mongrels at least. Maybe next time.

Skill tiers were removed for the July 2011 Press Event, allowing skills to unlock steadily from levels 1 to 30. Consequently, all skill levels were adjusted and Meteor became a level 24 skill.

Beta[edit | edit source]

The Diablo III Beta started in September 2011, and while it ran, all of the skills continued to undergo extensive iteration. Skill changes varied from changing the levels the skills are unlocked, to changes in resource cost, damage, and even function. A few skills were removed altogether, and a few new ones were added. Also, the entire skill system received an overhaul with the Beta Patch 13 update in February 2012, with physical runes replaced by rune effects that automatically unlock at various levels for the different skills.

Meteor was moved to level 27 early in the beta. With the Patch 13 changes, it was classified as an Arcane skill and dropped to level 23. For March's Beta Patch 14, Meteor was moved to level 25 and nerfed quite a bit. Also, the category "Arcane" was renamed "Force".

In Earlier Games[edit | edit source]

This skill (unruned) is essentially the same as Diablo II's Sorceress skill Meteor, just with improved visuals and sound effects.


Media[edit | edit source]

Meteor can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:



References[edit | edit source]