Difference between revisions of "Exploding Palm"
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[[File:IconExplodingPalm.png|left]] | [[File:IconExplodingPalm.png|left]] | ||
− | '''Exploding Palm''' is a Techniques [[Monk skill]] unlocked at [[clvl|level]] 13. The Monk inflicts internal damage that | + | [[File:Monk-exploding-palm.jpg|thumb|200px|Exploding Palm in action.]] |
+ | '''Exploding Palm''' (or EP) is a Techniques [[Monk skill]] unlocked at [[clvl|level]] 13. The Monk inflicts internal damage that causes the target to take damage over time, and to explode dealing huge damage to nearby enemies if it dies while the [[DoT]] is in effect. | ||
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+ | * An earlier version of this skill had a much more complicated operation. For details, see: [[Exploding Palm (Feb 2012)]]. | ||
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+ | ==Reaper of Souls Nerf== | ||
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+ | During [[D3v]] and the early months of [[RoS]], this skill had a [[Crushing Blow]] type effect, so that a monster that died while marked by the EP would explode and deal a % of the monster's maximum hit points to all nearby enemies. This was a hugely-powerful ability which Blizzard came to feel was overpowered at the highest difficulty levels, especially during [[Patch 2.1]] testing when [[Greater Rifts]] were enabled, and Monks were able to complete GR level 100 by exploiting the massive percentage-based damage of EP.[http://diablo.incgamers.com/blog/comments/monk-exploding-palm-reworked] | ||
+ | Thus the developers reworked the skill in Patch 2.1 on the PTR in early July 2014, taking out the percentage based damage and replacing it with a very high weapon damage. [http://us.battle.net/d3/en/blog/14569138/patch-210-ptr-patch-notes-updated-july-9-7-18-2014] | ||
− | + | [[Exploding Palm]] | |
+ | * Weapon damage increased from 1179% to 1200% over 9 seconds | ||
+ | * Explosion damage has been changed from a percentage of the enemy's maximum Life to % Weapon Damage | ||
+ | * Now deals 2770% weapon damage as Physical if an enemy dies while bleeding | ||
+ | |||
+ | The skill remains strong, and may actually be more effective for players in lower difficulty levels, but prior to the nerf/change EP could deal billions of points of damage in very high level Greater Rifts. | ||
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==Skill Rune Effects== | ==Skill Rune Effects== | ||
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{{skill description header}} | {{skill description header}} | ||
<skill class="Monk">Exploding Palm</skill> | <skill class="Monk">Exploding Palm</skill> | ||
<skill class="Monk" rune="The Flesh is Weak">Exploding Palm</skill> | <skill class="Monk" rune="The Flesh is Weak">Exploding Palm</skill> | ||
<skill class="Monk" rune="Strong Spirit">Exploding Palm</skill> | <skill class="Monk" rune="Strong Spirit">Exploding Palm</skill> | ||
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<skill class="Monk" rune="Impending Doom">Exploding Palm</skill> | <skill class="Monk" rune="Impending Doom">Exploding Palm</skill> | ||
+ | <skill class="Monk" rune="Shocking Grasp">Exploding Palm</skill> | ||
<skill class="Monk" rune="Essence Burn">Exploding Palm</skill> | <skill class="Monk" rune="Essence Burn">Exploding Palm</skill> | ||
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==Skill Design== | ==Skill Design== |
Latest revision as of 14:16, 15 April 2015
Exploding Palm (or EP) is a Techniques Monk skill unlocked at level 13. The Monk inflicts internal damage that causes the target to take damage over time, and to explode dealing huge damage to nearby enemies if it dies while the DoT is in effect.
- An earlier version of this skill had a much more complicated operation. For details, see: Exploding Palm (Feb 2012).
Contents
Reaper of Souls Nerf[edit | edit source]
During D3v and the early months of RoS, this skill had a Crushing Blow type effect, so that a monster that died while marked by the EP would explode and deal a % of the monster's maximum hit points to all nearby enemies. This was a hugely-powerful ability which Blizzard came to feel was overpowered at the highest difficulty levels, especially during Patch 2.1 testing when Greater Rifts were enabled, and Monks were able to complete GR level 100 by exploiting the massive percentage-based damage of EP.[1]
Thus the developers reworked the skill in Patch 2.1 on the PTR in early July 2014, taking out the percentage based damage and replacing it with a very high weapon damage. [2]
- Weapon damage increased from 1179% to 1200% over 9 seconds
- Explosion damage has been changed from a percentage of the enemy's maximum Life to % Weapon Damage
- Now deals 2770% weapon damage as Physical if an enemy dies while bleeding
The skill remains strong, and may actually be more effective for players in lower difficulty levels, but prior to the nerf/change EP could deal billions of points of damage in very high level Greater Rifts.
Skill Rune Effects[edit | edit source]
Name | Level | Description |
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<skill class="Monk">Exploding Palm</skill> <skill class="Monk" rune="The Flesh is Weak">Exploding Palm</skill> <skill class="Monk" rune="Strong Spirit">Exploding Palm</skill> <skill class="Monk" rune="Impending Doom">Exploding Palm</skill> <skill class="Monk" rune="Shocking Grasp">Exploding Palm</skill> <skill class="Monk" rune="Essence Burn">Exploding Palm</skill>
Skill Design[edit | edit source]
During the beta, all the skills previously known as combos were simplified down so much that only three of them (Fists of Thunder, Deadly Reach, and Crippling Wave) still contain any semblance of combo functionality. These three skills now provide simply an additional effect on every third strike, while the others (Way of the Hundred Fists, Exploding Palm, and Sweeping Wind) now have a single function on every strike. Combos previously consisted of: the normal spell attack on the first strike; a stronger attack on the second; and on the third, an even stronger attack coupled with an additional effect.
Video[edit | edit source]
A video of the early version of Exploding Palm can be seen below, courtesy of the DiabloInc You Tube channel. This does not represent how the skill works in the game any longer.
Synergies[edit | edit source]
The following Monk passives provide a benefit to Exploding Palm:
Name | Level | Description |
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<skill class="Monk">Resolve</skill>
Development[edit | edit source]
Exploding Palm was first shown at BlizzCon 2009 as one of the originals when the Monk was unveiled. Flux was able to try it out:[3]
This was probably the coolest spell most people saw at Blizzcon, just for the massive blood explosions it created. It was magnificently overpowered, working like an early D2C version of Corpse Explosion. Triggering the third stage of this one, then beating that monster down with 100 Fists, was almost certain to clear any room, killing every monster anywhere near melee range.
This skill was indeed moved from Tier 2 up to Tier 5 for BlizzCon 2010.
Beta[edit | edit source]
Skill tiers were removed shortly before the beta started in September 2011, and Exploding Palm became a level 12 skill. The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Exploding Palm was classified as a Primary skill and moved to level 11.
For Beta Patch 14, it was re-classified as a Techniques skill and moved to level 13. It was also significantly changed in function: previously, it was a Spirit Generating combo skill that dealt two weak hits, before the third placed the explosive curse effect on the target.
Previous Versions[edit | edit source]
See the Monk skill archive for more details on previous versions of Exploding Palm and other Monk skills.
Or see Exploding Palm (Feb 2012) for the older version of this skill.
Media[edit | edit source]
Exploding Palm can be seen in action on video here:
You can find pictures in the Diablo III screenshot and picture gallery:
Exploding Palm by GAMi.
References[edit | edit source]
- BlizzCon 2009 Full Monk Skill Tree stats and discussion
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- Silva's Monk Runestone Effects — IncGamers 6th Sep 2011
- Monk Active Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|