Difference between revisions of "Breath of Heaven"

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<noinclude>
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[[File:IconBreathHeaven.png|left]]
[[File:IconBreathofHeaven.jpg|left]]
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'''Breath of Heaven''' is a Defensive [[Monk skill]] unlocked at [[clvl|Level]] 8. The Monk expends spirit to heal himself and his party.
'''Breath of Heaven''' is a [[Monk skill]] enabled at [[clvl|level]] 2. The Monk expends spirit to dispel harmful effects from himself and his party.
 
  
 
<br><br><br>__TOC__
 
<br><br><br>__TOC__
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==Background==
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[[File:Diablo_III_Logo.jpg|thumb|200px|right|Breath of Heaven in action.]]
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The Monk expends spirit to heal himself and his party.
  
==Background==
 
{{Skillbox D3
 
<!-- |portrait= -->
 
<!-- |portrait-width= -->
 
|name= Breath of Heaven
 
|user= Monk
 
|clvl= 2
 
|description= A blast of holy energy heals the Monk and allies within X yards for X Life. Cost: X Spirit.
 
|type= [[Heal]]s party.
 
|resource= Costs [[Spirit]]
 
|alabaster= Unknown
 
|crimson= Unknown
 
|golden= Unknown
 
|indigo= Unknown
 
|obsidian= Unknown
 
}}
 
The Monk expends spirit energy to dispel [[debuff]]s from the party.
 
  
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==Skill Rune Effects==
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The following is a very quick summary. See the [[Breath of Heaven rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
  
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{{skill description header}}
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<skill class="Monk">Breath of Heaven</skill>
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<skill class="Monk" rune="Circle of Scorn">Breath of Heaven</skill>
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<skill class="Monk" rune="Circle of Life">Breath of Heaven</skill>
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<skill class="Monk" rune="Blazing Wrath">Breath of Heaven</skill>
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<skill class="Monk" rune="Infused with Light">Breath of Heaven</skill>
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<skill class="Monk" rune="Zephyr">Breath of Heaven</skill>
  
 
==Skill Design==
 
==Skill Design==
 
This [[skill]] first appeared at [[BlizzCon 2010]]. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.
 
This [[skill]] first appeared at [[BlizzCon 2010]]. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.
  
This spell is likely to be a popular one in [[PvP]], although the spirit cost may end up being prohibitive. The Monk proves with Breath of Wind to be the most hygienic of the characters, able to dispel horrible ailments from friends simply by giving them a blast of his minty fresh breath.
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This spell is likely to be a popular one in [[PvP]].
 
 
 
 
 
 
==Skill Effect==
 
{{Active skill header}}
 
</noinclude>
 
{{Skill effects|Breath of Heaven|IconBreath of Heaven.jpg|([[clvl|Level]] 1)|
 
A blast of holy energy heals the Monk and allies within {{c_lime|12}} yards for {{c_lime|X-X}} Life.<br>Spends: {{c_lime|75}} Spirit per attack.}}
 
  
| width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]
 
| width="140px" | [[Circle of Scorn (rune effect)|Circle of Scorn]]
 
| In addition to healing, Breath of Heaven also sears enemies for {{c_lime|X}} Holy damage.
 
|-
 
| width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]]
 
| [[Circle of Life (rune effect)|Circle of Life]]
 
| Increases the healing to {{c_lime|Y}} Life.
 
|-
 
| width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]]
 
| [[Blazing Wrath (rune effect)|Blazing Wrath]]
 
| Increases all damage done by {{c_lime|X}} seconds after Breath of Heaven is used.
 
|-
 
| width="40px" | [[image:IconGolden.jpg|40px|link=Golden]]
 
| [[Infused with Light (rune effect)|Infused with Light]]
 
| Gain additional Spirit from each combo attack for {{c_lime|X}} seconds after using Breath of Heaven.
 
|-
 
| width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]]
 
| [[Penitent Flame (rune effect)|Penitent Flame]]
 
| Enemies hit by Breath of Heaven run in fear for {{c_lime|X}} seconds, and take {{c_lime|X}} Holy damage per second as they flee.
 
|-
 
<noinclude>
 
|}
 
  
 
==Synergies==
 
==Synergies==
* No [[synergies]] with any of the [[passive skill]]s are yet known.
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The following [[Monk passives]] provide a benefit to Breath of Heaven:
 
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{{skill description header}}
 
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<skill class="Monk">Beacon of Ytar</skill>
 
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<skill class="Monk">Guiding Light</skill>
==Skill Rune Effects==
 
* No [[rune]] effects for Breath of Heaven are known.
 
 
 
  
  
 
==Development==
 
==Development==
'''Breath of Heaven''' was first revealed at [[BlizzCon 2010]]. Skill tiers were removed for the [[July 2011 Press Event]], and Breath of Heaven became a level 2 skill.  
+
'''Breath of Heaven''' was first revealed at [[BlizzCon 2010]], but there are no gameplay reports describing the skill from that event.  
  
 +
===Beta===
 +
Skill tiers were removed shortly before the [[beta]] started in September 2011, and Breath of Heaven became a level 2 skill. The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Breath of Heaven was classified as a Defensive skill and moved to level 8. For [[Beta Patch 14]], the amount of healing provided by this spell more than halved.
  
  
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==Media==
 
==Media==
 +
Breath of Heaven can be seen in action on video here:
 +
* No videos yet.
 +
 
You can find pictures in the Diablo III screenshot and picture gallery:
 
You can find pictures in the Diablo III screenshot and picture gallery:
 
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]
 
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]
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</gallery>
 
</gallery>
 
-->
 
-->
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==References==
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011
 +
* [http://diablo.incgamers.com/forums/showthread.php?p=8008273#post8008273 Silva's Monk Runestone Effects] — IncGamers 6th Sep 2011
 +
* [http://us.battle.net/d3/en/class/monk/active/ Monk Active Skills] — Blizzard's Official Diablo III Site
  
<!--
 
==Related Articles==
 
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
 
-->
 
==References==
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
  
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{{Skill navbox Diablo III|Monk|defensive}}
  
{{Skill navbox Diablo III|Monk}}
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[[category:Active skills]]
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[[category:Monk skills]]
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[[category:Monk active skills]]

Latest revision as of 14:02, 15 April 2015

IconBreathHeaven.png

Breath of Heaven is a Defensive Monk skill unlocked at Level 8. The Monk expends spirit to heal himself and his party.




Background[edit | edit source]

Breath of Heaven in action.

The Monk expends spirit to heal himself and his party.


Skill Rune Effects[edit | edit source]

The following is a very quick summary. See the Breath of Heaven rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Name Level Description

<skill class="Monk">Breath of Heaven</skill> <skill class="Monk" rune="Circle of Scorn">Breath of Heaven</skill> <skill class="Monk" rune="Circle of Life">Breath of Heaven</skill> <skill class="Monk" rune="Blazing Wrath">Breath of Heaven</skill> <skill class="Monk" rune="Infused with Light">Breath of Heaven</skill> <skill class="Monk" rune="Zephyr">Breath of Heaven</skill>

Skill Design[edit | edit source]

This skill first appeared at BlizzCon 2010. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.

This spell is likely to be a popular one in PvP.


Synergies[edit | edit source]

The following Monk passives provide a benefit to Breath of Heaven:

Name Level Description

<skill class="Monk">Beacon of Ytar</skill> <skill class="Monk">Guiding Light</skill>


Development[edit | edit source]

Breath of Heaven was first revealed at BlizzCon 2010, but there are no gameplay reports describing the skill from that event.

Beta[edit | edit source]

Skill tiers were removed shortly before the beta started in September 2011, and Breath of Heaven became a level 2 skill. The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Breath of Heaven was classified as a Defensive skill and moved to level 8. For Beta Patch 14, the amount of healing provided by this spell more than halved.


Media[edit | edit source]

Breath of Heaven can be seen in action on video here:

  • No videos yet.

You can find pictures in the Diablo III screenshot and picture gallery:


References[edit | edit source]