Difference between revisions of "Deadly Reach"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
(Adding the Icon.)
(Skill Rune Effects)
 
(12 intermediate revisions by 4 users not shown)
Line 1: Line 1:
<noinclude>
+
[[File:IconDeadlyReach.png|left]]
[[File:IconDeadlyReach.jpg|left]]
+
'''Deadly Reach''' is a Primary [[Monk skill]] unlocked at [[clvl|Level]] 3. It projects lines of force in front of the Monk, dealing damage to everything in its (short) range. Every third hit extends its range.
'''Deadly Reach''' is a [[Monk skill]] unlocked at [[clvl|level]] 5.
 
 
 
 
 
 
 
 
 
  
 +
<br><br><br>__TOC__
 
==Background==
 
==Background==
{{Skillbox D3
+
[[File:Diablo_III_Logo.jpg|thumb|200px|right|Deadly Reach in action.]]
<!-- |portrait= -->
+
The Monk punches the air hard enough to create a shock wave that damage all enemies in its path.
<!-- |portrait-width= -->
 
|name= Deadly Reach
 
|user= Monk
 
|clvl= 5
 
|description= Unknown.
 
|type=
 
|resource= Costs [[Spirit]]
 
|alabaster= Unknown
 
|crimson= Unknown
 
|golden= Unknown
 
|indigo= Unknown
 
|obsidian= Unknown
 
}}
 
Unknown.
 
  
  
 +
==Skill Rune Effects==
 +
{{skill description header}}
 +
<skill class="Monk">Deadly Reach</skill>
 +
<skill class="Monk" rune="Piercing Trident">Deadly Reach</skill>
 +
<skill class="Monk" rune="Searing Grasp">Deadly Reach</skill>
 +
<skill class="Monk" rune="Scattered Blows">Deadly Reach</skill>
 +
<skill class="Monk" rune="Strike from Beyond">Deadly Reach</skill>
 +
<skill class="Monk" rune="Foresight">Deadly Reach</skill>
  
 
==Skill Design==
 
==Skill Design==
Unknown.
+
{{Combo history notes}}
 
 
 
 
 
 
==Skill Rank Table==
 
Unknown.
 
 
 
  
  
 
==Synergies==
 
==Synergies==
* No [[synergies]] with any of the [[passive skill]]s are yet known.
+
The following [[Monk passives]] provide a benefit to Deadly Reach, runed or not:
 
+
{{skill description header}}
 
+
<skill class="Monk">Resolve</skill>
 
+
<skill class="Monk">Combination Strike</skill>
==Skill Rune Effects==
 
* No [[rune]] effects for Deadly Reach are known.
 
 
 
  
  
 
==Development==
 
==Development==
'''Deadly Reach''' was first seen at the [[July 2011 Press Event]], where it was a level 5 skill. Unfortunately, no information about the skill's function was available.
+
'''Deadly Reach''' was first seen at the [[July 2011 Press Event]] (when skill tiers were removed), as a level 5 skill. Unfortunately, no information about the skill's function was then available.
  
 +
===Beta===
 +
The [[beta]] started in September 2011, and Deadly Reach became a level 4 skill. The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Deadly Reach was classified as a Primary skill and moved to level 3. For [[Beta Patch 14]], it was [[buff]]ed a bit.
  
  
Line 58: Line 41:
 
==Media==
 
==Media==
 
Deadly Reach can be seen in action on video here:
 
Deadly Reach can be seen in action on video here:
* None yet.
+
* [[Gameplay: July 2011]]
 +
* [[Skill Animations Videos#Monk Video|Video: August 2011 Monk Skill Animations]]
  
 
You can find pictures in the Diablo III screenshot and picture gallery:
 
You can find pictures in the Diablo III screenshot and picture gallery:
Line 73: Line 57:
 
</gallery>
 
</gallery>
 
-->
 
-->
 +
==References==
 +
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011
 +
* [http://diablo.incgamers.com/forums/showthread.php?p=8008273#post8008273 Silva's Monk Runestone Effects] — IncGamers 6th Sep 2011
 +
* [http://us.battle.net/d3/en/class/monk/active/ Monk Active Skills] — Blizzard's Official Diablo III Site
  
<!--
 
==Related Articles==
 
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
 
-->
 
==References==
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Monk (Translated by Zediono)]
 
  
 +
{{Skill navbox Diablo III|Monk|primary}}
  
{{Skill navbox Diablo III|Monk}}
+
[[category:Active skills]]
 +
[[category:Monk skills]]
 +
[[category:Monk active skills]]

Latest revision as of 13:45, 15 April 2015

IconDeadlyReach.png

Deadly Reach is a Primary Monk skill unlocked at Level 3. It projects lines of force in front of the Monk, dealing damage to everything in its (short) range. Every third hit extends its range.




Background[edit | edit source]

Deadly Reach in action.

The Monk punches the air hard enough to create a shock wave that damage all enemies in its path.


Skill Rune Effects[edit | edit source]

Name Level Description

<skill class="Monk">Deadly Reach</skill> <skill class="Monk" rune="Piercing Trident">Deadly Reach</skill> <skill class="Monk" rune="Searing Grasp">Deadly Reach</skill> <skill class="Monk" rune="Scattered Blows">Deadly Reach</skill> <skill class="Monk" rune="Strike from Beyond">Deadly Reach</skill> <skill class="Monk" rune="Foresight">Deadly Reach</skill>

Skill Design[edit | edit source]

During the beta, all the skills previously known as combos were simplified down so much that only three of them (Fists of Thunder, Deadly Reach, and Crippling Wave) still contain any semblance of combo functionality. These three skills now provide simply an additional effect on every third strike, while the others (Way of the Hundred Fists, Exploding Palm, and Sweeping Wind) now have a single function on every strike. Combos previously consisted of: the normal spell attack on the first strike; a stronger attack on the second; and on the third, an even stronger attack coupled with an additional effect.


Synergies[edit | edit source]

The following Monk passives provide a benefit to Deadly Reach, runed or not:

Name Level Description

<skill class="Monk">Resolve</skill> <skill class="Monk">Combination Strike</skill>


Development[edit | edit source]

Deadly Reach was first seen at the July 2011 Press Event (when skill tiers were removed), as a level 5 skill. Unfortunately, no information about the skill's function was then available.

Beta[edit | edit source]

The beta started in September 2011, and Deadly Reach became a level 4 skill. The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Deadly Reach was classified as a Primary skill and moved to level 3. For Beta Patch 14, it was buffed a bit.


Media[edit | edit source]

Deadly Reach can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:


References[edit | edit source]