Difference between revisions of "Smoke Screen"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
(added Skill Effects)
(Skill Rune Effects)
 
(9 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 
[[File:IconSmokeScreen.png|left]]
 
[[File:IconSmokeScreen.png|left]]
'''Smoke Screen''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 12.
+
'''Smoke Screen''' is a Defensive [[Demon Hunter skill]] unlocked at [[clvl|Level]] 8. Using this skill allows the Demon Hunter to vanish from sight and knowledge of monsters for a second, allowing for escape or even an attack without the monsters reacting in any way. While monsters will not attack an invisible Demon Hunter, characters are not immune to damage while invisible, so this will not save you if you are standing in a lake of fire or other AoE effect.
  
 +
This skill was widely used and abused in the days after Diablo III's launch, to the point that Blizzard applies a hotfix to reduce the invisibility time from 2 to 1 second.[http://us.battle.net/d3/en/blog/5825330/Diablo_III_Hotfixes_-_May_Updated_52312-5_23_2012#blog]
  
==Background==
 
{{Skillbox D3
 
<!-- |portrait= -->
 
<!-- |portrait-width= -->
 
|name= Smoke Screen
 
|user= Demon Hunter
 
|clvl= 12
 
|description= Unknown.
 
|type=
 
|resource= Costs [[Discipline]]
 
|alabaster= Unknown
 
|crimson= Unknown
 
|golden= Unknown
 
|indigo= Unknown
 
|obsidian= Unknown
 
}}
 
Unknown.
 
  
==Skill Effects==
+
<br>__TOC__
The following is a very quick list. See the [[Smoke Screen rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
 
 
{{Active skill header}}
 
</noinclude>
 
{{Skill effects|Smoke Screen|IconSmokeScreen.png|([[clvl|Level]] 12)|
 
Vanish behind a wall of smoke, becoming momentarily invisible for {{c_lime|2}} seconds.<br>Cost: {{c_lime|15}} Discipline.}}
 
  
| width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]
+
==Skill Rune Effects==
| width="140px" | [[Choking Gas]]
+
{{skill description header}}
| Leave behind a cloud of gas that deals {{c_lime|92}} physical damage per second to enemies in the area for {{c_lime|5}} seconds.
+
<skill class="DemonHunter">Smoke Screen</skill>
|-
+
<skill class="DemonHunter" rune="Displacement">Smoke Screen</skill>
| width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]]
+
<skill class="DemonHunter" rune="Lingering Fog">Smoke Screen</skill>
| [[Lingering Fog]]
+
<skill class="DemonHunter" rune="Healing Vapors">Smoke Screen</skill>
| Increase the duration of the effect to {{c_lime|4.00}} seconds.
+
<skill class="DemonHunter" rune="Special Recipe">Smoke Screen</skill>
|-
+
<skill class="DemonHunter" rune="Vanishing Powder">Smoke Screen</skill>
| width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]]
 
| [[Breathe Deep]]
 
| While invisible you also gain {{c_lime|45}} Hatred per second.
 
|-
 
| width="40px" | [[image:IconGolden.jpg|40px|link=Golden]]
 
| [[Special Recipe]]
 
| Reduce the skill cost to {{c_lime|11.0}} Discipline.
 
|-
 
| width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]]
 
| [[Displacement]]
 
| Gain {{c_lime|55%}} movement speed when activated.
 
|-
 
<noinclude>
 
|}
 
<p style="text-align:center">Note: Information is based on a level 60 character and rank 7 runestones.</p>
 
  
 
==Skill Design==
 
==Skill Design==
Unknown.
+
The Demon Hunter's class concept included ranged attacks, traps, and movement and stealth skills, and being able to vanish is clearly an excellent form of stealth.
  
  
 
==Synergies==
 
==Synergies==
* No [[synergies]] with any of the [[passive skill]]s are yet known.
+
The following [[Demon Hunter passives]] provide a benefit to Smoke Screen, runed or not:
 
+
{{skill description header}}
 
+
<skill class="DemonHunter">Tactical Advantage</skill>
 
+
<skill class="DemonHunter">Perfectionist</skill>
==Skill Rune Effects==
 
* No [[rune]] effects for Smoke Screen are known.
 
 
 
  
  
Line 70: Line 30:
 
'''Smoke Screen''' was first seen at the [[July 2011 Press Event]], where it was a level 12 skill. Unfortunately, no information about the skill's function was available.
 
'''Smoke Screen''' was first seen at the [[July 2011 Press Event]], where it was a level 12 skill. Unfortunately, no information about the skill's function was available.
  
 +
===Beta===
 +
When the [[beta]] started in September 2011, Smoke Screen was changed to level 18. The skill system was once again overhauled for the [[Beta Patch 13]], and Smoke Screen was classified as a Defensive skill and bumped up to level 22. For [[Beta Patch 14]], it was dropped to level 8.
  
  
Line 93: Line 55:
 
</gallery>
 
</gallery>
 
-->
 
-->
 +
==References==
 +
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011
 +
* [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] — IncGamers 6th Sep 2011
 +
* [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] — Blizzard's Official Diablo III Site
  
<!--
 
==Related Articles==
 
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
 
-->
 
==References==
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]
 
  
 +
{{Skill navbox Diablo III|DH|defensive}}
  
{{Skill navbox Diablo III|DH}}
+
[[category:Demon Hunter skills]]
 +
[[category:Active skills]]

Latest revision as of 18:46, 14 April 2015

IconSmokeScreen.png

Smoke Screen is a Defensive Demon Hunter skill unlocked at Level 8. Using this skill allows the Demon Hunter to vanish from sight and knowledge of monsters for a second, allowing for escape or even an attack without the monsters reacting in any way. While monsters will not attack an invisible Demon Hunter, characters are not immune to damage while invisible, so this will not save you if you are standing in a lake of fire or other AoE effect.

This skill was widely used and abused in the days after Diablo III's launch, to the point that Blizzard applies a hotfix to reduce the invisibility time from 2 to 1 second.[1]



Skill Rune Effects[edit | edit source]

Name Level Description

<skill class="DemonHunter">Smoke Screen</skill> <skill class="DemonHunter" rune="Displacement">Smoke Screen</skill> <skill class="DemonHunter" rune="Lingering Fog">Smoke Screen</skill> <skill class="DemonHunter" rune="Healing Vapors">Smoke Screen</skill> <skill class="DemonHunter" rune="Special Recipe">Smoke Screen</skill> <skill class="DemonHunter" rune="Vanishing Powder">Smoke Screen</skill>

Skill Design[edit | edit source]

The Demon Hunter's class concept included ranged attacks, traps, and movement and stealth skills, and being able to vanish is clearly an excellent form of stealth.


Synergies[edit | edit source]

The following Demon Hunter passives provide a benefit to Smoke Screen, runed or not:

Name Level Description

<skill class="DemonHunter">Tactical Advantage</skill> <skill class="DemonHunter">Perfectionist</skill>


Development[edit | edit source]

Smoke Screen was first seen at the July 2011 Press Event, where it was a level 12 skill. Unfortunately, no information about the skill's function was available.

Beta[edit | edit source]

When the beta started in September 2011, Smoke Screen was changed to level 18. The skill system was once again overhauled for the Beta Patch 13, and Smoke Screen was classified as a Defensive skill and bumped up to level 22. For Beta Patch 14, it was dropped to level 8.


Media[edit | edit source]

Smoke Screen can be seen in action on video here:

  • None yet.

You can find pictures in the Diablo III screenshot and picture gallery:


References[edit | edit source]