Difference between revisions of "Frightening Aspect"

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(Created page with "left '''Horrify''' is a Spirit Realm Witch Doctor skill unlocked at level 8. A Crimson Rune placed in it will alter the skill in th...")
 
 
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[[File:IconHorrify.png|left]]
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Frightening Aspect is a rune effect in [[Horrify]], a Spirit Realm [[Witch Doctor skill]].
'''[[Horrify]]''' is a Spirit Realm [[Witch Doctor skill]] unlocked at [[clvl|level]] 8.
 
  
A [[Crimson Rune]] placed in it will alter the skill in the following way.
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This rune effect grants the Witch Doctor a 100% boost to Armor for 8 seconds after casting Horrify. The armor bonus comes in whether the Witch Doctor's spell affects anything or not, so it can be used simply as a short term armor boost, and is still useful as a form of damage mitigation even against Elites, such as [[Act Boss]]es who are immune to the Horrify effect.
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The armor bonus applies to the Witch Doctor's pets as well as the Witch Doctor himself.
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==Skill Rune Effects==
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Refer to the [[Horrify rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.
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{{skill description header}}
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<skill subcat="Spirit spell" class="WitchDoctor">Horrify</skill>
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<skill class="WitchDoctor" rune="Frightening Aspect">Horrify</skill>
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==Media==
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Screenshots and movies will be added post-release.
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==Development==
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Prior to the skill revision in February 2012, this rune effect was enabled by the [[Crimson Rune]], granting the following effect with a level 7 runestone:
 
{{Witch Doctor_Skillrune_Frightening Aspect}}
 
{{Witch Doctor_Skillrune_Frightening Aspect}}
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[[category:Witch Doctor skills]]
 
[[category:Witch Doctor skills]]
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[[category:Witch Doctor rune effects]]
 
[[category:runes]]
 
[[category:runes]]
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{{Skill navbox Diablo III|WD|defensive}}

Latest revision as of 05:04, 12 July 2012

Frightening Aspect is a rune effect in Horrify, a Spirit Realm Witch Doctor skill.

This rune effect grants the Witch Doctor a 100% boost to Armor for 8 seconds after casting Horrify. The armor bonus comes in whether the Witch Doctor's spell affects anything or not, so it can be used simply as a short term armor boost, and is still useful as a form of damage mitigation even against Elites, such as Act Bosses who are immune to the Horrify effect.

The armor bonus applies to the Witch Doctor's pets as well as the Witch Doctor himself.


Skill Rune Effects[edit | edit source]

Refer to the Horrify rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.

Name Level Description

<skill subcat="Spirit spell" class="WitchDoctor">Horrify</skill> <skill class="WitchDoctor" rune="Frightening Aspect">Horrify</skill>


Media[edit | edit source]

Screenshots and movies will be added post-release.


Development[edit | edit source]

Prior to the skill revision in February 2012, this rune effect was enabled by the Crimson Rune, granting the following effect with a level 7 runestone:

IconCrimson.png
Frightening Aspect

[e]

Gain 170% additional armor for 8 seconds after casting Horrify.