Difference between revisions of "Lingering Spirit"

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Lingering Spirit is a rune effect in [[Haunt]], a a Spirit Realm [[Witch Doctor skill]].
 
Lingering Spirit is a rune effect in [[Haunt]], a a Spirit Realm [[Witch Doctor skill]].
  
This rune effect causes the spirit to linger in place for up to 10 seconds after killing a monster, waiting for a new target to move into range.
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This rune effect causes the spirit to be drawn towards the Witch Doctor after its initial victim has perished. The spirit will remain, swirling around the Witch Doctor for the remaining duration, when a target finds it's way near the Witch Doctor, the spirit will latch on to the new target without the Witch Doctor having to cast.
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Casting Lingering Spirit while no enemies are on screen will cause the spirit to immediately be drawn around the Witch Doctor.  For each Spirit summoned in this way, one monster in the vicinity of the Witch Doctor can be haunted for the remaining duration of the Lingering Spirit.
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You may consider this spell a type of damage armor in the vein of a Wizard's Ice or Storm armor spells.
  
  

Revision as of 04:40, 12 July 2012

Lingering Spirit is a rune effect in Haunt, a a Spirit Realm Witch Doctor skill.

This rune effect causes the spirit to be drawn towards the Witch Doctor after its initial victim has perished. The spirit will remain, swirling around the Witch Doctor for the remaining duration, when a target finds it's way near the Witch Doctor, the spirit will latch on to the new target without the Witch Doctor having to cast.

Casting Lingering Spirit while no enemies are on screen will cause the spirit to immediately be drawn around the Witch Doctor. For each Spirit summoned in this way, one monster in the vicinity of the Witch Doctor can be haunted for the remaining duration of the Lingering Spirit.

You may consider this spell a type of damage armor in the vein of a Wizard's Ice or Storm armor spells.


Skill Rune Effects

Refer to the Haunt rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, patch changes, and strategy tips.

Name Level Description

<skill subcat="Spirit spell" class="WitchDoctor">Haunt</skill> <skill class="WitchDoctor" rune="Lingering Spirit">Haunt</skill>


Media

Screenshots and movies will be added post-release.


Development

Prior to the skill revision in February 2012, this rune effect was enabled by the Indigo Rune, granting the following effect with a level 7 runestone:

IconIndigo.png
Lingering Spirit

[e]

If there are no targets left the spirit will linger for up to 15 seconds looking for new targets.