Difference between revisions of "Pyrogeist"

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Pyrogeist is a rune effect in [[Firebomb]], is a Physical Realm [[Witch Doctor skill]].
'''[[Firebomb]]''' is a Physical Realm [[Witch Doctor skill]] unlocked at [[clvl|level]] 21.
 
  
A [[Golden Rune]] placed in it will alter the skill in the following way.
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This rune effect changes the firebomb to a column of flame that spews fire at the closest enemy for 140% weapon damage over 3 seconds. Only one Pyrogeist may be active at one time.
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The range of the Pyrogeist flames is medium to far.
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Note the terms; that's 140% over 3 seconds = 47% per second. Compare to Fire Pit, which retains the base skill (85% damage) + 8% per second for 3 seconds (24%). So each Fire Pit can deal 109% in 3 seconds, to all enemies in the area, while Pyrogeist is 124% to a single target.
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Pyrogeist maintains a single advantage over Fire Pit in that it has a more reliable chance to hit an enemy, due to it's ability to track movement.  This skill seems to be geared towards hard-to-hit targets such as Burrowing Leapers, Desert Hornets, and at some point, other players during PvP matches.
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==Skill Rune Effects==
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Refer to the [[Firebomb rune effects]] page for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.
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{{skill description header}}
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<skill subcat="Physical realm spell" class="WitchDoctor">Firebomb</skill>
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<skill class="WitchDoctor" rune="Pyrogeist">Firebomb</skill>
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==Media==
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Screenshots and movies will be added post-release.
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==Development==
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Prior to the skill revision in February 2012, this rune effect was enabled by the [[Golden Rune]], granting the following effect with a level 7 runestone:
 
{{Witch Doctor_Skillrune_Pyrogeist}}
 
{{Witch Doctor_Skillrune_Pyrogeist}}
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[[category:Witch Doctor skills]]
 
[[category:Witch Doctor skills]]
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[[category:Witch Doctor rune effects]]
 
[[category:runes]]
 
[[category:runes]]
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{{Skill navbox Diablo III|WD|primary}}

Latest revision as of 04:19, 12 July 2012

Pyrogeist is a rune effect in Firebomb, is a Physical Realm Witch Doctor skill.

This rune effect changes the firebomb to a column of flame that spews fire at the closest enemy for 140% weapon damage over 3 seconds. Only one Pyrogeist may be active at one time.

The range of the Pyrogeist flames is medium to far.

Note the terms; that's 140% over 3 seconds = 47% per second. Compare to Fire Pit, which retains the base skill (85% damage) + 8% per second for 3 seconds (24%). So each Fire Pit can deal 109% in 3 seconds, to all enemies in the area, while Pyrogeist is 124% to a single target.

Pyrogeist maintains a single advantage over Fire Pit in that it has a more reliable chance to hit an enemy, due to it's ability to track movement. This skill seems to be geared towards hard-to-hit targets such as Burrowing Leapers, Desert Hornets, and at some point, other players during PvP matches.


Skill Rune Effects[edit | edit source]

Refer to the Firebomb rune effects page for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.

Name Level Description

<skill subcat="Physical realm spell" class="WitchDoctor">Firebomb</skill> <skill class="WitchDoctor" rune="Pyrogeist">Firebomb</skill>


Media[edit | edit source]

Screenshots and movies will be added post-release.


Development[edit | edit source]

Prior to the skill revision in February 2012, this rune effect was enabled by the Golden Rune, granting the following effect with a level 7 runestone:

IconGolden.png
Pyrogeist

[e]

Create a column of flame that spews fire at the closest enemy for 64% weapon damage as Fire. The column lasts 3 seconds.