Difference between revisions of "Plague Bats"

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(Created page with "left '''Firebats''' is a Physical Realm Witch Doctor skill unlocked at level 9. An Obsidian Rune placed in it will alter the skill...")
 
 
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[[File:IconFirebats.png|left]]
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Plague Bats is a rune effect in [[Firebats]], a Physical Realm [[Witch Doctor skill]].
'''[[Firebats]]''' is a Physical Realm [[Witch Doctor skill]] unlocked at [[clvl|level]] 9.
 
  
An [[Obsidian Rune]] placed in it will alter the skill in the following way.
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This rune effect changes the damage type to poison, and causes the damage to scale up the longer a target is bathed in the rodent parade.
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The tooltip for this skill is unclear. To clarify:
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The total damage from this one slowly rises to 220%, however, the damage also has the additional effect of lingering on the target even while the Witch Doctor has finished casting.
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A quick spray of Plague Bats will induce a small DoT effect, while an extended spray of Plague Bats will induce a more damaging, extended duration damage-over-time effect.
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==Skill Rune Effects==
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See the [[Firebats rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, patch changes, and strategy tips.
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{{skill description header}}
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<skill subcat="Physical realm spell" class="WitchDoctor">Firebats</skill>
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<skill class="WitchDoctor" rune="Plague Bats">Firebats</skill>
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==Media==
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Screenshots and movies will be added post-release.
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==Development==
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Prior to the skill revision in February 2012, this rune effect was enabled by the [[Obsidian Rune]], granting the following effect with a level 7 runestone:
 
{{Witch Doctor_Skillrune_Plague Bats}}
 
{{Witch Doctor_Skillrune_Plague Bats}}
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[[category:Witch Doctor skills]]
 
[[category:Witch Doctor skills]]
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[[category:Witch Doctor rune effects]]
 
[[category:runes]]
 
[[category:runes]]
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{{Skill navbox Diablo III|WD|secondary}}

Latest revision as of 04:12, 12 July 2012

Plague Bats is a rune effect in Firebats, a Physical Realm Witch Doctor skill.

This rune effect changes the damage type to poison, and causes the damage to scale up the longer a target is bathed in the rodent parade.

The tooltip for this skill is unclear. To clarify: The total damage from this one slowly rises to 220%, however, the damage also has the additional effect of lingering on the target even while the Witch Doctor has finished casting.

A quick spray of Plague Bats will induce a small DoT effect, while an extended spray of Plague Bats will induce a more damaging, extended duration damage-over-time effect.


Skill Rune Effects[edit | edit source]

See the Firebats rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, patch changes, and strategy tips.

Name Level Description

<skill subcat="Physical realm spell" class="WitchDoctor">Firebats</skill> <skill class="WitchDoctor" rune="Plague Bats">Firebats</skill>


Media[edit | edit source]

Screenshots and movies will be added post-release.


Development[edit | edit source]

Prior to the skill revision in February 2012, this rune effect was enabled by the Obsidian Rune, granting the following effect with a level 7 runestone:

IconObsidian.png
Plague Bats

[e]

Enemies in the area are plagued. Damage is slow at first, but can increase over time to a maximum of 275% weapon damage per second as Poison.