Difference between revisions of "Templar"
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<br><br> | <br><br> | ||
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+ | ==Conversations== | ||
+ | |||
+ | ===Act 1=== | ||
+ | |||
+ | '''Becoming a Templar''' | ||
+ | |||
+ | ::[[Demon Hunter]]: Were you raised as a templar in the order? | ||
+ | |||
+ | No. Our scripture says, "As a farmer reaps his wheat, so must the order harvest and purify the weeds." | ||
+ | |||
+ | ::[[Demon Hunter]]: My initiation was less formal. They asked me if I wanted to hunt demons, and I said yes. | ||
+ | |||
+ | That would be simpler. But your order destroys monsters. Mine redeems them. | ||
+ | |||
+ | |||
+ | '''Sins''' | ||
+ | |||
+ | ::[[Demon Hunter]]: I have seen enough monsters to know that you aren't one of them. Why d you feel guilty about your past? | ||
+ | |||
+ | I can not tell you. | ||
+ | |||
+ | ::[[Demon Hunter]]: There are some things that will haunt you forever if you never speak of them. | ||
+ | |||
+ | You misunderstand me. We are literally unable to recall our pasts. The inquisitors stripped my sins and the memory of them from me, leaving me pure. | ||
+ | |||
+ | |||
+ | '''Initiation''' | ||
+ | |||
+ | ::[[Demon Hunter]]: I don't fully understand your order's motivations. Why do they take your past from you? | ||
+ | |||
+ | Our initiation blinds us to our sinful pasts so that we might clearly see the future and prepare for the final battle. | ||
+ | |||
+ | ::[[Demon Hunter]]: And how does your order purge your memory? | ||
+ | |||
+ | I was chained to a wall and beaten. By the third day, I was mad from pain and hunger. This is when the whipping began. I was told I relived all of my transgressions, everything that brought me tainted joy. The whip took away that joy, then the sin, leaving me pure. | ||
+ | |||
+ | ::[[Demon Hunter]]: Restraint bolsters the weak, not pain. You have suffered needlessly. | ||
+ | |||
+ | Don't you understand? The templar order is trying to protect humanity from extinction. What is my pain against that goal? | ||
+ | |||
+ | |||
+ | '''Lessons''' | ||
+ | |||
+ | ::[[Demon Hunter]]: Becoming a demon hunter is not as simple as making a choice. We are survivors. | ||
+ | |||
+ | Indeed. Discipline is at the heart of all great endeavors. | ||
+ | |||
+ | ::[[Demon Hunter]]: Yes. It was discipline that forced me to face my nightmares and conquer my fears. I think that, deep down, you fear that your order is lying to you. That you were not the sinner that they say you were. Face that fear. Find the truth. | ||
+ | |||
+ | I... cannot lie. That has occurred to me. But if it were true, it would ruin everything I fight for. | ||
+ | |||
+ | |||
+ | |||
==Media== | ==Media== | ||
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File:Templar-concept1-2.jpg|Concept arts for the Templar. | File:Templar-concept1-2.jpg|Concept arts for the Templar. | ||
</gallery> | </gallery> | ||
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Revision as of 01:42, 12 July 2012
Kormac the Templar is one of the three classes of followers in Diablo III. As a bit of trivia, the Templar appeared as the jack of spades in the Diablo poker set[1], emblazoned with the word "Courageous".
The Templar is voiced by Dominic Keating, who was an actor on the Star Trek: Enterprise television series.
- Full info about Followers in Diablo III.
Contents
Lore
The followers were designed with lore in mind, and Kormac is no exception. Leonard Boyarsky spoke of Kormac in an interview with FZ.se[2]:
It seems that Lazarus is capable of pissing people off well after his timely demise in Diablo I. Apparently he was also a petty thief, which is one more reason to bash his face in with a mace in D1.
Kormac also introduces the Templar Order to the Diablo series. It is not known how much of an impact they will have on the lore of the story.
Jay Wilson added more about Kormac's introductory quest.[3]
Gear
The followers in Diablo III are much more restricted in what they can equip from what we've seen in the mercenaries in Diablo II: Lord of Destruction. The Templar is able to equip shields, one-handed axes, dagger, one-handed maces, one-handed spears, one-handed swords, two rings, one amulet and a Templar specific item called relic at level 21. He appears to be brandishing one-handed spears and perhaps a sword in more than one screenshot.
Like the other followers, Kormac has three tiers of gear progression, which are based upon level.
Skills
Much like the player character classes, followers are able to learn a few skills or spells at specific level milestones. Not much is known about the skills, currently, besides their names and when they are unlocked. Players may choose one skill from each tier.
Follower skills cannot be modified by runes, and they only have one rank.
Unlocked at Level 5
Heal -- Heals you or the Templar for 2030 Life.Cooldown: 15 seconds. From Kevin Martens:[1]
they will use automatically when you are low health, so you don't have to worry about telling him to heal you or anything like that.
Intervene -- Taunts enemies attacking you for 5 seconds when you are below 50% health.Cooldown: 30 seconds.
Unlocked at Level 10
Intimidate -- Enemy units are slowed by 50% for 3 seconds when they hit the Templar. Does not stack with other slows.
Loyalty -- Regenerates 50 Life per second for you and the Templar.
Unlocked at Level 15
Charge -- Charges a target, dealing 150% weapon damage and stunning all enemies within 15 yards for 3 seconds.Cooldown: 15 seconds
Onslaught -- Delivers a massive blow to an enemy for 200% weapon damage plus 120 - 162 physical damage.Cooldown: 15 seconds.
Unlocked at Level 20
Guardian -- When an ally of the Templar is low on health, the Templar will charge enemies near the ally, damaging enemies for 300% weapon damage and stunning them for 5 seconds.
The Templar will also heal the wounded ally for 1218 - 1624 Life, and grant them 59 Life regeneration for 15 seconds.Cooldown: 30 seconds.
Inspire -- Increase resource generation for all allies that the Templar is following.
Mana: +13 per second.
Arcane Power: +1 per second.
Hatred: +1 per second.
Discipline: +1 per second.
Fury: +10% generated.
Spirit: +10% generated.
Conversations
Act 1
Becoming a Templar
- Demon Hunter: Were you raised as a templar in the order?
No. Our scripture says, "As a farmer reaps his wheat, so must the order harvest and purify the weeds."
- Demon Hunter: My initiation was less formal. They asked me if I wanted to hunt demons, and I said yes.
That would be simpler. But your order destroys monsters. Mine redeems them.
Sins
- Demon Hunter: I have seen enough monsters to know that you aren't one of them. Why d you feel guilty about your past?
I can not tell you.
- Demon Hunter: There are some things that will haunt you forever if you never speak of them.
You misunderstand me. We are literally unable to recall our pasts. The inquisitors stripped my sins and the memory of them from me, leaving me pure.
Initiation
- Demon Hunter: I don't fully understand your order's motivations. Why do they take your past from you?
Our initiation blinds us to our sinful pasts so that we might clearly see the future and prepare for the final battle.
- Demon Hunter: And how does your order purge your memory?
I was chained to a wall and beaten. By the third day, I was mad from pain and hunger. This is when the whipping began. I was told I relived all of my transgressions, everything that brought me tainted joy. The whip took away that joy, then the sin, leaving me pure.
- Demon Hunter: Restraint bolsters the weak, not pain. You have suffered needlessly.
Don't you understand? The templar order is trying to protect humanity from extinction. What is my pain against that goal?
Lessons
- Demon Hunter: Becoming a demon hunter is not as simple as making a choice. We are survivors.
Indeed. Discipline is at the heart of all great endeavors.
- Demon Hunter: Yes. It was discipline that forced me to face my nightmares and conquer my fears. I think that, deep down, you fear that your order is lying to you. That you were not the sinner that they say you were. Face that fear. Find the truth.
I... cannot lie. That has occurred to me. But if it were true, it would ruin everything I fight for.
Media
You can find pictures in the Diablo III screenshot and picture gallery:
The Templar protecting a Wizard.
References
- Fz.se Interview With Leonard Boyarsky on Followers -- 13th May 2011
- Diablo III Interview: Jay Wilson Talks Followers -- NOW Gamer, 13th May 2011
Characters & NPCs[e] Import. Chars Rumoured Diablo 3 NPCs Diablo 2 NPCs Diablo 1 NPCs Minor A-K Minor L-Z Fanmade |
---|
Important Characters |
Angiris Council Lords of Hell |
Horadrim Miscellaneous |
Miscellaneous (cont) |
Miscellaneous (cont) |
Miscellaneous (cont) |
---|
Diablo III's Possible NPCs |
Franklin Burroughs - Humbart Wessel - Pablo DeSoto - Quov Tsin - Kentril Dumon - Zayl |
---|
NPCs of Diablo II |
Act I:
Akara -
Charsi -
Chickens -
Deckard Cain -
Flavie -
Gheed -
Kashya -
Rogue NPCs -
Warriv
|
---|
NPCs of Diablo I |
Diablo NPCs:
Adria -
Cain -
Cows -
Farnham -
Gillian -
Griswold -
Kael Rills -
Ogden -
Pepin -
Wirt
|
---|
Minor A-K |
Achilios - Adria - Akara - Albord - Aldric Jitan - Alkor - Anya - Arkaine - Asheara - Assur - Atma - Augustus Malevolyn - Baerna - Banagar - Benjin - Brek - Buyard Cholik - Camylle - Celestia - Cornelius - Darrick Lang - Diomedes - Drognan - Edgewulf - Elora - Elzix - Emilye - Fara - Farnham - Fautzin - Galeona - Garda - Gheed - Gillian - Gorst - Greiz - Griswold - Guthwulf - Hagan - Halbu - Hanos Jeronnan - Hargo - Hays - Hratli - Hrothwulf - Humbart Wessel - Hunfrith - Hyram - Icharion - Jace - Jamella - Jerhyn - Jodas - Juris Khan - Justinian IV - Kabraxis - Kara Nightshadow - Karybdus - Kashya - Kentril Dumon - Kethryes - Korlic - Kreghn - Ku Y'leh |
---|
Minor L-Z |
Lam Esen - Larzuk - Linarian - Lysander - Malah - Mat Hu-Ring - Meshif - Mirakodus - Mordecai - Natalya - Nefriti - Nellia - Nihlathak - Nor Tiraj - Norrec Vizharan - Ogden - Ord Rekar - Orlif - Ormus - Oskal - Palashia - Pepin - Qarak - Qual-Kehk - Riordan Nesardo - Sadun Tryst - Salene Nesardo - Sardak - Sarnakyle - Septumos - Simon - Talic - Taramis Volken - Tilgar - Tobio - Toko - Tylwulf - Vischar Orous - Warriv - Wirt - Wulfgar - Xazax - Zagraal - Zayl - Zorea |
---|
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|