Difference between revisions of "Grasp of the Dead"
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[[File:IconGraspDead.png|left]] | [[File:IconGraspDead.png|left]] | ||
− | '''Grasp of the Dead''' is a | + | '''Grasp of the Dead''' is a Secondary [[Witch Doctor skill]] unlocked at [[clvl|level]] 2. This skill is a curse; it inflicts victims with much slower foot speed and deals damage as well, and is hugely useful to a low level Witch Doctor, while retaining good value throughout the game and even in high level [[PvP]]. |
+ | |||
+ | The rune effects offer various increases on the base skill, including higher damage and greater slowing. | ||
+ | |||
+ | |||
<br><br>__TOC__ | <br><br>__TOC__ | ||
+ | ==Background== | ||
+ | [[File:Diablo_III_Logo.jpg|thumb|200px|right|Grasp of the Dead in action.]] | ||
+ | A powerful debuff. This curses the target with much reduced movement speed and deals damage as well. The spell can be cast anywhere in the Witch Doctor's [[Line of Sight]], giving it much more range than most of his spells. As the duration matches the cooldown, it can be kept almost constantly active when recast quickly. | ||
− | + | Besides dealing good damage and slowing monsters, it can be used to instantly break all of the destructibles in range | |
− | |||
− | |||
− | ==Skill Effects== | + | ==Skill Rune Effects== |
− | + | Refer to the [[Grasp of the Dead rune effects]] article for thorough descriptions off all five rune effects, including screenshots, videos, and strategy tips. | |
− | {{ | + | {{skill description header}} |
− | < | + | <skill class="WitchDoctor">Grasp of the Dead</skill> |
− | + | <skill class="WitchDoctor" rune="Unbreakable Grasp">Grasp of the Dead</skill> | |
− | + | <skill class="WitchDoctor" rune="Groping Eels">Grasp of the Dead</skill> | |
− | + | <skill class="WitchDoctor" rune="Death Is Life">Grasp of the Dead</skill> | |
− | + | <skill class="WitchDoctor" rune="Desperate Grasp">Grasp of the Dead</skill> | |
− | + | <skill class="WitchDoctor" rune="Rain of Corpses">Grasp of the Dead</skill> | |
− | </ | + | |
− | |||
==Skill Design== | ==Skill Design== | ||
− | [[File: | + | [[File:Grasp-of-the-dead-zombies1.jpg|thumb|350px|Grasp of the Dead vs. Zombies, from the beta.]] |
− | This [[skill]] is powerful, | + | This [[skill]] is very powerful, even with a fairly small radius. Its slowing effect makes sure that enemies remain in the area of effect for longer, and it can be cast below enemies who are engaged in combat with the Witch Doctor's pets or with other players. |
==Synergies== | ==Synergies== | ||
− | + | The following [[Witch Doctor passives]] provide a benefit to Grasp of the Dead, runed or not: | |
+ | {{skill description header}} | ||
+ | <skill class="WitchDoctor">Pierce the Veil</skill> | ||
Line 36: | Line 41: | ||
'''Grasp of the Dead''' was first listed in the [[BlizzCon 2009]] gameplay demo at Tier III in the [[Zombie Skill Tree]], but it had not yet been implemented. | '''Grasp of the Dead''' was first listed in the [[BlizzCon 2009]] gameplay demo at Tier III in the [[Zombie Skill Tree]], but it had not yet been implemented. | ||
− | This skill was present on the pre-made Witch Doctor in the [[ | + | This skill was present on the pre-made Witch Doctor in the [[BlizzCon 2010]] [[Arena]] as a Tier 3 skill, and was quite effective. Unfortunately, there are no gameplay reports from the event describing this skill. |
+ | |||
+ | ===Beta=== | ||
+ | Skill tiers were removed shortly before the [[beta]] started in September 2011, and Grasp of the Dead became a level 3 skill. [[Flux]] was able to try it out in the beta:[http://diablo.incgamers.com/blog/comments/witch-doctor-beta-skills-mega-report] | ||
+ | |||
+ | <blockquote>''While testing this one in the beta, I hardly ever tried to cast it a second time when it wasn’t available. Much more often I was surprised to see that it was already cooled-down and ready to use again. Only the fact that you just don’t *need* to use it keeps it from being on nearly every hotkey list. That and the limited hotkeys in the early game; I think this one will be quite popular in the late game, since it provides a very handy defensive aid and deals good damage as well.</blockquote> | ||
+ | |||
+ | Grasp of the Dead was also one of the skills available in the [[BlizzCon 2011]] PvP [[Arena]], and Adivirgi enjoyed using it:[http://diablo.incgamers.com/blog/comments/blizzcon-arena-demo-witch-doctor-report] | ||
+ | |||
+ | <blockquote>''I also used it to slow down enemies who were chasing my injured team mates. It was also useful in tight areas (around the center of the arena map in this demo), where people were forced to run over it to get to you. I think I would have preferred to rune it with a crimson just to add more damage to its DoT effect. Overall this is a fun ability that requires you to be really quick and lead the enemy’s movement so that it lands just in front of where they are running.</blockquote> | ||
+ | The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Grasp of the Dead was classified as a Secondary skill and moved to level 2. For [[Beta Patch 14]], it was [[nerf]]ed a little bit, and [[Beta Patch 15]] saw its mana cost increase significantly. | ||
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− | |||
<gallery> | <gallery> | ||
− | + | File:Arena-GotD1.png|Older graphic, from 2010 Arena demo footage. | |
</gallery> | </gallery> | ||
− | + | ||
==References== | ==References== | ||
* [http://diablo.incgamers.com/blog/comments/full-witch-doctor-skills/ BlizzCon 2009 Full Witch Doctor Skill Trees and Stats] | * [http://diablo.incgamers.com/blog/comments/full-witch-doctor-skills/ BlizzCon 2009 Full Witch Doctor Skill Trees and Stats] | ||
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report] | * [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report] | ||
− | * [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers | + | * [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011 |
− | * [http://us.battle.net/d3/en/class/witch-doctor/active/ Witch Doctor Active Skills] | + | * [http://diablo.incgamers.com/blog/comments/blizzcon-arena-demo-witch-doctor-report BlizzCon 2011 PvP Demo: The Witch Doctor] — IncGamers 27th Oct 2011 |
+ | * [http://us.battle.net/d3/en/class/witch-doctor/active/ Witch Doctor Active Skills] — Blizzard's Official Diablo III Site | ||
+ | |||
+ | {{Skill navbox Diablo III|WD|secondary}} | ||
− | + | [[category:Active skills]] | |
[[category:Witch Doctor skills]] | [[category:Witch Doctor skills]] | ||
− | [[category: | + | [[category:Witch Doctor active skills]] |
− |
Latest revision as of 17:29, 6 June 2012
Grasp of the Dead is a Secondary Witch Doctor skill unlocked at level 2. This skill is a curse; it inflicts victims with much slower foot speed and deals damage as well, and is hugely useful to a low level Witch Doctor, while retaining good value throughout the game and even in high level PvP.
The rune effects offer various increases on the base skill, including higher damage and greater slowing.
Contents
Background[edit | edit source]
A powerful debuff. This curses the target with much reduced movement speed and deals damage as well. The spell can be cast anywhere in the Witch Doctor's Line of Sight, giving it much more range than most of his spells. As the duration matches the cooldown, it can be kept almost constantly active when recast quickly.
Besides dealing good damage and slowing monsters, it can be used to instantly break all of the destructibles in range
Skill Rune Effects[edit | edit source]
Refer to the Grasp of the Dead rune effects article for thorough descriptions off all five rune effects, including screenshots, videos, and strategy tips.
Name | Level | Description |
---|
<skill class="WitchDoctor">Grasp of the Dead</skill> <skill class="WitchDoctor" rune="Unbreakable Grasp">Grasp of the Dead</skill> <skill class="WitchDoctor" rune="Groping Eels">Grasp of the Dead</skill> <skill class="WitchDoctor" rune="Death Is Life">Grasp of the Dead</skill> <skill class="WitchDoctor" rune="Desperate Grasp">Grasp of the Dead</skill> <skill class="WitchDoctor" rune="Rain of Corpses">Grasp of the Dead</skill>
Skill Design[edit | edit source]
This skill is very powerful, even with a fairly small radius. Its slowing effect makes sure that enemies remain in the area of effect for longer, and it can be cast below enemies who are engaged in combat with the Witch Doctor's pets or with other players.
Synergies[edit | edit source]
The following Witch Doctor passives provide a benefit to Grasp of the Dead, runed or not:
Name | Level | Description |
---|
<skill class="WitchDoctor">Pierce the Veil</skill>
Development[edit | edit source]
Grasp of the Dead was first listed in the BlizzCon 2009 gameplay demo at Tier III in the Zombie Skill Tree, but it had not yet been implemented.
This skill was present on the pre-made Witch Doctor in the BlizzCon 2010 Arena as a Tier 3 skill, and was quite effective. Unfortunately, there are no gameplay reports from the event describing this skill.
Beta[edit | edit source]
Skill tiers were removed shortly before the beta started in September 2011, and Grasp of the Dead became a level 3 skill. Flux was able to try it out in the beta:[1]
While testing this one in the beta, I hardly ever tried to cast it a second time when it wasn’t available. Much more often I was surprised to see that it was already cooled-down and ready to use again. Only the fact that you just don’t *need* to use it keeps it from being on nearly every hotkey list. That and the limited hotkeys in the early game; I think this one will be quite popular in the late game, since it provides a very handy defensive aid and deals good damage as well.
Grasp of the Dead was also one of the skills available in the BlizzCon 2011 PvP Arena, and Adivirgi enjoyed using it:[2]
I also used it to slow down enemies who were chasing my injured team mates. It was also useful in tight areas (around the center of the arena map in this demo), where people were forced to run over it to get to you. I think I would have preferred to rune it with a crimson just to add more damage to its DoT effect. Overall this is a fun ability that requires you to be really quick and lead the enemy’s movement so that it lands just in front of where they are running.
The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Grasp of the Dead was classified as a Secondary skill and moved to level 2. For Beta Patch 14, it was nerfed a little bit, and Beta Patch 15 saw its mana cost increase significantly.
Media[edit | edit source]
Grasp of the Dead can be seen in action on video here:
- Gameplay: Blizzcon 2010 (in the Arena)
- Video: Blizzcon 2010 Arena
- Video: August 2011 Witch Doctor Skill Animations
You can find pictures in the Diablo III screenshot and picture gallery:
References[edit | edit source]
- BlizzCon 2009 Full Witch Doctor Skill Trees and Stats
- BlizzCon 2010 PvP Hands-on Report
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- BlizzCon 2011 PvP Demo: The Witch Doctor — IncGamers 27th Oct 2011
- Witch Doctor Active Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|