Difference between revisions of "Terrify"

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(Created page with "left '''Threatening Shout''' is a Fury Spending Barbarian skill unlocked at Level 2. An Obsidian Rune placed in it will al...")
 
 
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[[File:IconThreateningShout.png|left]]
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Terrify is a rune effect in [[Threatening Shout]], a [[Fury]]-spending defense and control [[Barbarian skill]].
'''[[Threatening Shout]]''' is a Fury Spending [[Barbarian skill]] unlocked at [[clvl|Level]] 2.
 
  
An [[Obsidian Rune]] placed in it will alter the skill in the following way.
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This rune effect frightens enemies, adding a 35% chance that they'll flee for 2.5 seconds, just as character do from the [[Nightmarish]] Elite modifier, or monsters from the [[Horrify]] Witch Doctor skill.
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Fleeing monsters stop attacking entirely and will only run. If they have no clear path to run they will simply stand still, allowing free hits to be landed on them.
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==Skill Rune Effects==
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Refer to the [[Threatening Shout rune effects]] page for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.
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{{skill description header}}
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<skill subcat="Shout" class="Barbarian">Threatening Shout</skill>
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<skill class="Barbarian" rune="Terrify">Threatening Shout</skill>
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==Media==
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Screenshots and movies will be added post-release.
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==Development==
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Prior to the skill revision in February 2012, this rune effect was enabled by the [[Obsidian Rune]], granting the following effect with a level 7 runestone:
 
{{Barbarian Skillrune Terrify }}
 
{{Barbarian Skillrune Terrify }}
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[[category:Barbarian skills]]
 
[[category:Barbarian skills]]
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[[category:Barbarian rune effects]]
 
[[category:runes]]
 
[[category:runes]]
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{{Skill navbox Diablo III|Barbarian|tactics}}

Latest revision as of 19:23, 30 May 2012

Terrify is a rune effect in Threatening Shout, a Fury-spending defense and control Barbarian skill.

This rune effect frightens enemies, adding a 35% chance that they'll flee for 2.5 seconds, just as character do from the Nightmarish Elite modifier, or monsters from the Horrify Witch Doctor skill.

Fleeing monsters stop attacking entirely and will only run. If they have no clear path to run they will simply stand still, allowing free hits to be landed on them.


Skill Rune Effects[edit | edit source]

Refer to the Threatening Shout rune effects page for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.

Name Level Description

<skill subcat="Shout" class="Barbarian">Threatening Shout</skill> <skill class="Barbarian" rune="Terrify">Threatening Shout</skill>


Media[edit | edit source]

Screenshots and movies will be added post-release.


Development[edit | edit source]

Prior to the skill revision in February 2012, this rune effect was enabled by the Obsidian Rune, granting the following effect with a level 7 runestone:

IconObsidian.png
Terrify

[e]

Enemies are badly shaken by the shout and have a 22% chance to drop additional treasure.