Difference between revisions of "Tranquility"

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==Development==
 
==Development==
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Patch v1.02 on May 29, 2012, nerfed this effect, changing the duration of shared benefit from 2 seconds to 1 second.[http://diablo.incgamers.com/blog/comments/diablo-iii-patch-1-0-2-notes]
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Prior to the massive skill and rune system overhaul in February 2012, this effect was enabled by the [[Golden Rune]] runestone which granted the following effect:
 
Prior to the massive skill and rune system overhaul in February 2012, this effect was enabled by the [[Golden Rune]] runestone which granted the following effect:

Latest revision as of 02:20, 30 May 2012

Tranquility is a rune effect in Serenity, a Spirit-spending Monk skill.

This rune effect briefly provides allies with an immunity to control-impairing effects.


Skill Rune Effects[edit | edit source]

See the Serenity rune effects page for a more thorough description of all the rune effects in this skill, plus screenshtos and videos.

Name Level Description

<skill class="Monk">Serenity</skill> <skill class="Monk" rune="Tranquility">Serenity</skill>


Media[edit | edit source]

Screenshots and videos will be added post-release.


Development[edit | edit source]

Patch v1.02 on May 29, 2012, nerfed this effect, changing the duration of shared benefit from 2 seconds to 1 second.[1]


Prior to the massive skill and rune system overhaul in February 2012, this effect was enabled by the Golden Rune runestone which granted the following effect:

IconGolden.png
Tranquility

[e]

Extends the protective shield and immunity to control impairing effects to allies within 45 yards for 3 seconds.