Difference between revisions of "Companion"
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[[File:IconCompanion.png|left]] | [[File:IconCompanion.png|left]] | ||
− | '''Companion''' is a Hunting [[Demon Hunter skill]] unlocked at [[clvl|Level]] 17. | + | '''Companion''' is a Hunting [[Demon Hunter skill]] unlocked at [[clvl|Level]] 17. The creatures summoned by this skill are not tanks or minions, and exist basically as portable, animal-themed buffs. They are a supplement to the Demon Hunter's main attacks and movements, but not a major strategic factor, unlike the D2 Amazon's Valkyrie. |
+ | |||
<br><br><br>__TOC__ | <br><br><br>__TOC__ | ||
==Background== | ==Background== | ||
[[File:Diablo_III_Logo.jpg|thumb|200px|Companion in action.]] | [[File:Diablo_III_Logo.jpg|thumb|200px|Companion in action.]] | ||
− | The Demon Hunter summons a | + | The Demon Hunter summons a variety of animal companions to assist in the battle. |
==Skill Rune Effects== | ==Skill Rune Effects== | ||
− | + | See the [[Companion rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. | |
+ | {{skill description header}} | ||
<skill class="DemonHunter">Companion</skill> | <skill class="DemonHunter">Companion</skill> | ||
+ | <skill class="DemonHunter" rune="Spider Companion">Companion</skill> | ||
+ | <skill class="DemonHunter" rune="Bat Companion">Companion</skill> | ||
+ | <skill class="DemonHunter" rune="Boar Companion">Companion</skill> | ||
+ | <skill class="DemonHunter" rune="Ferret Companion">Companion</skill> | ||
+ | <skill class="DemonHunter" rune="Wolf Companion">Companion</skill> | ||
==Skill Design== | ==Skill Design== | ||
− | + | The original design of the [[Archer]] class in Diablo III was more of a woodland ranger, who would have shown a sort of harmony with nature. These animal-themed skills would have fit naturally with that character design. They do not match with the Demon Hunter, and were apparently left in simply because the developers liked the effects, rather than for any sort of logical lore reason. | |
==Synergies== | ==Synergies== | ||
− | The following [[Demon Hunter passives]] provide a benefit to Companion: | + | The following [[Demon Hunter passives]] provide a benefit to Companion, runed or not: |
− | {{ | + | {{skill description header}} |
− | + | <skill class="DemonHunter">Steady Aim</skill> | |
− | + | <skill class="DemonHunter">Perfectionist</skill> | |
==Development== | ==Development== | ||
'''Companion''' was first seen at the [[July 2011 Press Event]], where it was a level 16 skill. Unfortunately, no information about the skill's function was available. | '''Companion''' was first seen at the [[July 2011 Press Event]], where it was a level 16 skill. Unfortunately, no information about the skill's function was available. | ||
+ | |||
===Beta=== | ===Beta=== | ||
When the [[beta]] started in September 2011, Companion was changed to level 15. The skill system was once again overhauled for the [[Beta Patch 13]], and Companion was classified as a Shadow skill and moved up to level 25. For [[Beta Patch 14]], it was re-classified as a Hunting skill and dropped to level 17. Also, the "Hunting" category replaced "Shadow". | When the [[beta]] started in September 2011, Companion was changed to level 15. The skill system was once again overhauled for the [[Beta Patch 13]], and Companion was classified as a Shadow skill and moved up to level 25. For [[Beta Patch 14]], it was re-classified as a Hunting skill and dropped to level 17. Also, the "Hunting" category replaced "Shadow". | ||
+ | |||
===In Other Games=== | ===In Other Games=== | ||
Line 65: | Line 74: | ||
− | {{Skill navbox Diablo III|DH}} | + | {{Skill navbox Diablo III|DH|hunting}} |
[[category:Demon Hunter skills]] | [[category:Demon Hunter skills]] | ||
[[category:Active skills]] | [[category:Active skills]] |
Latest revision as of 11:10, 28 May 2012
Companion is a Hunting Demon Hunter skill unlocked at Level 17. The creatures summoned by this skill are not tanks or minions, and exist basically as portable, animal-themed buffs. They are a supplement to the Demon Hunter's main attacks and movements, but not a major strategic factor, unlike the D2 Amazon's Valkyrie.
Contents
Background[edit | edit source]
The Demon Hunter summons a variety of animal companions to assist in the battle.
Skill Rune Effects[edit | edit source]
See the Companion rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
Name | Level | Description |
---|
<skill class="DemonHunter">Companion</skill> <skill class="DemonHunter" rune="Spider Companion">Companion</skill> <skill class="DemonHunter" rune="Bat Companion">Companion</skill> <skill class="DemonHunter" rune="Boar Companion">Companion</skill> <skill class="DemonHunter" rune="Ferret Companion">Companion</skill> <skill class="DemonHunter" rune="Wolf Companion">Companion</skill>
Skill Design[edit | edit source]
The original design of the Archer class in Diablo III was more of a woodland ranger, who would have shown a sort of harmony with nature. These animal-themed skills would have fit naturally with that character design. They do not match with the Demon Hunter, and were apparently left in simply because the developers liked the effects, rather than for any sort of logical lore reason.
Synergies[edit | edit source]
The following Demon Hunter passives provide a benefit to Companion, runed or not:
Name | Level | Description |
---|
<skill class="DemonHunter">Steady Aim</skill> <skill class="DemonHunter">Perfectionist</skill>
Development[edit | edit source]
Companion was first seen at the July 2011 Press Event, where it was a level 16 skill. Unfortunately, no information about the skill's function was available.
Beta[edit | edit source]
When the beta started in September 2011, Companion was changed to level 15. The skill system was once again overhauled for the Beta Patch 13, and Companion was classified as a Shadow skill and moved up to level 25. For Beta Patch 14, it was re-classified as a Hunting skill and dropped to level 17. Also, the "Hunting" category replaced "Shadow".
In Other Games[edit | edit source]
Companion is an updated (and hopefully more useful) version of Diablo II's Druid skill Raven.
Media[edit | edit source]
Companion can be seen in action on video here:
- None yet.
You can find pictures in the Diablo III screenshot and picture gallery:
References[edit | edit source]
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- HardRock's Demon Hunter Skills and Their Rune Effects — IncGamers 6th Sep 2011
- Demon Hunter Active Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|