Difference between revisions of "Shadow Power"

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[[File:IconShadowPower.png|left]]
 
[[File:IconShadowPower.png|left]]
'''Shadow Power''' is a Defensive [[Demon Hunter skill]] unlocked at [[clvl|Level]] 16.
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'''Shadow Power''' is a Defensive [[Demon Hunter skill]] unlocked at [[clvl|Level]] 16. Using this enables the Demon Hunter to add considerable life leech for a short period of time. 
  
<br><br><br>__TOC__
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This skill and all of its rune effects cost Discipline to enable the effect, which lasts for just 3 seconds. It's therefore essential for a Demon Hunter to use this skill strategically, timing it to start just an onslaught of other offensive skills, so as to gain the most possible benefit from the short term buff.
==Background==
 
[[File:Shadowpower.jpg|thumb|250px|right|Shadow Power in action during the [[Beta]] test.]]
 
'''Shadow Power''' was implemented and available for use in the [[Beta]] test. It requires a good amount of [[Discipline]] to activate, lasts eight seconds, and increases attack speed by a variable percentage, depending on runes.
 
  
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<br>__TOC__
  
 
==Skill Rune Effects==
 
==Skill Rune Effects==
The following is a very quick summary. See the [[Shadow Power rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
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See the [[Shadow Power rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
   
 
   
 
{{skill description header}}
 
{{skill description header}}
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<skill class="DemonHunter" rune="Gloom">Shadow Power</skill>
 
<skill class="DemonHunter" rune="Gloom">Shadow Power</skill>
 
<skill class="DemonHunter" rune="Shadow Glide">Shadow Power</skill>
 
<skill class="DemonHunter" rune="Shadow Glide">Shadow Power</skill>
 
 
==Skill Design==
 
Unknown.
 
  
  
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==Development==
 
==Development==
'''Shadow Power''' was first seen at the [[July 2011 Press Event]], where it was a level 19 skill. Unfortunately, no information about the skill's function was available.
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'''Shadow Power''' was first seen at the [[July 2011 Press Event]], where it was a level 19 skill.  
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The initial base skill's function was:
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* Draw in the power of the shadows, increasing attack speed by 30% for 8 seconds.
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Players enjoyed this greatly during early beta testing, when it provided a great short term DPS boost that most players used to devastate [[Leoric]]. This effect was evidently too powerful, and the skill was changed to its current, much-less-useful life leech form in late 2011.
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===Beta===
 
===Beta===
When the [[beta]] started in September 2011, Shadow Power was changed to level 12. The skill system was once again overhauled for the [[Beta Patch 13]], and Shadow Power was classified as a Shadow skill and moved way up to level 30. For [[Beta Patch 14]], it was re-classified as a Defensive skill and dropped to level 16. Also, the "Shadow" category was replaced with "Hunting".
+
When the [[beta]] began in September 2011, Shadow Power was changed to level 12. The skill system was once again overhauled for the [[Beta Patch 13]], and Shadow Power was classified as a Shadow skill and moved way up to level 30. For [[Beta Patch 14]], it was re-classified as a Defensive skill and dropped to level 16. Also, the "Shadow" category was replaced with "Hunting".
  
  

Latest revision as of 00:09, 28 May 2012

IconShadowPower.png

Shadow Power is a Defensive Demon Hunter skill unlocked at Level 16. Using this enables the Demon Hunter to add considerable life leech for a short period of time.

This skill and all of its rune effects cost Discipline to enable the effect, which lasts for just 3 seconds. It's therefore essential for a Demon Hunter to use this skill strategically, timing it to start just an onslaught of other offensive skills, so as to gain the most possible benefit from the short term buff.



Skill Rune Effects[edit | edit source]

See the Shadow Power rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Name Level Description

<skill class="DemonHunter">Shadow Power</skill> <skill class="DemonHunter" rune="Night Bane">Shadow Power</skill> <skill class="DemonHunter" rune="Blood Moon">Shadow Power</skill> <skill class="DemonHunter" rune="Well of Darkness">Shadow Power</skill> <skill class="DemonHunter" rune="Gloom">Shadow Power</skill> <skill class="DemonHunter" rune="Shadow Glide">Shadow Power</skill>


Synergies[edit | edit source]

The following Demon Hunter passives provide a benefit to Shadow Power, runed or not:

Name Level Description

<skill class="DemonHunter">Perfectionist</skill>


Development[edit | edit source]

Shadow Power was first seen at the July 2011 Press Event, where it was a level 19 skill.

The initial base skill's function was:

  • Draw in the power of the shadows, increasing attack speed by 30% for 8 seconds.

Players enjoyed this greatly during early beta testing, when it provided a great short term DPS boost that most players used to devastate Leoric. This effect was evidently too powerful, and the skill was changed to its current, much-less-useful life leech form in late 2011.


Beta[edit | edit source]

When the beta began in September 2011, Shadow Power was changed to level 12. The skill system was once again overhauled for the Beta Patch 13, and Shadow Power was classified as a Shadow skill and moved way up to level 30. For Beta Patch 14, it was re-classified as a Defensive skill and dropped to level 16. Also, the "Shadow" category was replaced with "Hunting".


Media[edit | edit source]

Shadow Power can be seen in action on video here:

  • None yet.

You can find pictures in the Diablo III screenshot and picture gallery:


References[edit | edit source]