Difference between revisions of "Overpower"

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(Skill Design)
(Skill Design)
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While the tool tip is very vague, Overpower is a spell-like ability, not a weapon swinging melee attack. It calls down a bolt from the heavens in the base form. The area of effect is over a nearby radius, as can be seen in the video below.
 
While the tool tip is very vague, Overpower is a spell-like ability, not a weapon swinging melee attack. It calls down a bolt from the heavens in the base form. The area of effect is over a nearby radius, as can be seen in the video below.
  
<youtube>v=8bqljYQ2RfU</youtube>
+
<youtube>8bqljYQ2RfU</youtube>
  
 
==Synergies==
 
==Synergies==

Revision as of 14:32, 25 May 2012

IconOverpower.png

Overpower is a Might Barbarian skill unlocked at Level 26, which hits all enemies around the Barbarian with a powerful force.




Background

Overpower in action.

The Barbarian takes advantage of the situation, overwhelming enemies around him with a powerful strike.


Skill Rune Effects

The following is a very quick summary. See the Overpower rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Name Level Description

<skill class="Barbarian">Overpower</skill> <skill class="Barbarian" rune="Storm of Steel">Overpower</skill> <skill class="Barbarian" rune="Killing Spree">Overpower</skill> <skill class="Barbarian" rune="Crushing Advance">Overpower</skill> <skill class="Barbarian" rune="Momentum">Overpower</skill> <skill class="Barbarian" rune="Revel">Overpower</skill>


Skill Design

While the tool tip is very vague, Overpower is a spell-like ability, not a weapon swinging melee attack. It calls down a bolt from the heavens in the base form. The area of effect is over a nearby radius, as can be seen in the video below.

Synergies

The following Barbarian passives provide a benefit to Overpower, runed or not:


Development

Overpower was first seen in the skill list at the July 2011 Press Event, where it was a level 19 skill. Skill tiers were removed for that event, allowing skills to unlock steadily from levels 1 to 30. Unfortunately, no information about the skill's function was available.

Beta

The Diablo III Beta started in September 2011, and while it ran, all of the skills continued to undergo extensive iteration. Skill changes varied from changing the levels the skills are unlocked, to changes in resource cost, damage, and even function. A few skills were removed altogether, and a few new ones were added. Also, the entire skill system received an overhaul with the Beta Patch 13 update in February 2012, with physical runes replaced by rune effects that automatically unlock at various levels for the different skills.

Overpower was moved to level 18 for the beta. With the Patch 13 changes, it was classified as a Might skill (but stayed at level 18). For the Beta Patch 14, it was bumped up to level 26.


Media

Overpower can be seen in action on video here:

  • No videos yet.

You can find pictures in the Diablo III screenshot and picture gallery:


References