Difference between revisions of "Spirit Vessel"

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<noinclude>
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[[File:IconSpiritVessel.png|left]]
<span style="color:red;">'''This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the [[Witch Doctor passives]] page for current passive skill information for this class.'''</span>
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'''Spirit Vessel''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 30, which reduces the [[cooldown]] of [[Horrify]], [[Spirit Walk]] and [[Soul Harvest]]. In addition, Witch Doctor is saved from certain death by entering the spirit realm.
  
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<br><br><br>__TOC__
  
[[File:IconSpiritVessel.jpg|left]]
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'''Spirit Vessel''' is a [[passive skill]] available exclusively to the [[Witch Doctor passives|Witch Doctor]]. It enables the class to gain mana from each health globe, whether the character gains any health or not.
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==Background==
<br><br><br><br>
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''Hide this section unless there is some background information.''
__TOC__
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==Description==
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{{skill description header}}
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<skill class="WitchDoctor">Spirit Vessel</skill>
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{{c_slate|''<skill flavor="yes" class="WitchDoctor">Spirit Vessel</skill>''}}
  
  
==Lore==
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Not known yet.
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==Design==
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''Hide this section unless there is some design information.''
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==Synergies==
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No [[synergies]] with any [[active skills]] or other [[Witch Doctor passives]] are known.
  
  
==Design==
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==Development==
Health globes provide 10% of maximum mana when picked up.
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{{Passive history notes}}
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When traits were changed back to passive skills in early 2011, Spirit Vessel was moved directly from a low-level [[trait]] to a level 6 passive, but was then removed from the game prior to the [[beta]] launch in September 2011.
  
===Level Requirement===
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===Beta===
* '''[[Witch Doctor]]''': level 6
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Spirit Vessel returned later in the beta, at level 20 and redesigned with a completely new function. When passives were reorganized for [[Beta Patch 14]], Spirit Vessel was moved up to level 30.
  
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===Previous Versions===
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Spirit Vessel's prior function:
  
==Synergies==
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<blockquote>'''Effect''': [[Health globes]] provide {{c_lime|10%}} of maximum [[mana]] when picked up.</blockquote>
No [[synergies]] with any [[active skills]] or other [[passive skills]] are known.
 
  
 
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Older versions of Spirit Vessel:
==Development==
 
{{Passive history notes}}
 
Like many passive skills, Spirit Vessel was moved directly from a [[trait]] of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.
 
  
 
* [[Spirit Vessel (skill)]] - The original passive skill.
 
* [[Spirit Vessel (skill)]] - The original passive skill.
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==References==
 
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] IncGamers 1st Aug 2011
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* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills] — Blizzard's Official Diablo III Site
  
  
 
{{Skill navbox Diablo III|WD}}
 
{{Skill navbox Diablo III|WD}}
  
[[category:Witch Doctor skill archive]]
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[[category:Passive skills]]
[[category:passive skill archive]]
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[[category:Witch Doctor skills]]
[[category:skill archive]]
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[[category:Witch Doctor passives]]
</noinclude>
 
 
 
<!-- When this page is transcluded, only the following section appears -->
 
<includeonly>
 
| [[File:IconSpiritVessel.jpg|40px]]
 
| [[Spirit Vessel]]
 
| [[Health globes]] provide {{cyanize|10%}} of maximum [[mana]] when picked up.
 
| {{Passive skill choice|{{{1|All}}}|witch=6}}
 
|-
 
</includeonly>
 

Latest revision as of 22:10, 24 May 2012

IconSpiritVessel.png

Spirit Vessel is a Witch Doctor passive skill unlocked at Level 30, which reduces the cooldown of Horrify, Spirit Walk and Soul Harvest. In addition, Witch Doctor is saved from certain death by entering the spirit realm.




Description[edit | edit source]

Name Level Description

<skill class="WitchDoctor">Spirit Vessel</skill>


Synergies[edit | edit source]

No synergies with any active skills or other Witch Doctor passives are known.


Development[edit | edit source]

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. When traits were changed back to passive skills in early 2011, Spirit Vessel was moved directly from a low-level trait to a level 6 passive, but was then removed from the game prior to the beta launch in September 2011.

Beta[edit | edit source]

Spirit Vessel returned later in the beta, at level 20 and redesigned with a completely new function. When passives were reorganized for Beta Patch 14, Spirit Vessel was moved up to level 30.

Previous Versions[edit | edit source]

Spirit Vessel's prior function:

Effect: Health globes provide 10% of maximum mana when picked up.

Older versions of Spirit Vessel:

See the traits page for more details on previous versions of this and many other passive skills.


References[edit | edit source]