Difference between revisions of "Zombie Handler"

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<noinclude>
 
 
[[File:IconZombiehandler.png|left]]
 
[[File:IconZombiehandler.png|left]]
'''Zombie Handler''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 19, which increases the number and health of the Witch Doctor's pets.
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'''Zombie Handler''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 24, which increases the number and health of the Witch Doctor's [[pets]].
  
 
<br><br><br>__TOC__
 
<br><br><br>__TOC__
  
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<!--
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==Background==
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''Hide this section unless there is some background information.''
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==Description==
 
==Description==
You can have {{c_lime|4}} Zombie Dogs out at once. The health of your [[Zombie Dogs]] and [[Gargantuan]] are increased by {{c_lime|60%}}.
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{{skill description header}}
 
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<skill class="WitchDoctor">Zombie Handler</skill>
===Lore===
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{{c_slate|''<skill flavor="yes" class="WitchDoctor">Zombie Handler</skill>''}}
The dead are willing minions. Death to them is not unknown, therefore need not be feared.
 
 
 
===Level===
 
Unlocked at [[clvl|Level]] 19.
 
  
  
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==Synergies==
 
==Synergies==
The following [[Witch Doctor skills]] are enhanced by Zombie Handler:
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No [[synergies]] with any [[active skills]] or other [[Witch Doctor passives]] are known.
 
 
{{Active skills header}}
 
{{Witch Doctor Skill Summon Zombie Dogs}}
 
{{Witch Doctor Skill Gargantuan}}
 
 
 
  
  
 
==Development==
 
==Development==
 
{{Passive history notes}}
 
{{Passive history notes}}
Zombie Handler was not seen until it showed up in the Diablo III beta as a level 19 passive.
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===Beta===
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Zombie Handler was not seen until it showed up in the Diablo III [[beta]] as a level 19 passive. When passives were reorganized for [[Beta Patch 14]], Zombie Handler was moved up to level 24.
  
  
 
==References==
 
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=8009167#post8009167 HardRock's Witch Doctor Passive Skills] -- IncGamers 6th Sep 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=8009167#post8009167 HardRock's Witch Doctor Passive Skills] IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills] -- Diablo III 12th Sep 2011
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* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills] — Blizzard's Official Diablo III Site
  
  
 
{{Skill navbox Diablo III|WD}}
 
{{Skill navbox Diablo III|WD}}
  
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[[category:Passive skills]]
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[[category:Witch Doctor skills]]
 
[[category:Witch Doctor passives]]
 
[[category:Witch Doctor passives]]
[[category:passive skills]]
 
</noinclude>
 
 
<!-- When this page is transcluded, only the following section appears -->
 
<includeonly>
 
{{Passive skill effect
 
|IconZombiehandler.png|Zombie Handler|
 
You can have {{c_lime|4}} Zombie Dogs out at once. The health of your [[Zombie Dogs]] and [[Gargantuan]] are increased by {{c_lime|60%}}.
 
| ([[clvl|Level]] 19)
 
| Witch Doctor
 
}}
 
</includeonly>
 

Latest revision as of 20:40, 24 May 2012

IconZombiehandler.png

Zombie Handler is a Witch Doctor passive skill unlocked at Level 24, which increases the number and health of the Witch Doctor's pets.




Description[edit | edit source]

Name Level Description

<skill class="WitchDoctor">Zombie Handler</skill>


Synergies[edit | edit source]

No synergies with any active skills or other Witch Doctor passives are known.


Development[edit | edit source]

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.

Beta[edit | edit source]

Zombie Handler was not seen until it showed up in the Diablo III beta as a level 19 passive. When passives were reorganized for Beta Patch 14, Zombie Handler was moved up to level 24.


References[edit | edit source]