Difference between revisions of "Spiritual Attunement"

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<noinclude>
 
 
[[File:IconSpiritualAttunement.png|left]]
 
[[File:IconSpiritualAttunement.png|left]]
 
'''Spiritual Attunement''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 13, which regenerates mana and increases maximum mana.
 
'''Spiritual Attunement''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 13, which regenerates mana and increases maximum mana.
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==Description==
 
==Description==
{{c_slate|''"The pool is deep and still, cool and silent. Now a fountain, now a whirlpool. Drink and be renewed."'' — Runic carvings on the Shallow Stone}}
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{{skill description header}}
 
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<skill class="WitchDoctor">Spiritual Attunement</skill>
 
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{{c_slate|''<skill flavor="yes" class="WitchDoctor">Spiritual Attunement</skill>''}}
{{Witch Doctor Passive Spiritual Attunement}}
 
  
  
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==Development==
 
==Development==
 
{{Passive history notes}}
 
{{Passive history notes}}
Like many passive skills, Spiritual Attunement was moved directly from a level 39 [[trait]] of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly. When it first appeared as a passive, it had a listed level of 3, but this was changed to 13 for the beta.
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When traits were changed back to passive skills in early 2011, Spiritual Attunement was moved directly from a level 39 [[trait]] to a level 3 passive.
  
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===Beta===
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The [[beta]] started in September 2011, and Spiritual Attunement was moved to level 13. Passives were reorganized for [[Beta Patch 14]], but Spiritual Attunement didn't change.
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===Previous Versions===
 
* [[Spiritual Attunement (trait)]] - As a trait.
 
* [[Spiritual Attunement (trait)]] - As a trait.
  
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==References==
 
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8009167#post8009167 HardRock's Witch Doctor Passive Skills] -- IncGamers 6th Sep 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=8009167#post8009167 HardRock's Witch Doctor Passive Skills] IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills] -- Diablo III 12th Sep 2011
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* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills] — Blizzard's Official Diablo III Site
  
  
 
{{Skill navbox Diablo III|WD}}
 
{{Skill navbox Diablo III|WD}}
  
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[[category:Passive skills]]
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[[category:Witch Doctor skills]]
 
[[category:Witch Doctor passives]]
 
[[category:Witch Doctor passives]]
[[category:passive skills]]
 
</noinclude>
 
 
<!-- When this page is transcluded, only the following section appears -->
 
<includeonly>
 
{{Passive skill effect
 
|IconSpiritualAttunement.png|Spiritual Attunement|
 
Maximum [[Mana]] is increased by {{c_lime|20%}}. Regenerate {{c_lime|2%}} of your maximum Mana per second.
 
 
{{c_gold|Mana is the fuel you use to cast offensive and defensive skills.}}
 
| ([[clvl|Level]] 13)
 
| Witch Doctor
 
}}
 
</includeonly>
 

Latest revision as of 20:40, 24 May 2012

IconSpiritualAttunement.png

Spiritual Attunement is a Witch Doctor passive skill unlocked at Level 13, which regenerates mana and increases maximum mana.




Description[edit | edit source]

Name Level Description

<skill class="WitchDoctor">Spiritual Attunement</skill>


Synergies[edit | edit source]

No synergies with any active skills or other Witch Doctor passives are known.


Development[edit | edit source]

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. When traits were changed back to passive skills in early 2011, Spiritual Attunement was moved directly from a level 39 trait to a level 3 passive.

Beta[edit | edit source]

The beta started in September 2011, and Spiritual Attunement was moved to level 13. Passives were reorganized for Beta Patch 14, but Spiritual Attunement didn't change.

Previous Versions[edit | edit source]

See the traits page for more details on previous versions of this and many other passive skills.


References[edit | edit source]