Difference between revisions of "The Guardian's Path"

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<noinclude>
 
 
[[File:IconTheGuardiansPath.png|left]]
 
[[File:IconTheGuardiansPath.png|left]]
'''The Guardian's Path''' is a [[Monk passive]] skill unlocked at [[clvl|Level]] 10, which augments dual-wielding and two-handed abilities.
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'''The Guardian's Path''' is a [[Monk passive]] skill unlocked at [[clvl|Level]] 13, which augments dual-wielding and two-handed abilities.
  
 
<br><br><br>__TOC__
 
<br><br><br>__TOC__
  
==Design==
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While dual-wielding, you gain a {{c_lime|10%}} chance to [[dodge]] incoming attacks. While using a two-handed weapon, all [[Spirit]] generation is increased by {{c_lime|20%}}.
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==Background==
 
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''Hide this section unless there is some background information.''
===Lore===
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''"No weapon can overcome the weakness of an undisciplined mind. They can only serve as an extension of the self.''" - Waykeeper Tzo Krin.
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==Description==
 
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{{skill description header}}
===Level===
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<skill class="Monk">The Guardian's Path</skill>
Unlocked at [[clvl|Level]] 10.
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{{c_slate|''<skill flavor="yes" class="Monk">The Guardian's Path</skill>''}}
  
  
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==Synergies==
 
==Synergies==
No [[synergies]] with any [[active skills]] or other [[passive skills]] are known.
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No [[synergies]] with any [[active skills]] or other [[Monk passives]] are known.
  
  
 
==Development==
 
==Development==
 
{{Passive history notes}}
 
{{Passive history notes}}
The Guardian's Path was not seen until it showed up in the Diablo III beta as a level 10 passive.
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===Beta===
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The Guardian's Path was not seen until it showed up in the Diablo III [[beta]] as a level 10 passive. When passives were reorganized for [[Beta Patch 14]], The Guardian's Path was moved up to level 13.
  
  
 
==References==
 
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=8009022#post8009022 HardRock's Monk Passive Skills] -- IncGamers 6th Sep 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=8009022#post8009022 HardRock's Monk Passive Skills] IncGamers 6th Sep 2011
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* [http://us.battle.net/d3/en/class/monk/passive/ Monk Passive Skills] — Blizzard's Official Diablo III Site
  
  
 
{{Skill navbox Diablo III|Monk}}
 
{{Skill navbox Diablo III|Monk}}
  
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[[category:Passive skills]]
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[[category:Monk skills]]
 
[[category:Monk passives]]
 
[[category:Monk passives]]
[[category:passive skills]]
 
</noinclude>
 
 
<!-- When this page is transcluded, only the following section appears -->
 
<includeonly>
 
| [[File:IconTheGuardiansPath.png|40px]]
 
| [[The Guardian's Path]]
 
| While dual-wielding, you gain a {{c_lime|10%}} chance to [[dodge]] incoming attacks. While using a two-handed weapon, all [[Spirit]] generation is increased by {{c_lime|20%}}.
 
| 10
 
| Monk
 
|-
 
</includeonly>
 

Latest revision as of 05:26, 24 May 2012

IconTheGuardiansPath.png

The Guardian's Path is a Monk passive skill unlocked at Level 13, which augments dual-wielding and two-handed abilities.




Description[edit | edit source]

Name Level Description

<skill class="Monk">The Guardian's Path</skill>


Synergies[edit | edit source]

No synergies with any active skills or other Monk passives are known.


Development[edit | edit source]

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.

Beta[edit | edit source]

The Guardian's Path was not seen until it showed up in the Diablo III beta as a level 10 passive. When passives were reorganized for Beta Patch 14, The Guardian's Path was moved up to level 13.


References[edit | edit source]