Difference between revisions of "Custom Engineering"

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<noinclude>
 
 
[[File:IconCustomEngineering.png|left]]
 
[[File:IconCustomEngineering.png|left]]
'''Custom Engineering''' is a [[Demon Hunter passive]] skill unlocked at [[clvl|Level]] 24, which increases the duration of the Demon Hunter's [[traps]].
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'''Custom Engineering''' is a [[Demon Hunter passive]] skill unlocked at [[clvl|Level]] 40, which increases the duration of the Demon Hunter's [[traps]].
  
 
<br><br><br>__TOC__
 
<br><br><br>__TOC__
  
 
==Description==
 
==Description==
The duration of your [[Caltrops]], [[Marked for Death]], [[Spike Trap]] and [[Sentry]] abilities are increased by {{c_lime|100%}}.
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{{skill description header}}
 
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<skill class="DemonHunter">Custom Engineering</skill>
===Lore===
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{{c_slate|''<skill flavor="yes" class="DemonHunter">Custom Engineering</skill>''}}
The self-loading mechanisms built into most hand crossbows and traps are delicate and difficult to maintain. Extensive practice is required to use them properly.
 
 
 
===Level===
 
Unlocked at [[clvl|Level]] 24.
 
  
  
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==Synergies==
 
==Synergies==
No [[synergies]] with any [[active skills]] or other [[Witch Doctor passives]] are known.
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No [[synergies]] with any [[active skills]] or other [[Demon Hunter passives]] are known.
  
  
 
==Development==
 
==Development==
 
{{Passive history notes}}
 
{{Passive history notes}}
Custom Engineering was not seen until it showed up in the Diablo III beta as a level 24 passive.
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===Beta===
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Custom Engineering was not seen until it showed up in the Diablo III [[beta]] as a level 24 passive. It was bumped to level 25 in [[Beta Patch 13]], and when passives were reorganized for [[Beta Patch 14]], Custom Engineering was moved up to level 40.
  
  
 
==References==
 
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] -- IncGamers 6th Sep 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/demon-hunter/passive/ Demon Hunter Passive Skills] -- Diablo III 12th Sep 2011
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* [http://us.battle.net/d3/en/class/demon-hunter/passive/ Demon Hunter Passive Skills] — Blizzard's Official Diablo III Site
  
  
 
{{Skill navbox Diablo III|DH}}
 
{{Skill navbox Diablo III|DH}}
  
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[[category:Passive skills]]
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[[category:Demon Hunter skills]]
 
[[category:Demon Hunter passives]]
 
[[category:Demon Hunter passives]]
[[category:passive skills]]
 
</noinclude>
 
 
<!-- When this page is transcluded, only the following section appears -->
 
<includeonly>
 
{{Passive skill effect
 
|IconCustomEngineering.png|Custom Engineering|
 
The duration of your [[Caltrops]], [[Marked for Death]], [[Spike Trap]] and [[Sentry]] abilities are increased by {{c_lime|100%}}.
 
| ([[clvl|Level]] 24)
 
| Demon Hunter
 
}}
 
</includeonly>
 

Latest revision as of 21:15, 21 May 2012

IconCustomEngineering.png

Custom Engineering is a Demon Hunter passive skill unlocked at Level 40, which increases the duration of the Demon Hunter's traps.




Description[edit | edit source]

Name Level Description

<skill class="DemonHunter">Custom Engineering</skill>


Synergies[edit | edit source]

No synergies with any active skills or other Demon Hunter passives are known.


Development[edit | edit source]

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.

Beta[edit | edit source]

Custom Engineering was not seen until it showed up in the Diablo III beta as a level 24 passive. It was bumped to level 25 in Beta Patch 13, and when passives were reorganized for Beta Patch 14, Custom Engineering was moved up to level 40.


References[edit | edit source]