Difference between revisions of "Safe Haven"

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<skill class="Monk">Inner Sanctuary</skill>
 
<skill class="Monk">Inner Sanctuary</skill>
 
<skill class="Monk" rune="Safe Haven">Inner Sanctuary</skill>
 
<skill class="Monk" rune="Safe Haven">Inner Sanctuary</skill>
<skill class="Monk" rune="Sanctified Ground">Inner Sanctuary</skill>
 
<skill class="Monk" rune="Consecration">Inner Sanctuary</skill>
 
<skill class="Monk" rune="Circle of Protection">Inner Sanctuary</skill>
 
<skill class="Monk" rune="Forbidden Palace">Inner Sanctuary</skill>
 
  
  
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[[category:Monk rune effects]]
 
[[category:Monk rune effects]]
 
[[category:runes]]
 
[[category:runes]]
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{{Skill navbox Diablo III|Monk|defensive}}

Latest revision as of 13:24, 21 May 2012

Safe Haven is a rune effect in Inner Sanctuary, a Spirit-spending Monk skill.

This rune effect adds a substantial healing per second benefit to the Monk and all of his allies standing in the protected area.


Skill Rune Effects[edit | edit source]

See the Inner Sanctuary rune effects page for a thorough description of all the rune effects in this skill, including screenshots, videos, and strategies.

Name Level Description

<skill class="Monk">Inner Sanctuary</skill> <skill class="Monk" rune="Safe Haven">Inner Sanctuary</skill>


Media[edit | edit source]

Screenshots and videos will be added post-release.


Development[edit | edit source]

Prior to the skill and rune system overhaul in February 2012, this effect was enabled by the Golden Rune runestone, which granted the following effect:

IconGolden.png
Safe Haven

[e]

You and all allies regenerate 1170.9 Life per second while inside the circle.