Difference between revisions of "Superstition"

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<noinclude>
 
 
[[File:IconSuperstition.png|left]]
 
[[File:IconSuperstition.png|left]]
'''Superstition''' is a [[passive skill]] unlocked for the [[Barbarian passives|Barbarian]] at [[clvl|Level]] 20, which reduces non-physical damage.
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'''Superstition''' is a [[Barbarian passive]] skill unlocked at [[clvl|Level]] 30, which reduces non-physical damage and increases Fury generation.
  
 
<br><br><br>__TOC__
 
<br><br><br>__TOC__
  
==Lore==
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==Description==
''"The sorcery of the west has brought us nothing but blight. Strength built these walls, and strength will hold them."'' - Gruchac Hammerhand.
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{{skill description header}}
 
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<skill class="Barbarian">Superstition</skill>
 
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{{c_slate|''<skill flavor="yes" class="Barbarian">Superstition</skill>''}}
==Design==
 
Reduces all non-physical [[damage]] taken by 20%. Whenever you take damage from a [[ranged]] or [[elemental]] attack you gain 3 [[Fury]].
 
 
 
===Level Requirement===
 
* '''[[Barbarian]]''': level 20
 
  
  
 
==Synergies==
 
==Synergies==
No [[synergies]] with any [[active skills]] or other [[passive skills]] are known.
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While Superstition doesn't affect any [[Barbarian skill]] directly, all Fury Spending skills can be cast more often with this passive in effect, as long as the [[Barbarian]] is taking non-melee damage.  
  
  
 
==Development==
 
==Development==
 
{{Passive history notes}}
 
{{Passive history notes}}
Superstition was first revealed in the July 2011 Press Event as a level 26 skill, but was a level 20 skill for the beta.
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Superstition was first revealed in the July 2011 Press Event as a level 26 skill.
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===Beta===
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The [[beta]] started in September 2011, and Superstition was moved to level 20. When passives were reorganized for [[Beta Patch 14]], Superstition was moved up to level 30.
  
  
 
==References==
 
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8012653#post8012653 Kastigar's Really Big Barb thread] -- IncGamers 8th Aug 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=8012653#post8012653 Kastigar's Really Big Barb thread] IncGamers 8th Sep 2011
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* [http://us.battle.net/d3/en/class/barbarian/passive/ Barbarian Passive Skills] — Blizzard's Official Diablo III Site
  
  
 
{{Skill navbox Diablo III|Barbarian}}
 
{{Skill navbox Diablo III|Barbarian}}
  
[[category:barbarian passives]]
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[[category:Passive skills]]
[[category:passive skills]]
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[[category:Barbarian skills]]
</noinclude>
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[[category:Barbarian passives]]
 
 
<!-- When this page is transcluded, only the following section appears -->
 
<includeonly>
 
| [[File:IconSuperstition.png|40px]]
 
| [[Superstition]]
 
| Reduces all non-physical [[damage]] taken by {{c_lime|20%}}. Whenever you take damage from a [[ranged]] or [[elemental]] attack you gain {{c_lime|3}} [[Fury]].
 
| {{Passive skill choice|{{{1|All}}}|barb=20}}
 
|-
 
</includeonly>
 

Latest revision as of 20:54, 20 May 2012

IconSuperstition.png

Superstition is a Barbarian passive skill unlocked at Level 30, which reduces non-physical damage and increases Fury generation.




Description[edit | edit source]

Name Level Description

<skill class="Barbarian">Superstition</skill>


Synergies[edit | edit source]

While Superstition doesn't affect any Barbarian skill directly, all Fury Spending skills can be cast more often with this passive in effect, as long as the Barbarian is taking non-melee damage.


Development[edit | edit source]

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Superstition was first revealed in the July 2011 Press Event as a level 26 skill.

Beta[edit | edit source]

The beta started in September 2011, and Superstition was moved to level 20. When passives were reorganized for Beta Patch 14, Superstition was moved up to level 30.


References[edit | edit source]