Difference between revisions of "Marked for Death"

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The following is a very quick summary. See the [[Marked for Death rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
The following is a very quick summary. See the [[Marked for Death rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
   
 
   
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{{skill description header}}
 
<skill class="DemonHunter">Marked for Death</skill>
 
<skill class="DemonHunter">Marked for Death</skill>
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<skill class="DemonHunter" rune="Contagion">Marked for Death</skill>
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<skill class="DemonHunter" rune="Valley of Death">Marked for Death</skill>
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<skill class="DemonHunter" rune="Grim Reaper">Marked for Death</skill>
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<skill class="DemonHunter" rune="Mortal Enemy">Marked for Death</skill>
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<skill class="DemonHunter" rune="Death Toll">Marked for Death</skill>
  
  
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==Synergies==
 
==Synergies==
The following [[Demon Hunter passives]] provide a benefit to Marked for Death:
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The following [[Demon Hunter passives]] provide a benefit to Marked for Death, runed or not:
{{Passive skills header}}
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{{skill description header}}
{{Demon Hunter Passive Steady Aim}}
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<skill class="DemonHunter">Steady Aim</skill>
{{Demon Hunter Passive Perfectionist}}
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<skill class="DemonHunter">Perfectionist</skill>
{{Demon Hunter Passive Custom Engineering}}
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<skill class="DemonHunter">Custom Engineering</skill>
  
  
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{{Skill navbox Diablo III|DH}}
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{{Skill navbox Diablo III|DH|hunting}}
  
 
[[category:Demon Hunter skills]]
 
[[category:Demon Hunter skills]]
 
[[category:Active skills]]
 
[[category:Active skills]]

Revision as of 01:06, 19 May 2012

IconMarkedDeath.png

Marked for Death is a Hunting Demon Hunter skill unlocked at Level 21.




Background

Marked for Death in action.

The Demon Hunter places a curse on a select enemy, causing it to take extra damage.


Skill Rune Effects

The following is a very quick summary. See the Marked for Death rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Name Level Description

<skill class="DemonHunter">Marked for Death</skill> <skill class="DemonHunter" rune="Contagion">Marked for Death</skill> <skill class="DemonHunter" rune="Valley of Death">Marked for Death</skill> <skill class="DemonHunter" rune="Grim Reaper">Marked for Death</skill> <skill class="DemonHunter" rune="Mortal Enemy">Marked for Death</skill> <skill class="DemonHunter" rune="Death Toll">Marked for Death</skill>


Skill Design

Unknown.


Synergies

The following Demon Hunter passives provide a benefit to Marked for Death, runed or not:

Name Level Description

<skill class="DemonHunter">Steady Aim</skill> <skill class="DemonHunter">Perfectionist</skill> <skill class="DemonHunter">Custom Engineering</skill>


Development

Marked for Death was first seen at the July 2011 Press Event, where it was a level 8 skill. Unfortunately, no information about the skill's function was available.

Beta

When the beta started in September 2011, Marked for Death became a level 23 skill. The skill system was once again overhauled for the Beta Patch 13, and Marked for Death was classified as an Archery skill and moved to level 15. For Beta Patch 14, it was re-classified as a Hunting skill and moved to level 21. The "Hunting" category replaced "Shadow".


Media

Marked for Death can be seen in action on video here:

  • None yet.

You can find pictures in the Diablo III screenshot and picture gallery:


References